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Test 3: Turn 5
Topic Started: Oct 9 2013, 01:50 AM (303 Views)
hugmonkey
Administrator
You were having difficulty climbing through this mountain. But your concentration is broken when you hear footsteps. You briefly relax when you realize it's not one of the Elites. It's Monstroso's group.

"So...." Feanor asked, annoyed. "Are we really going through with this?"

"Indeed," Monstroso bellowed. "After all, we are EEEEEEEEVIL."

"I don't fucking care," Tronket grumbled. He glared at Addramyr. "But that one is mine!"

Apparently Team Evil had turned traitor....

Posted Image

- This map is obviously much different from others due to the terrain and even you don't totally know the consequences of stepping on various spaces.

R= Rock.
C= Cave (it's really a pit).
The "K" row, which is longer, suggests you're going downhill. You must spend all of your reflexes to stay in place, as you're sliding down into what appears to be spikes. If you slide into a point, you've just run into a spike. Bruno and yourself are in danger of this. So you must use your reflexes to remain in control and spend 1AP to move to the side, where you can slide down safely.

1-3xA-D forces those to go straight in a line (in the diag direction). 7xA-D= Elevated Ground. The Circles 4-6xA-D means you can move any direction- including diagnal. If you have any questions, let me know. This is obviously rather experimental on my part.

Turn Order

1) Monstroso (4xA)
2) Addramyr (34xK)
3) Cory (37xK)
4) Tronket (3xA)
5) Feanor (2xA)
6) Bruno (38xK).
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hugmonkey
Administrator
Monstroso roared and advanced to 18xG, before the ground collapsed from underneath him. Monstroso managed to climb out, unharmed, even though his turn had been hijacked by the fall. The space of 18xG is gone and Monstroso stands on 18xF.
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Addramyr

Addramyr carefully kept his balance (5RP) as he slid down the slope to Ix16 (1AP), focused his chakra (1AP; 2 [stance]), then sent his kunai at Monstroso, striking at him 8 times.

To dodge: 8 x 2AP
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hugmonkey
Administrator
Cory moved to 18xH before the ground collapsed underneath him. He climbed out and stopped on 18xI.
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hugmonkey
Administrator
Tronket moved to 16xE.
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hugmonkey
Administrator
Feanor put all of his effort into summoning.

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hugmonkey
Administrator
Bruno moved to 40xK and slides down to 19xI.
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hugmonkey
Administrator
Monstroso was able to dodge 5 of the strikes, but was forced to take the remainder.

Debating whether he wanted to assault Addramyr or let Tronket have him, Monstroso settled on the latter and moved around the edge, stopping at 23xI.
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Addramyr

Addramyr moved to 14F (5AP), within range of Feanor, then struck at him 5 times with the kunai (5AP;10)

5 x 2AP to dodge.
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hugmonkey
Administrator
Cory summoned golems (arms, legs) on 17xI and 20xI. He put the remainder of his AP into a team tech.
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