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Maximal Thordicus; The man who summoned the animal 10X over
Topic Started: Apr 9 2010, 10:49 PM (230 Views)
Sebastian Dash
Adventurer
[ *  *  *  *  *  *  *  * ]
Handler Information

Name: Brandon "Big Red" Townsend
E-Mail: ordici
Domain: yahoo.com
Instant Messenger (and type):

YIM: Ordici

(EMAIL FORMAT Is E-mail@Domain. Stupid spambots.)

Character Information

Adventurer Name: Maximal
Birth Name: Maximal Thordicus
AKA: Max
Race: Half-Elf
Occupation: Animal Director (Ie. He has animals do shows for money)
Character Class: Turtle Tamer
Place of Birth: Elvandale (a human city near Elvander) (grew up in Elvander however.)(elvander is an elven city)
Base of Operations:Seaside Town

Notes: Turtle Tamer/Disco Bandit Hybrid (can speak with animals, can counterattack when dodging)

Gender: Male
Height: 5'9"
Weight: 168
Eye color: Green
Hair color: Red

First Appearance: First appeared on a Dwarven Game Show. (Farlands got talent 1) He came in 2nd place
Physical Appearance: Muscular/Toned. Wirey as well.
Dress code: Mostly Greens and Tans... Woodsy color outfits.

History: Max, Born Maximal Thordicus (but his friends call him Max) was born about 17 years ago. Under a blue moon (second full moon} of the 4th month of the year. Being abandoned by his human mother at the age of 3 he was brought back to the forest village of Elvandar with by his father. He learned the way's of the elves growing up. Learning how to track and hunt at an early age. Their are few in his village that are his peer in tracking and hunting.

At the age of 7 he learned something about himself. He could communicate with animals. At first he tried to deny the fact. Always hearing in his mind the name "Animal Friend". Thinking he was going insane he told his father what was going on with him. His father, Rand Thordicus, thought Max was only joking around at first. Then one day the village elder overheard a conversation Maximal was having with himself, with nobody around but the family dog. The elder looked on thoughtfully for a few minutes, unseen by Maximal, or so he thought. After about a minute without looking up Max said "I know you are there Elder Lee. Please say something." The elder, surprised that Max sounded so calm, and didn't even look up when he addressed the elder soon went in search of Max's Father.

Together they told him an old legend, one which Rand even admitted he never even heard, that spoke of one day a Animal Summoner would be born in the village. And this summoner would help to save the world.

At the age of 14 as part of his "Man Ritual" (a ritual that was held in his village for all the boys of 14 to ascend into adulthood) he was told to leave the village and survive in the forest for a month. Without food and shelter, unless he hunted or made things for himself. Of course Max wasn't as alone as the elders in the village thought he would be. Animals of all kinds helped him to survive this ritual, and only the Elder Lee suspected anything, for the secret of Max's that was kept between Max, Rand and Lee was that he was the foretold "Animal Summoner".

At the age of 15 he knew it was his time to leave his village and travel the world. And so his story now begins.


Skills and abilities (main strengths):

Special Strength/Skill:

Can communicate with Animals with his mind.
Throwing Weapons Expert
Spell of "Summon Animal"
Animal Training
Weather Knowledge (ie can basically predict the weather)

4-5 Strong points (Additional minor strengths):
1. Woodlore Tracking (ie. he can usually tell what types of tracks belongs to what animal, or race. He is great at being able to follow tracks of any kind. Especially Wagon Tracks)
2. Lock Picking
3. Stealth
4. He is a animal summoner, so summoning animals is kinda his strongest suit. Whenever he calls an animal one -will- respond. (Please see weak point #2.)
5. Hunting

(main) Weaknesses:


Special Weakness: If he attempts to communicate with a Race of the world, or something like it he will go into a mild seizure-like state. Well.. telepathically, anyway. It doesn't happen if he simply says hello to a human.. unless he's been eating the special mushrooms again.

3-5 Weak points

1. Spell Casting (other than "Summon Animal" of course.)
2. The animals he tries to call sometimes aren't the ones he was looking for to do a particular job.
3. No matter how many times he throws a dart, he always hits the bulls-eye.
4. Smithing (He isn't good at fixing weapons or armor, other than a few scratches and pits.)
5. Will drink on occasion, but has a high tolerance and hardly can ever really get drunk.




Major stats: (Total must be 38 or less. Adventurer "average:" 5-7.)

Brainfulness: 6
Craftiness: 10
Brawn: 7
Weapon awesomeness: 10
Hide thickness: 5



Minor Stats: (Total must be 18 or less. Adventurer "average:" 3)

Food Mastery: 4
Lucky Bastnick factor: 4
Cool Factor: 5
Magic Potential: 0
Athletic grace: 5

Other notes: Maximal is an Animal Summoner. Whenever he tries to summon an animal one will come, but not always the one he was trying to call. All animals think of him as "Animal Friend" and that is their name for him. He is great at making friends but doesn't like the races too much as a whole. He hates what people have done to his beloved animals. Although he will ride a horse, he will never wear spurs and will only use a snaffle bit, never a spade bit. If someone offers him a horse with a spade bit in it's mouth Max will have to hold himself back from attacking that person.

Although he is very friendly and can make friends he distrusts the races, he prefers to be alone most of the time. In a camp it might be a rarity that he would join in the talk by the campfire, but he will always listen. On even rarer occasions he might sing, and he has a voice that compares to some of the best Bards in the lands.

Familiars:
Horse (name: Buttercup)
Yeti (name: Sacrifice)
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