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[center] [b]Aria Sinner & Cerberus Floppius Cottonelius the II[/b]
[img]http://i993.photobucket.com/albums/af54/Law_Martial/6e5f2ada-bd46-4ee1-b324-a501855b25cd_zps6379992a.jpg[/img] [/center]
[b]Age:[/b] 16
[b]Gender:[/b] Female
[b]Type:[/b] Weapon
[b]Partnered?[/b] No
[center][b]Clothing & Description[/b][/center]
[b]Description:[/b] Aria Sinner is generally depicted as a decently attractive young lady through the eyes of most people. Aria’s body has a nice looking athletic build to it, and her curves are all properly placed, and her chest is about a 32-C. Her skin complexion appears fairly light and smooth to the senses, overall about a medium when it comes to her face, the only color really coming out on her face being her naturally rosy cheeks. Her chin is also a bit round, giving her a girlish, immature facial structure. Aria’s vibrant green eyes also help radiate a carefree sense of innocence that seem to put people at ease when talking to her, and at times allow her to approach animals without intimidating them with her presence. Her hair is somewhat long and will fall to just above the middle of her back when she lets it down, She tends to maintain it very well in her spare time, keeping it very well tamed, with bangs that hang over her cheeks and end just before her chin. Though despite the care she puts into taking care of its natural sheen and appearance, she usually ends up styling it in a ponytail that she sports with a baseball cap.
[b]School & Casual Attire:[/b] Aria's casual, and school clothing are usually very simple. She enjoys a blue pullover shirt, with gold stripes leading down her shoulders to the wrist cuffs, and a matching blue scarf that she keeps neatly arranged around her neck. The scarf has gold trim along both sides of it to match the stripes of her pullover. She also sports a black ball cap with a white "S" on the bill, and pair of black jean shorts that allow her the freedom of movement that she enjoys. Her favorite shoes are generally a pair of orange or black "Reebok Spring-blades". She orders them online if she wears a pair of them out, but they are her running shoe of choice, and Aria enjoys running around as much as possible. Her hairstyle is commonly going to feature her bangs handing down from either a baseball cap, or a black cabbie hat, with her ponytail poking out of the back of whatever headgear she has on at the time. Though sometimes she will style her hair in a bun and conceal it under a hat, but this is usually only when Aria is impersonating her twin brother.
[img]http://i993.photobucket.com/albums/af54/Law_Martial/f77fac27ebf6cd613101c51da5c72a9f40644008.jpg[/img]
[b]Mission & Work Attire:[/b] Aria has a staple uniform that she will sometimes wear on missions. This uniform is comprised of a black leather belt, a personally tailored black tuxedo coat, pants and tie, along with a grey dress shirt that she keeps tucked in. The fabric of these cloths is custom made to withstand a good deal of damage while on the job. Though the tuxedo coat is the most durable part of the uniform itself, being made from the same special fabric that Floppy’s proxy body is woven from, it is a special fabric that was designed by "Oxygen" scientists, and acts as a thin layer of shielding for the wearer, being able to act like chain-male to absorb a small portion of damage from physical and soul based attacks.
Aria's Soul: Aria’s Soul isn't what would be considered to be “normal” by shibusen standards, even students that are advanced with soul perception have a difficult time trying to figure out what they are looking at. It is the normal egg composition that all souls will usually have, but atop the light blue orb, there is a small dove perched comfortably next to the soul’s tail. Aria’s soul has the appearance and presence of an innocent soul, but at the same time has a black marble core at the very center that remains invisible to lower level soul perception. The black orb was placed there by the organization Aria is employed to, and was supposedly the tool used to mend Aria’s soul after it was severely damaged by a Kishin Egg. Whether or not it serves any other purpose than that is yet to be seen. Due to this strange soul composition, Shibusen has classified Aria as having a Grigori , or an angel shaped soul. She is actually quite proud of being put in the category that only one in five million people are placed in, and tries to live up to the responsibility of having such a rarity.
[center][b]History[/b][/center]
Aria Sinner is a bright young girl that grew up like any other child. She had two loving and protective parents, two older siblings, and of course a family pet. She was born in lower Silesia, Poland, at a clinic that was by an personal security company simply known as "Oxygen". This specific clinic was reserved to offer free, state of the art healthcare to those under contract with "Oxygen", or company employees. The member of Aria's family that worked for Oxygen at the time, was one Michael Sinner, employed as a professional bodyguard, he had his hands elbow deep in many unique circles, most of which just happened to have enemy circles waiting for Michael to bring his pregnant wife to a local clinic. As it turns out, Aria's birth actually caused quite a stir in the world her father thrived in. His old enemies were coming out of the dark to cause havoc and despair for Michael that eventually turned into a small scale war across Poland. Oxygen managed to keep the assailants at bay for a time, but it was Aria's grandfather, Nezia Richthofen that finally arrived and put an end to the fighting once and for all. Nezia was assumed to have been killed in action on the day of Aria's birth, and as per his last request, they named the newborn after her grandmother.
Aria's family moved to a different part of the country after she was born, but the cause wasn't necessarily because of the recent hardships in Poland. As a bodyguard employed by Oxygen, Michael was required to periodically move to different locations for business and company safety precautions due to the nature of Michael's normal clientele. It was a General rule of thumb for bodyguards that worked for Oxygen to always stay on the move, because routing ones self and family down typically held a very short life expectancy (but it had a great retirement plan). This being the case, Aria was introduced to a variety of different schools across the globe. Sometimes Aria would end up at a private school that was near, or within, a local town or city, and other times she would end up in the most backwater learning facility that Michael could possibly find. Though strange enough, Aria was fine with either one, she just enjoyed the experience of learning in different places. Needless to say, she did have a few bullies (don't we all) that made fun of how the silly blonde girl would stuff her hair into her baseball cap (which she only did because every so often the "cool girls" would pick on the new kid and pull her ponytail) and acted like a tomboy. That left Aria in need of a place to let out her pent up frustration and stress. Her elder brother suggested that she pick up a competitive sport. This idea appealed to Aria, seeing as they had gone to school in a couple monasteries before where they practiced recreational martial arts such as Kendo, and Tae kwon do, and they would constantly spar each other when they got bored. Aria began to join any sport that her current school was offering at the time, and she quickly found that she enjoyed the competition, especially the ecstatic feeling of her shyness melting away as she laid eyes on her opponent. Aria's former female bullies faded after a while, and were soon replaced by much more intimidating older boys, and then those older boys discovered that they were constantly being out shined by an over competitive blonde girl with a knack for aggressive tactics.
By age twelve, Michael was looking at applications for college football and mixed martial arts scholarships. Aria simply strove to be the superior competitor, and as a result of her own hard work and discipline, her potential was easy to see. Though when Michael finally asked what Aria wanted to do with her life, whether it be football or to go on and chase her wild dreams of a more docile profession, like being a medical physician, or a biologist, Aria simply smiled and replied that she wanted to put her talents to where they could do the most good, the same good that Michael did whenever he went to work, and defended the lives of others. It took a considerable amount of pleading and having to really prove that she was dedicated to live in the world Michael thrived in, but he finally agreed to take her on as a temporary conditional apprentice Bodyguard (the conditions being she still continue her studies, that, and do whatever he says when he says it). Aria happily agreed to the terms of her apprenticeship, and soon became the newest recruit of Oxygen.
For the next couple years or so, Aria engaged in difficult trials that were given to her by Michael, as well as his previous mentor, Cerberus Floppius Cottonenelius the II. During the course of these trials Aria was assigned to about two clients. Each assignment lasted months at a time, and could have easily gone on indefinitely, basically for as long as the client could afford a contract with Oxygen. Though due to Aria's inexperience, she was given relatively easy assignments to start out with, or at least they were supposed to be easy. She soon found out that it was not only the duty of a bodyguard to protect her assigned charge, but to serve them as well, performing any task upon request (babysitting, cooking, cleaning, ect ect...essentially the duties of a hired butler). However, the most important function of an "o2" bodyguard, was the task of systematically search and destroying any major threats that the client might have specified in their contract. This was something that Aria had a difficult time adjusting to, but in time, and with encouragement from her mentors, she began to adapt and thrive like her father. Through her two assignments, Aria became more aware of the massive gap that separated Michael and herself in terms of skill and awareness. She became more and more aggressive over time in an effort to close that gap, and ended up poking several bears with a stick, earning her many of her own dangerous enemies. Around the beginning of her second year of working as an "o2" Bodyguard, Aria was confronted by a several distorted creatures she had never seen before. They Hunted Aria for the entirety of a week, which to her felt like it was dragging on for months, constantly having to move and make drastic efforts to throw them off her trail. Several times she even went as far as to lead the hunting party to empty structures that she had rigged with explosives, but even with that method to pick off entire groups at a time, more seemed to keep coming. By the end of the week the creatures had Aria at the end of her rope, the minimal amount of time to sleep and eat before moving again was beginning to take it's toll on her. She had managed to discover that the creatures that were following her were known as Kishin Eggs, but she wasn't sure why they were working in tangent to trap her. What she did know, was that the strings were being pulled by one man that had caught onto Aria's game plan long ago. Aria was able to get into contact with her mentor, Cerberus Floppius Cottonelius the II, and relayed that she needed help. Floppy Responded immediately, and joined Aria in the fight against the Kishin Eggs. During the fight, the mastermind of the assault against Aria made his appearance. The blonde weapon was only able to see him for a moment before the man used a strange ability to seemingly destroy Aria's soul in an instant. However, somewhere in the dimming light, Aria's was making a last wish to be able to fight with Floppy against this powerful enemy.
Aria hardly remembers anything about what happened after she was attacked, but she knows that it was a time where she felt truly alive. Her once motionless body transformed into a demon weapon that Floppy used to battle against the Kishin Egg and their mysterious master. The duo fought their hardest, but in the end, Floppy was overwhelmed by their enemies, and brutally executed in front of Aria. The blonde weapon was left for dead on the ground, desperately clinging to life, and watching Floppy's corpse in despair. They both were eventually recovered by Oxygen, and Aria was immediately given special care, to try and mend the damage that had occurred in her soul. They performed a process on Aria that was known within the organization as "Ascension", something that was reserved for mature agents that had gone through the training of Death Weapon Meister Academy, and was approved by Lord Death himself. The effects that this process had on Aria are still unknown, but the important thing was that it helped Aria to survive. However, because of this operation, Aria was being sent to Lord Death's academy, to fully learn what the fate of her soul was to be.
Aria spent the next few months participating in Shibusen's "NOT" program, where she began learning to access and manipulate the weapon form she could turn into. She actually found the Katana to be quite fitting for her, because she had always had a love for the traditional Japanese Wakazashi. Aria had already dedicated 8 months into her studies at the school, focusing only on becoming stronger, so that one day she would be able to repay the mysterious enemy for the pain he had caused her, when she received a very special gift from her current teacher at the academy. the present was said to have come from the agency she worked for, it was a stuffed rabbit toy with a black patch over it's left eye. She was very surprised when the rabbit toy jumped to life and began to speak. It introduced itself as none other than her mentor, the deceased Floppy that she had been missing so dearly. She didn't care how or why he had been returned to her, she only made the rabbit swear to never leave her side again. The stuffed Rabbit happily agreed to always valiantly fight with the blonde weapon. Since then, the pair has been living together on the second floor of a popular Ramen store in Death city. Three months after the two were reunited, they became "EAT" students, and continued striving to become death scythes, and one by one, reap the souls on Death's list, knowing that one day, they will come their shared demon from the past.
Aria has been at the Death Weapon Meister Academy for two years now, and has only had one official meister. the trio resonated well together, and revealed that a very tenacious, adamant soul was the best fit with Floppy and Aria. This meister's strong soul, and determination to fight led to the discovery of Floppy's weapon form, and seemed to drive the dynamic duo's momentum, and vice versa. Together, their potential is most likely limitless, and the only limits their weapon forms seem to have are the ones they take upon themselves with their meister, which to Floppy and Aria, is just another adversary trying to block their view of the sky.
[center][b] Personality [/b][/center]
Aria Sinner is for the most part rather silly and blissful, but like everyone, she can also be very complex when it comes to her personality. When Aria is around peers or good friends, she is prone to somewhat coy behavior that contradicts her truly confrontational way of going about things. Her usual demeanor around town or at school is girly, shy, and unintentionally funny due to conversation with Floppy that sometimes end in Aria tossing the rabbit across the room. Aria will often pull her hat over her head whenever she feels embarrassed or feeling skiddish, usually the cause of a compliment of some kind, but it could also be something that was pointed out about her that she would have rather kept to herself. Even though Aria is generally very nice, she is also at the same time, very honest, which can also give her a very brash and very sarcastic tone when it comes to her vocal observations or responses to people. She will usually apologize right away if she catches her folly, but in most cases she ends up bashing someone's pride to pieces.
When it comes to the mission at hand, she is typically very dedicated and focused on what she is doing, and can easily display her mental skills in unison with her excellent physical abilities when needed. However, even though she is able to excel at tasks she is given on missions, Aria has a certain weakness that has a tendency to drive her partner insane whenever it comes into play. Its not anything like an injured knee or a drug addiction. She just has the undying, almost involuntary urge to snuggle anything she finds adorable. she will go to great lengths to follow and capture said adorable thing. Chances are very high that if she does manage to get a hold of this adorable object in question, she will immediately claim it, and take it home for her snuggling enjoyment. She actually has dozens of different small animals that gather around the back of her plushy roommates Ramen shop in wait for her, for some reason she seems to be able to put animals at ease when they are frightened or angry. she'll make sure to take time out if every day to feed and love on them for what can easy turn into hours. That being said, Aria's soft, caring nature has flourished in the short time that she has been at Death Weapon Meister Academy, and her soft spot for others can sometimes cause her to make rash decisions while a seemingly more reasonable option could have been available if she had taken more time to think about it.
Aria is an extremely competitive individual that is not prone to losing her head under pressure, despite her commonly energetic and skittish personality. Her inner desire to win will often times drag out her more tom boy-ish side that is almost a complete flip of her usual demeanor. Her voice, body language, even her mentality will change to carry a very confident, and focused tone. This attitude change is often influenced by the people around her, or the situation she is in, but once this competitive side has made its way to the surface it, she becomes extremely aggressive and protective of friends and allies. While Aria is in this state of mind, she will not hesitate in silencing an active threat to her meister or her teammates, this is something that leads both Aria and Floppy to tread a fine line between chipper companions, and remorseless mercenaries.
[b]Miscellaneous Information:[/b] Aria has a pretty good sense of what people around here are feeling, and can usually make an incredibly accurate first impression of someone if she catches them eye to eye. She's always been able to pick up on none verbal cries for help, and sometimes will hear a persons voice in her head. What this voice says is usually very vague, but Aria always listens to them intently, feeling compelled to heed the voices of others when they reach out to her. Something as small as a whisper from these voices can drive her to do insane, or even incredible things, and even though Floppy has decided to remain critical of the words Aria hears, he will always back her play when responding to them. Aria also has keen ears when it comes to picking up different musical tones and certain sound frequencies, which allows her to determine the decibels of her sound based techniques, and the amount of decibels that she, and Floppy are emitting.
[center][b]--------Death Meister Academy, Weapon Arts--------[/b]
[color=#663][b]Technique Name: Weapon Art Transformation, Harmony[/b][/color]
[b]Effects and Description:[/b] Aria can transform her body into the form of a traditional Wakazashi. The blade of Aria's weapon form will constantly let off a soothing ring that can change pitch and tone depending on who she is resonating with.
[color=#663][b]Technique Name: Weapon Art transformation, Discord[/b][/color]
[b]Effects and Description:[/b] Floppy can take the form of a traditional Wakazashi. The blade will constantly let off a deep hum that can change in pitch and tone depending on who he is resonating with.
[color=#663][b]Technique Name: Weapon Art Transformation, Battle Ready Transition[/b][/color]
[b]effects and Description:[/b] Both Aria as well as Floppy have developed the option to transform into either their katana weapon forms as both the blade and sheath, or just simply their individual Katana as a naked blade. If they choose to appear as their weapon form with no sheath, then they can overlay their Katana form with the sheath while out of combat. Overlaying their Katana forms with their designated sheaths takes three point five seconds, but it takes a good deal of focus to do so, thus making a mid combat sheath spawn out of the question.
[b][color=#663]Technique Name: Special Weapon Art, Lion's Song[/color][/b]
This is an Ability that can be used by both Aria and Floppy in human or weapon form, but only if they are resonating their soul wavelengths together. The two weapons manipulate the sound frequency that their souls constantly emit to project a sound wave from either their human, or weapon form. This sound wave is regulated on a soft frequency that is harmless at first, but with vigilant awareness, the two weapons bide their time until their target is close, and when they are mere inches apart, they launch the frequency at their pre-determined target as a ferocious sound wave that will persist for a total of three seconds, then quickly fade. The moment before they release this sound wave, Aria and Floppy raise their resonance rate and increase the loudness of their sound wave from one hundred and thirty three decibels, (about as loud as a gunshot), to one hundred and sixty four decibels, (the internal sound of a jet engine). The sound pressure exerted from this sound wave would be enough to cause slight damage to structures, or very serious internal trauma to anything with organs. The passive sound wave takes five seconds for Aria and Floppy to create, but while in this passive state of resonance, Lion Song can be interrupted by a foreign soul wavelength, or something that causes either Aria or Floppy to lose focus on their wavelength. However, once they have begun the active portion of Lion Song, it would take much more to stop the technique.
When this ability is enhanced by Aria's self resonance, Navras, the sound wave is increased to anywhere between one hundred eighty, and two hundred and ten Decibels. Creating a sound wave that can easily destroy steel, or concrete structures, and instantly liquefy the organs of a normal human caught in the cone of the sound frequency. Regardless of whether Lion Song is amplified by Navras or not, the sound wave will only extend outward in a cone for three yards. The cone starts at the center of their swords in weapon form, and progressively extends to a maximum width of five yards. The sound pressure of Lion Song does not weaken at all within the parameter of this cone, but anything outside this cone will simply be subjected to a rather loud screeching sound. Depending on how close one is to the sound cone, there is a high risk of temporarily having ones hearing disabled. Lion Song can only be used a total of three times before the pair has to recharge for about eight hours. If this attack is used in unison with Navras, Aria and Floppy will again be unable to use Lion Song for about eight hours.
[color=#663][b]Technique Name: Self Resonance, Navras[/b][/color]
[b]effects and Description:[/b] Aria resonates with herself to bring a strong soul wavelength to the surface, one that she has discovered can amplify the strength of Lion Song . At the moment, this ability will only cause the decibels of the sound wave that "Lion's Song" can produce to increase, anywhere between one hundred and eighty (the sound pressure of standing over a hundred feet from an explosion from a one ton T.N.T bomb), to two hundred and ten decibels. (enough sound pressure to blow away solid steel, and concrete structures, as well as liquefy a normal human's internal organs.)
[/center]
[center][b]Combat Style[/b][/center]
Aria does not usually fight on missions unless she is meisterless, but when she does have to engage an enemy, she is more than capable of defending herself. While working for "Oxygen", Aria was introduced into some advanced hand to hand combat such as Eskrima and Brazilian Jiu Jitsu. Though when she discovered Floppy's weapon form, she also regressed in her knowledge of Kendo and fencing techniques. Aria can usually approach one or multiple enemies with a sense of tact and aggression that give the impression that she was a Shibusen meister.
While with her meister, Aria acts much more passively when it comes to engaging combat. She tries to ensure that her meister will have a capable weapon at all times that can support her in and outside of a battle. This requires that she avoid being injured, or getting caught in situations that would separate Aria from her meister. When she is in her weapon form, Aria remains very observant and talkative, constantly assessing her meister's opponent and searching for an opening to push the battle. Her combat training as a bodyguard gives her eyes a bit of an edge when it comes to spotting weaknesses or opportunities during a fight, so a skilled, fast paced fighting style is recommended when using Aria or Floppy's weapon form.
Miscellaneous Information: Aria has a pretty good sense of what people around here are feeling, and can usually make an incredibly accurate first impression of someone if she Catches their eyes. Aria also has keen ears when it comes to picking up
[b]Strengths:[/b] [list] [*]Has good eyes for combat. [*]A wide range of combat experiance [*]Can be dual wielded with Floppy [*]Is capable of doing well in high risk situations even without a meister. [*]Will work very well with a team, and is relatively easy to resonate with [/list]
[b]Weaknesses:[/b] [list] [*]Can't resist adorable things. [*]Aria has sensitive hearing, so loud, sudden noises can cause her great pain. [*]can be easy to bait and decieve at times. [*]Has a tendency to be overly aggressive. [*]Temper flares, along with adorable things can cause tunnel vision and loss of awareness for her surroundings.[/list]
[b]RP Sample:[/b] [url=http://s1.zetaboards.com/42_42_564/topic/4250415/1/] Bane's old profile on 42 classic[/url]
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