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Crabjesus; Does he have a WWCJD bracelet?
Topic Started: Jun 1 2008, 10:49 PM (427 Views)
Sebastian Dash
Adventurer
[ *  *  *  *  *  *  *  * ]
Handler Information

Name: Crabjesus/Chris Smith
E-Mail: thecrabishere
Domain: googlemail.com
Instant Messenger (and type): MSN - thecrabishere
Domain: googlemail.com

(EMAIL FORMAT And IM name Are E-mail@Domain. Stupid spambots.)

Character Information

Adventurer Name: Crabjesus
Birth Name: Crab
AKA: CJ
Occupation: Prophet
Character Class: (Choose one of the in game classes here): Turtle Tamer
Place of Birth: Seaside Town
Base of Operations: Deep in the Arid, Extra-dry desert

Gender: Male
Height: 5'11"
Weight: 9st 3lbs
Eye color: hazel
Hair color: brown

First Appearance: First became noticeable when he emerged from the Arid, extra-dry desert with seemingly no protection and began distributing reptilian blessings with abandon.

Physical Appearance: Wrapped in white, flowing robes, a large beard, a slightly pained expression and - somehow - the scent of seaweed and displaced fish.

Dress code: White, flowing robes and sandals are the order of the day

History: Once, Crabjesus was a Sauceror known only as Crab. But one day, without warning, he ventured off into the desert, belongings on his back, and when he returned, bereft of these things, he had learned the foibles of all manner of reptilian life, and he cried for their sins. He was no longer a sauceror when he returned - he was a turtle tamer. "How did you do this thing?", they cried. "Did you ascend in this desert?" "No," he replied, "I remorted."

Nobody is quite sure what he means, but it sounds terribly hard.

Skills and abilities (main strengths): His tremendous empathy for all things crustacean has led a bushel of them to follow him wherever he goes, and this radiant love and empathy extends to all manner of arthopodes.

4-5 Strong points (Additional minor strengths): Serene, generous, under limited divine protection, friends in low places

(main) Weaknesses: His generosity towards... well... crabs has led him to be widely believed to be, let us say, lacking sufficient crabs to form a bushel. Or sandwiches to form a picnic. Or to put it another way, stark staring crazy.

3-5 Weak points: Enemies in high places, tendency to underestimate threats, overly charitable.

Major stats: (Total must be 38 or less. Adventurer "average:" 5-7.)
Brainfulness: 7
Craftiness: 6
Brawn: 6
Weapon awesomeness: 8 (it is a whole bushel of crabs who do his bidding!

Hide thickness: 8 (Tramping around the desert in gauzy robes and sandals does wonders for the constitution after the first few hundred adventures of stripped to bones)

Minor Stats: (Total must be 18 or less. Adventurer "average:" 3)

Food Mastery: 4
Lucky Bastnick factor: 3
Cool Factor: 2
Magic Potential: 5 (regularly performs miracles)
Athletic grace: 3

Other notes:

Miracles include getting tax returns approved, jedi mind tricks and a plague of newts o'er the land.

Miracles are usually along the lines of making people more like reptiles and amphibians. But in a good way, like providing them with protective armor, or improved performance in foot races. You know.. along the lines of TT powers.
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