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| Mission Request Guidelines | |||
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| Tweet Topic Started: Dec 19 2012, 09:05 PM (237 Views) | |||
| GameMasterZX | Dec 19 2012, 09:05 PM Post #1 | ||
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The Indecisive Part-Time Moderator
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The template is here. There are three different styles of mission to allow for maximum creativity: solo, team, and multi-team. The specifications for such are right below.
A player can create a mission using the template. The mods then look over the proposed mission and yay or nay it. Here is a nice example. You can choose to be specific about your mission (as the example did), or you could simply ask for a mission at some particular level of difficulty and a mod will fill in the finer details - it's all up to you. There is an example below. Examples of mission templates: If you have a great idea and you don't want anyone messing with it, write your specifications in 'notes'. If the mod thinks your notes are too outlandish (like a lone meister taking on the witches grounds by accident) they will suggest amendments. Please to not have 1000 word notes (that's for your mission!).
If you only have a vague idea of what you want you can leave it up to a mod to decide your mission. They will reply and you can talk it over with them.
If one is simply too whipped to try and come up with their own ideas, there are special missions labeled in the title as "[Up for Grabs] Mission Title". These are generally made by mods, but since the mods are just as whipped as anyone else, members may create them (these members do not have to be narrators of missions unless they specifically request doing so.) It is nice for makers of these threads to also put in the mission type (solo, team, or multi-team) in the description or title of the thread, but it is not necessary. A small addition! If multiple mods join a mission, it is obviously fair enough to be automatically accepted. Edited by Hysti, Feb 5 2014, 08:41 PM.
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