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Assignment # 2: Map Claiming and Communication
Topic Started: Feb 20 2014, 10:04 PM (352 Views)
Jenrak

Hey everyone!

I hope you guys have all gotten used to the IRC channel assignment? If you haven't, please refer to the url that you can find over here.

This second assignment is about the map, which you can find more information here. For this assignment, you MUST claim a spot on the map.

From there, you must get in contact with them via IRC and try and brainstorm one interesting fact with a neighbor (or closest nation) around the borders. Is it closed, is it open? Is it under dispute? Why?

You need to post your conversation in this thread, preferably via pastebin if you can (but copy and pasting is fine as well). If you haven't finished Assignment 1 and / or haven't made a claim on the map, then you must do so before proceeding to Assignment 2.

It'll go on until the end of next week.
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Swith
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We can now access the IRC via the link at the top right of this page.

I'll get in touch with Alaxtopia to see what he wants to do. It'll be a fun assignment. :D
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Alenatl

I'm not sure to interact with seeing as I am an Island Nation ! Help
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Tilt
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Alenatl
Feb 21 2014, 02:47 AM
I'm not sure to interact with seeing as I am an Island Nation ! Help
You'd probably go with another island nation maybe? Looking at that section of the map, there's a few possibilities. Maybe what might work best is you with Forest Grove/Lamoni, Tiami with Bayr and me with Pey? But that leaves Shilluk without anybody unless his citizens can reach Milograd over the sea/air/space depending on tech.
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Maltropia
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I'll be RPing Amalfi as a naval and trading power, so if anyone in my kind of area needs a 'neighbour' I'll likely be in IRC much of today and the weekend and can talk things over.

EDIT: TG works too.
Edited by Maltropia, Feb 22 2014, 01:16 PM.
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Tiami
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Maltropria: Prepare yourself. >.>
I'll get in touch with Lamoni, Gord, and Tilt when I can.
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Swith
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Alaxtopia and I are in different times zones (he's 5 hours ahead of me) so IRC might not be a good option for us due to our schedules. We might have to hammer details out via TG.

We've given each other an overview of our nations and are looking into some ideas.
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Leivan

Here's the conversation I had with Small Huts:
On IRC
 
[17:18] <tush> hi
[17:19] <Leivan> Hey
[17:19] <tush> neighbour :D
[17:20] <Leivan> Oh, you're Small Huts? :)
[17:20] <tush> oh yes, I'm sorry
[17:21] <Leivan> Awesome. So, I guess we have to come up with facts about our borders?
[17:21] <tush> what do we need to discuss?
[17:21] <tush> I igure there's impassible terrain through most of it
[17:22] <tush> dense forest, high mpuntains
[17:22] <Leivan> Sounds interesting.
[17:22] <Leivan> What about towns near the borders, or checkpoints?
[17:23] <tush> there should be at least one point, eh? where do you like it?
[17:23] <Leivan> Checking the map
[17:23] <tush> I don't know what the assignment will be, but Small Huts is about trade
[17:25] <Leivan> So perhaps there is a large port near the border with Leivan, on the largest island?
[17:26] <tush> sure
[17:27] <Leivan> I imagine Leivan has lots of small towns in the mountains area, some of which have a lot of trade with the other side of the border.
[17:28] <tush> let's make that one half of the island
[17:29] <tush> on Small Huts' side will be The Prospect which is very industrial
[17:29] <tush> a Territory
[17:29] * Leivan nods
[17:29] <tush> east side?
[17:29] <Leivan> The Prospect you mean?
[17:30] <tush> I'd imagined a lot of trade done by water so we can do that too
[17:30] <tush> yyeah
[17:30] <tush> where the road is
[17:30] <Leivan> I imagine that near the port there's a highway connecting with nearby cities.
[17:30] <tush> yeah
[17:30] <Leivan> And crossing the border as well.
[17:31] <tush> sure
[17:31] <tush> let me find the map
[17:31] <tush> can we keep the west island im[passible?
[17:32] <Leivan> Sure
[17:33] <tush> so just to be clear that port city would be on the east island, the smaller one, unlike what we said earlier I think
[17:33] <Leivan> That works for me.
[17:33] <Leivan> On the west side of that island, perhaps?
[17:34] <tush> yeah, in the bay there
[17:35] <tush> you should build a bride at the southern passage
[17:35] <tush> you should build a bride at the southern passage
[17:35] <tush> hic
[17:35] <Leivan> Yeah, that's a good idea.
[17:37] <Leivan> I'm making a larger map of our two countries, so it'd be awesome to add cities, ports, etc eventually.
[17:37] <tush> k
[17:45] <tush> i lost that tyext and we are supposed to paste it into the thread. Can you still do that?
[17:46] <Leivan> Sure. I'll do it.
[17:46] <tush> awesome ty
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Swith
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Conversations with a Penguin Fairy.

Spoiler: click to toggle


And then we changed topic and I ran off to do some stuff. And stuff.

Obviously, we could use some guidance on the basics, if anyone has advice to lend.
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Jenrak

By tonight, I'll send out another round to those who haven't replied yet.
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Mahdah

I've done both.
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Lubyak
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Greetings all,

I've holed myself up in the north-east bit of the map, and I'll talk about what I've got. Lubyak is going to be primarily a land power, concerned with its own territorial integrity and threats from other land based powers. However, it is going to have a special interest in the islands to the East. For any of my neighbours up there, or those who plan on joining in soon, I was thinking we could RP those islands between me and Alaxtopia as resource rich, or something? They could be a nice flashpoint overall.

~Lubyak
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Swith
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Lubyak
Mar 4 2014, 02:25 PM
Greetings all,

I've holed myself up in the north-east bit of the map, and I'll talk about what I've got. Lubyak is going to be primarily a land power, concerned with its own territorial integrity and threats from other land based powers. However, it is going to have a special interest in the islands to the East. For any of my neighbours up there, or those who plan on joining in soon, I was thinking we could RP those islands between me and Alaxtopia as resource rich, or something? They could be a nice flashpoint overall.

~Lubyak
Witherwards aren't too interested in acquiring more land even if rich in resources (primarily because we're FT isolationists and our main Ars Witherward island has closed borders.) How badly would FT clash with your idea should the Lubyak (um Lubyakian?) government decide to push beyond Alaxtopia? We're very similar to the Swiss in that we just don't like to get involved however we're backed by the Nifidium Empire.


I could use some help regarding a different matter. Our largish island (southwest of the main one) is going to be set up for tourism and diplomacy. In other words, an upscale location where visitors from all nations can come to "get away from it all", to enjoy various recreational activities, to go under cosmetic or medically necessary surgeries (think restoration post-injury/birth defect rather than "turning people into furries"), etc. Our colonies are populated with humans and a few odd constructs in order to best integrate with the rest of the world.

I'd like to use it to RP out summits, trade conferences, our embassy program and so on. The thing is, it's been ages since I've started one from scratch. Would this concept work for our region? It would be neutral ground.

I need to tweak my factbook still. http://www.nationstates.net/nation=ars_witherward/detail=factbook/id=221879 It doesn't reflect the "platypus tourist trap down south" yet.
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Lubyak
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Swith
Mar 5 2014, 07:07 PM
Lubyak
Mar 4 2014, 02:25 PM
Greetings all,

I've holed myself up in the north-east bit of the map, and I'll talk about what I've got. Lubyak is going to be primarily a land power, concerned with its own territorial integrity and threats from other land based powers. However, it is going to have a special interest in the islands to the East. For any of my neighbours up there, or those who plan on joining in soon, I was thinking we could RP those islands between me and Alaxtopia as resource rich, or something? They could be a nice flashpoint overall.

~Lubyak
Witherwards aren't too interested in acquiring more land even if rich in resources (primarily because we're FT isolationists and our main Ars Witherward island has closed borders.) How badly would FT clash with your idea should the Lubyak (um Lubyakian?) government decide to push beyond Alaxtopia? We're very similar to the Swiss in that we just don't like to get involved however we're backed by the Nifidium Empire.


I could use some help regarding a different matter. Our largish island (southwest of the main one) is going to be set up for tourism and diplomacy. In other words, an upscale location where visitors from all nations can come to "get away from it all", to enjoy various recreational activities, to go under cosmetic or medically necessary surgeries (think restoration post-injury/birth defect rather than "turning people into furries"), etc. Our colonies are populated with humans and a few odd constructs in order to best integrate with the rest of the world.

I'd like to use it to RP out summits, trade conferences, our embassy program and so on. The thing is, it's been ages since I've started one from scratch. Would this concept work for our region? It would be neutral ground.

I need to tweak my factbook still. http://www.nationstates.net/nation=ars_witherward/detail=factbook/id=221879 It doesn't reflect the "platypus tourist trap down south" yet.
Lubyakan :P And, hmm...it shouldn't be too bad. We'd probably keep trying for trade to try and access all that nice nice FT stuff. I suppose then that an initial RP for me would be Lubyakan expansion into those islands...land grabs are always fun, right?
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