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Character Information and Sheets; Everything you need to start a character can be found in this topic~!
Topic Started: Jun 19 2013, 05:12 PM (49 Views)
Kirakushi
The Evil Game Master
This is the Character Creation Guide for all of Aftermath Phantoms, the hub for new members to come in and start up or for members that have been around for a while to register new characters to play about on.

Limit on characters is currently set at 3; after activation and first character has been approved, after three months of activity you can then create another character. You CANNOT however, run your own Weapon and Meister pair, should this be noticed, your character will be revoked and that name will be banned.

Only those who are either Admin, Mod, or Plot can run a Witch character, and this will be essentially where the dossier of witches will be with publicly known information, including their last known whereabouts.

Players who've been active for 6 months can apply for a Teacher character, upon approval they will be able to run classes, exams, and monitor missions students go on; giving the appropriate rewards for such topics upon completion.

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Dream
Game Master
Skelie for Meisters
Code:
 

Name:
Age:
Gender:

Description: use a picture if you wish but please also have a bit written.

Personality: please be as detailed as possible, flawed characters are awesome but be careful; psychotic characters will likely be marked down as Demon Swordsmen.

Soul Traits: The traits you would like to have your soul have for those who are able to see and sense souls. Color is a trait by the way.

Backstory: everyone did something before they came to the DWMA, were they always aware of their abilities or did they recently awaken? Tell us a bit about yourself.

Abilities:

Body:
Strength
Dexterity
Toughness (determined by 1/2 of prior stats)

Mind:
Intelligence
Wisdom
Willpower (determined by 1/2 of prior stats)

Soul:
Wavelength Control
Wavelength Strength


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Dream
Game Master
Skelie for Weapons

Code:
 

Name:
Age: (Highschool Freshman age please unless you're applying for an antagonist position)
Gender:
Weapon Form:

Description as Human:
Description as Weapon:

Personality: please be as detailed as possible, flawed characters are awesome but be careful; psychotic characters will likely be marked down as Demon Swordsmen.

Soul Traits: The traits you would like to have your soul have for those who are able to see and sense souls. Color is a trait by the way.

Backstory: everyone did something before they came to the DWMA, were they always aware of their abilities or did they recently awaken? Tell us a bit about yourself.

Abilities:

Body:
Strength
Dexterity

Mind:
Intelligence
Wisdom

Soul:
Wavelength Control
Wavelength Strength
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Dream
Game Master
Code:
 

[b]Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]

[b]Meister Rank:[/b] (Nothing Below Rank 2, Can be up to Rank 5)

[b]Subject(s) Taught:[/b]

[b]Description:[/b]

[b]Personality:[/b]

[b]Abilities:[/b]

[b]Body:[/b]
Strength:
Dexterity:

[b]Mind:[/b]
Intelligence
Wisdom

[b]Soul:[/b]
Wavelength Control
Wavelength Strength


With these, I'm going to be a little bit more strict in the selection; good RPing habits must be apparent, and only GM NPC Titled teachers can go on missions lower than their rank and ONLY for the purpose of acting as a student's guardian.

Otherwise, a Teacher can only go "Abroad" on a mission of equal or one higher than their ranking as directed by a GM. Therefor, only the best quality written profiles for a teacher will be accepted by the staff.
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Dream
Game Master
Skelie for Witches

Code:
 

Name:
Age:
Gender:

Animal Focus: This is the form of your magic, all your magic will be shaped off which animal you choose and much of your soul will be dominated by the characteristics of the animal.

Description:

Personality:

Skills/Spells: You may choose a couple depending upon your history and age, I'm rather flexible as long as you stay within your focus. (Soul Protect spell may be an ability but you have to have at least 6 Soul)

Body:
Strength
Dexterity

Mind:
Intelligence
Wisdom

Soul:
Wavelength Control
Wavelength Strength

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