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| RP Notes: Seaside Town: The Burning; Notes on the Goblin Power play | |
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| Tweet Topic Started: Mar 9 2010, 09:56 PM (321 Views) | |
| Sebastian Dash | Mar 9 2010, 09:56 PM Post #1 |
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Adventurer
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Hi, everyone! The last mission is officially wrapped up and the new mission is officially on! Sorry it took so long; I had problems finding voters. I'll try to have a voter for the whole mission instead of having to scamper to find one when the roleplaying is all up. And we'll need it; this mission starts with a rather short Rollover, but a very lengthy Live Roleplay session! This is a very focused mission so notes will be as important here as any other point in AIL. Try to give us an idea of how you see the town's burning down happening, what's saved and which's clearly lost. There are a limited amount of characters left in the town, since the war cleared most of us out one way or the other. The Knob Goblin forces fell back to the center of town, and the rest of KOKOL and Seaside Town's forces and allies were driven out of town. Anyway, here is it! Roleplay notes go here! |
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| Sebastian Dash | Mar 9 2010, 09:56 PM Post #2 |
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Adventurer
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<I just noticed how massive this piece is. So I'll have to really skim here to keep it a readable length.> (Our first Live RP was done a while ago. It opens with a recap on my part of recent events, then cuts to our KOKOL heroes, who are camped outside Town, recovering from an earlier war. Our heroes eat, chat and prepare for battle. Kadlin hands out rat potions and spiderweb potions. Konall leaves a 'slutted up' wizard's cloak for Lapine, which will give her +2 cold resistance and +2 fire damage to spells. Dash wonders if we'll see any of the large rats (the kind from the KOL game) or any minions of the ratlike Muri-Dan during this mission. We get a little insight into the Viking mindset and meet Crabjesus finally!) <Dash spots 'something' in the distant horizon but can't tell what it is. It's the backup army for the Knob Goblins but the heroes don't know that. The first two waves have hit, but there's still more enemies out there! Before KOKOL can head into that suicide mission, Spaz notices, oops, Seaside Town is burning down! :)> Narrator: "Becky is worried about her Wolf, and the heroes agree they need to try to help put the fires out, despite Todd's aversion to the idea. There are demonic spirits hanging in the air of Seaside Town! But Spaz determines it's best to ignore them for now as they're no immediate danger. Using stench and sleaze attacks, regular ol' water, or whatever it takes to fight the fire, the heroes force their way into the middle of town, which seems immune from the fire! We find the Knob Goblins holed up in the council building. How exciting!" (<The town hall has been graffiti'ed by the goblins with various misspelled words and poorly-painted obscene pictures.> The building itself seems to glow. Who knows what twisted magic is at work inside it's walls?) (As Grillhamo and Jester King of Beasts taunt the KOKOL forces, they have to fight off an army of Knob Goblin Elites! Becky talks one into joining her side and the others are dealt with. Crabjesus throws up some elemental assistance. A circle of a dozen Knob Goblin pyromancers are seen feeding the fire. Amras and Feena sneak out of AIL, possibly forever.) <And wrapping it up, Cattaras and Jester King of Beasts surprise attack our heroes! And that's the cliffhanger we leave this story on!> |
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| Konall Bearsmasher | Mar 10 2010, 10:47 PM Post #3 |
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veteran
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What you need to know for Towers I and II. Most important thing: Spaz claimed to have rescued the council. He obviously didn't do it by himself. So if you want to rescue the council, go ahead. Spaz only needs to help in the slightest bit in your story. Thanks. Basically, in Tower I, Kadlin puts out fires with sleaze magic while Konall knocks down the water tower, quenching fires. In Tower II, Konall and Kadlin get in a massive fight and slaughter a ton of goblins while knocking down a large stone watch tower. |
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| Sebastian Dash | Mar 13 2010, 06:25 AM Post #4 |
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Adventurer
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Another Live Roleplay is up! This one focused on us making our way into the Council building where we square off with and barely beat Grillhamo, Cattaras, and the Jester King of Beasts. Kadlin, Dash, Catrina and Arkane (Who just showed up) squared off against the Elite 7, while Lapine, Vixen, Todd, and Konall held off the Knob Goblin reinforcements in the background. Some new pieces of equipment are found, and Catrina has conflicted feelings towards MTiger, before an invisible wall forces the KOKOL forces OUT of the Council's building. Note that: An invisible wall nearly crushes them, forcing them out in the process! Also note near the end of the fight, Mtiger and Konall show up to replace Sebastian and Kadlin, who suffer during the battle. MTiger is off to rally the troops again as the other heroes go their own ways.. ![]() |
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| Sebastian Dash | Mar 18 2010, 04:46 AM Post #5 |
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Adventurer
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Back at it again. This time it was co written with Funki, who actually did more of the writing on this than I did, including most of the Becky Joy word game. (I edited her parts in it to Becky'fy it.) The important part of this mission has King MTiger having asked for whatever mages could be spared to head up to little Canadia, to help fight off a wave of Knob Goblin freaks and scientific misfits. Though the real magic of the roleplay was probably the interaction between Becky, Kadlin Bearsmasher, and special guest stars Spaz and (NPC) General Briggs Detre. I did make some *ahem* sappy comment about a line of sap trees between Lil Canadia and Seaside Town which supposedly cut physical damage in half and double magic power. Really, I stole this from Final Fantasy IV: The After years as a bit of a 'joke.' The reason the Knob Goblins are going up to lil Canadia is probably to steal magical items to help them in their war on .. us! It's a funny little roleplay, I think. Quite enjoyable as both a Kadlin piece and a Becky piece. |
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| Sebastian Dash | Mar 30 2010, 08:05 PM Post #6 |
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Adventurer
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We're back with another co write! This one featured Konall, Dash, Vixen and Lapine fighting off a self styled pyromancer who referred to himself as Grimdeath the Incinerator, though Dash claimed he had another name in the past. Anyway, he throws a rather impressive array of fire attacks at our heroes, using a flame wall to defend himself. Konall finds a weak spot in the wall of flames, and charged through it. Konall slammed into Grimdeath, taking him out of the fight. Konall fainted from the effort of the attack, though. Cattaras appears before Dash can finish off the mage, forcing Dash back. A strange mirror appears in front of Dash, Vixen and Lapine. The Jester King of Beasts appears behind Dash, the sun orb in his hand. He uses it to focus his powerful magic on the three as they charge forward to attack! The next thing they know, they find themselves in an alternate, half frozen version of Seaside Town, face to face with twisted versions of themselves, with an inevitable fight ahead of them. And that's where this part of the story ends... J (Dash) Roleplay |
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| meat_sheild | Apr 7 2010, 08:21 PM Post #7 |
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writer
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Raw meets up with his uncle. Strikes a deal to rejoin PALADIN in order to reinforce the KOKOL forces. He lied. This is a very dialogue intense one. There is really no action whatsoever. |
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| Sebastian Dash | Apr 9 2010, 06:37 PM Post #8 |
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Adventurer
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Throwin' up the first of a three Part Live RP! It's fairly short for a Live RP, but it does have notes at least. I'm messing with the format, trying to figure what looks best for those things. The story? Jester King of Beasts throws our heroes into another dimension, much like he threw Dash, Vixen and Lapine into another world. Only instead of ending up in a mirror type world, they end up in strange 8 bit lands! We see TheGimp briefly as a cameo in the strange new world. We also saw Fluffy Hamster running along a rooftop in Seaside Town, meaning he must have escaped. Anyway back to the story! Becky Joy, Todd Blackpaws, Konall Bearsmasher, and Spaz walk through a strange pixilated (IE 8 bit) land, do a lot of talking, meet a strange hippie girl (Awakensun's her name but we don't know that yet), fight a strange blob creature, enter a cave, and are confronted by a strange mushroom being that refers to us as Badgers! The nerve. It runs off, the hippie girl runs off in the other direction, and we follow the tracks of the mushroom creature into a cave, where we fight the bat like Keese! We defeat them, but don't get to pose to victory music.. awww.. Part II should be up soon! |
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| Sebastian Dash | Apr 9 2010, 08:13 PM Post #9 |
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Adventurer
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Hi all. Live RP VII: 8 Bit World Part II Nothing of much relevance to you in this one or the next. After exiting the cave, we run into the hippie, then find a strange village, where the head chief, a talking mushroom, scares off the hippie. After much debating and trying to prove we're not badgers, we end up agreeing to defeat some evil turtle king in order to prove we're not badgers, and get some help on our way back to our world! There is a slight bit of metahumor in this one as well. Please check it out. ![]() |
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| Sebastian Dash | Apr 10 2010, 02:22 PM Post #10 |
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Adventurer
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Movie style teaser: The wandering bard, childlike mage, and atypically typical Viking warrior meet a couple new allies in a strange new land, take on monsters and the head lizard, and Oyster Egg hunt! That's right! Becky Joy, Todd Blackpaws, and Konall Bearsmasher are back for the third and final round of action in what is by far the longest and possibly best Live RP session so far! Most of it is divided up into character interaction, solving "devious" puzzles and fighting 8 bit style monsters. But the notes alone would take too long to explain it all. We meet two new allies; Sir Fumblie Falanges (a half-orc Seal Clubber with Sauceror abilities as well) and Maximal Throdicus (an animal summoner with a unique way of speaking) and his horse (er.. a horse). After fighting the 'main boss,' 'nicknamed' Koopa, we end up teleporting back to the Seaside Town, which, alas, is still on fire. Kay just over two weeks of roleplaying left!
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| Catrina Whiteclaw | Apr 10 2010, 10:56 PM Post #11 |
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veteran
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Dark screen. Disembodied voice of a certain Feline. Well, this sucks... I guess this is what you'd call a cliffhanger, huh? Well... anyway. New rp is up and in it I get to rescue a certain barbarian before my stupid brother and the JKOB can kill him- or worse. But as we're fightin I get hit by this wierd beam from this mirror that clown is holding and I get sucked in! Then I guess everybody forgot about me and went home. Next time: I wonder where I'm gonna come out? |
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| Sebastian Dash | Apr 12 2010, 01:23 AM Post #12 |
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Adventurer
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Sorry.. I meant to get the notes up earlier. These are the notes on "Dark world I" by Vixen and myself. The last co write the two were in ended up with them teleported to this other world. In this one, they fight the exact copies of themselves. Sebastian is knocked out by his counterpart, Master Dark, who intervenes in the fight between Vixen and *her* counterpart, Bandit. Vixen had torn Bandit's top off and was putting the boots to her when Dark dropped Vixen with a blow from behind. Meanwhile, Lapine loses a fight to her counterpart, Runic. Dark and Bandit join them, talking about finishing Dash off and taking Lapine and Vixen hostage. At this point, Lapine surprises all three with blasts of magic. They subdue her, but it gives Vixen time to grab Dash and get out of sight. That's where our roleplay ends. |
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| Catrina Whiteclaw | Apr 15 2010, 03:44 PM Post #13 |
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veteran
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"Yarrr, matey!" *giggle* Catrina swaggers onto the stage dressed in an outfit that if it's not truly pirate gear then certainly it's pirate inspired. Her motions are suggestive to the degree that if you were a tom you'd be thinking this was a porn channel right now. "Avast ye, ye land lubbers! Catrina here to..." She suddenly giggles again. "Oh goddess.. I don't know how Coconuts does it. So anyway, new RP and well... this time it starts out with me trying to help out Konall- but getting my kitty ass sucked into the same trap Dash fell for! That's okay though he seems to need my help as we both discover that the locals here are pretty much impale first ask questions later when it comes to his other! They're better toward me- although I was a bit... um.. under dressed for them! *Laughs* So anyway we get taken to see the leaders of this place- one of them is ME! Well.. not me, actually but... well you'll see when you see it! She gave us some advice and promised help- and even gave me this neat outfit!" Catrina turns tail toward the camera. Her tail is up high letting everyone see her ass clad in tight leather pants. She spanks a cheek. "Like what you see?" Coming up: Dark dealings... Okay who writes this crap? |
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| Vixen | Apr 15 2010, 06:27 PM Post #14 |
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beginner
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Last time, on darkworld. Be vereh vereh quiet, Vixen is hunting wabbits. Vixen gets a new look, a very cute one , and tricked Dark and Bandit. Lapine got released by Vixen. Then recaptured by Scullion chick, with Vixen. The smell of burning fur lingers in the air. |
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12:54 AM Jul 11