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| Ability Get!; Roland would like to learn three new moves | ||||
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| Tweet Topic Started: Nov 5 2014, 12:24 AM (133 Views) | ||||
| WingManEXE | Nov 5 2014, 12:24 AM Post #1 | |||
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Super High School Level NetOp
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Character: http://w11.zetaboards.com/42_42_564_Redux/topic/9091069/1/ Missions to hand in: Poolside Manners (Medium) and Shibusen Lawn (Medium), and for the other two, Multi-Man Melee (Hard x2) New Ability Name: Weapon Form: Throwing Glaive Effects/Description: Roland finally took the time to train his third weapon form, and now he finally has a ranged option of sorts. He can transform into another weapon called a glaive, though this one functions very differently from the one's he's used up until now. The weapon is held in a similar fashion as a shield, which it can act as, though an ineffective one against most attacks due to its size. The base is where it would be mounted to the arm, but not all too securely, as this weapon is designed to e thrown, much in the same fashion as a discus or frisbee. The blades can spin around the base, both giving it added melee defensive and offensive options, but also additional stability when thrown. When thrown, the meister may recall the weapon as long as it is still airborne, much like a boomerang, as Roland shifts his trajectory to accommodate a return. If it is knocked out of the air or lodged in something, the weapon may not be remotely retrieved. New Ability Name: Backside of the TV Effects/Description: Yet another Soul Perception variant, this one allows Roland to distinguish between different soul types, but only through digital video or pictures. While this can be beneficial, as it may be used to view previously recorded footage, it has its drawbacks as well, as the only way to view it in real time is through a digital camcorder's viewfinder screen, or a similar device such as smartphone camera. Soul Protect still seems to work however, he requires more training to pierce that veil. BotTV brings all Soul Perception abilities, including ROttT and HC to an upgraded status of being able to parse the different inputs from 10 different sources at once. Another facet of this training is that Roland has finally learned to tune out his Soul Perception when it isn't needed. However, it is still a constant passive ability, and he has to actively turn it off and keep it off, so it's default state is on, and that is how he generally leaves it. He only turns it off when he really feels the need to, such as when he's getting overwhelmed by inputs. New Ability Name: Burn My Dread Effects/Description: It is often said that humans are capable of superhuman things when under intense stress. This ability works under a similar concept, taking advantage of the Madness within Roland that he is more susceptible to when in more stressful situations and using it to amplify his wavelength in the form of an electric-type attack. At will, Roland can attack with Burn My Dread, whether it be through a fist, a partial transformation, or a full transformation. The attack grows more powerful and generates more electric soul wavelengths the more dire the situation that Roland is in is. A friendly sparring match would do little more than the equivalent of an intense static shock, maybe cause some slight numbness. However, Roland bleeding out could cause the damage to skyrocket to lethal levels if used on a normal human. However, this attack can only be used once per post, and if it is used in three successive posts, Roland is prone to an uncontrolled Madness Release, meaning that he loses control of the Madness within him, which is primarily the Madness of Rage, and he focuses only on his anger. This Madness Release will only happen if attacked with a Madness enhanced attack or he uses a Madness ability such as Burn My Dread within the three post cooldown after three posts in a row of using Burn My Dread. Any other changes: I need the clothing and appearance changed to: Roland is 5’11”, 150 lbs., lanky build with a fuller face and broad shoulders, blonde shaggy hair, green eyes and tanned skin from working on a farm. He prefers to wear his glasses, combat boots, baggy jeans, and a green hoodie over a goldenrod t-shirt, which he wears pretty much year round. Roland has three weapon forms, all called a glaive. The first variant of glaive is a six-foot long pole-arm weapon used in medieval Europe. The blade portion is roughly 18 inches long, with a hook on the back side to better catch horse riders, giving this weapon form the full name of glaive-guisarmes. The second variant is the standard Roman sword, known in France as a glaive, but better known as a gladius. The blade of the gladius is roughly 28 inches, with a roughly 4 inch hilt. The third variant is the modern glaive, which today is a thrown/CQC weapon. This form is held similarly to a a shield, and is thrown similarly to an olympic discus. The three blades are 14 inches long, and the diameter of the base is 8 inches long, meaning the total diameter is 36 inches. All forms have ornate engravings along the metal surfaces. All weapon forms can be found here. For the abilities, put them in as: [*]Technique Name: Weapon Form: Throwing Glaive [*]Effects/Description: Roland finally took the time to train his third weapon form, and now he finally has a ranged option of sorts. He can transform into another weapon called a glaive, though this one functions very differently from the one's he's used up until now. The weapon is held in a similar fashion as a shield, which it can act as, though an ineffective one against most attacks due to its size. The base is where it would be mounted to the arm, but not all too securely, as this weapon is designed to e thrown, much in the same fashion as a discus or frisbee. The blades can spin around the base, both giving it added melee defensive and offensive options, but also additional stability when thrown. When thrown, the meister may recall the weapon as long as it is still airborne, much like a boomerang, as Roland shifts his trajectory to accommodate a return. If it is knocked out of the air or lodged in something, the weapon may not be remotely retrieved. [*]Technique Name: Backside of the TV [*]Effects/Description: Yet another Soul Perception variant, this one allows Roland to distinguish between different soul types, but only through digital video or pictures. While this can be beneficial, as it may be used to view previously recorded footage, it has its drawbacks as well, as the only way to view it in real time is through a digital camcorder's viewfinder screen, or a similar device such as smartphone camera. Soul Protect still seems to work however, he requires more training to pierce that veil. BotTV brings all Soul Perception abilities, including ROttT and HC to an upgraded status of being able to parse the different inputs from 10 different sources at once. Another facet of this training is that Roland has finally learned to tune out his Soul Perception when it isn't needed. However, it is still a constant passive ability, and he has to actively turn it off and keep it off, so it's default state is on, and that is how he generally leaves it. He only turns it off when he really feels the need to, such as when he's getting overwhelmed by inputs. [*]Technique Name: Burn My Dread [*]Effects/Description: It is often said that humans are capable of superhuman things when under intense stress. This ability works under a similar concept, taking advantage of the Madness within Roland that he is more susceptible to when in more stressful situations and using it to amplify his wavelength in the form of an electric-type attack. At will, Roland can attack with Burn My Dread, whether it be through a fist, a partial transformation, or a full transformation. The attack grows more powerful and generates more electric soul wavelengths the more dire the situation that Roland is in is. A friendly sparring match would do little more than the equivalent of an intense static shock, maybe cause some slight numbness. However, Roland bleeding out could cause the damage to skyrocket to lethal levels if used on a normal human. However, this attack can only be used once per post, and if it is used in three successive posts, Roland is prone to an uncontrolled Madness Release, meaning that he loses control of the Madness within him, which is primarily the Madness of Rage, and he focuses only on his anger. This Madness Release will only happen if attacked with a Madness enhanced attack or he uses a Madness ability such as Burn My Dread within the three post cooldown after three posts in a row of using Burn My Dread. Edited by WingManEXE, Apr 9 2015, 02:32 AM.
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| WingManEXE | Apr 8 2015, 09:37 PM Post #2 | |||
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Super High School Level NetOp
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So, I've made many changes to the point of it being completely different abilities from when I posted this months ago, but I'd like to submit this for mod approval. | |||
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| Raikai | Apr 9 2015, 02:15 AM Post #3 | |||
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Does the bus run through here?
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Go forth and learn, these abilities are approved | |||
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Iluris Couture-Desrosiers |____ Cassius Kelly____ |______ Raine Doyle _____ |___Locke Lindström_ | Runa Kamila Fiala_________ _____________Dhamphir |___Meister and thief _ | ____Psychic Meister____ | _Demon weapon Bhuj_| Magical Girl Meister__ ___Text Color: 673147 | _Text color: CCFFFF _ | __Text color: E5E4E2___ | Text color: 22A635 | Text color: DBBAF6____ badges | ||||
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| WingManEXE | Apr 9 2015, 03:59 AM Post #4 | |||
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Super High School Level NetOp
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I chose to train these skills via history mod, simply add this to the bottom of Roland's history section: In his recovery from the events of the double missions he took, Roland spent a lot of time reflecting and improving himself. In fact, his reflections granted him three new powers as a result of training and his revelations.The first ability he gained came from experimenting with his weapon forms, and he discovered a third full weapon form, also known as a glaive. This weapon is actually a throw weapon, but it does have its melee uses. The second ability he discovered was that he was now able to infuse his attacks with electrical shocks, and the energy of the electricity seemed to be proportional to the amount of danger he was in. The third ability he stumbled on was that his Soul Perception could now see people's souls, and that he could distinguish the different types, but for some reason, he could only do so through digital footage. He honed these abilities in the little free time he had between recovering from his injuries, school, and a part-time job he had, and has now added them to his repertoire. |
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| Tatsuken | Apr 10 2015, 12:17 AM Post #5 | |||
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Administrator
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done | |||
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Den Ekigane Color Code: #666 || Demon Liquid Metal Weapon Sigil Nathaniel Color Code: bgcolor=white color=#006 || Two-Star Meister, Werewolf, and Blacksmith || Remaining Lifespan: 476 Charm Lyn Color Code: #F93 || Weretiger Meister || Remaining Lifespan: 484 badges
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