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Paper Fallout, the story; so our ideas and the story can be in two different topics so it's not confusing
Topic Started: Aug 2 2013, 03:43 PM (1,841 Views)
Atticus
Administrator
Seras

Location: Shell Pass (Bowser's Region)
Music: https://www.yourepeat.com/watch?v=5EZ0UoGOQto

You found yourself simply staring at the treacherous path you would have to traverse to make your way forwards. With this heavy armor on, one inaccurate step very well could end up with you rolling down the pass, like a stone. Even worse was the possibility of there being something that may actually cause you to fight here. You would have to be very, very, careful, which would be a really challenging thing to do while wearing this damned heavy armor. Proceeding your first step which you took very slowly, you began to speed up your pace a little, while being cautious enough to look everywhere you stepped. You didn't take a single step until you knew the dirt you were putting your foot on was firm or not. As a couple of times, if you had in fact made a full step, you would have lost your foot and went tumbling down the slope, and that would have been a rather bad time for you. But as it turned out, it would have been a better time than the one you were about to have as when you came across another stable patch of land, perhaps halfway through the pass, you saw a light shining at your feet. It was partially covered with dirt, but the landmine was evident enough. When you wondered why the beeping hadn't became louder thus resulting the mine exploding, you suddenly heard the words of a raving lunatic near you. His voice constantly switched from whispering to almost screaming. It was a Koopa clad in leather armor with a blast shield on his head that was lifted up to reveal sunken eyes and wild facial hair.

Lunatic: The worms better run, run, run away! Atomic fire will destroy the liars... oh, a new contestant, I see! And a Son, no less! Many of your friends and compatriots have come here, tried to march through this little slice of the wasteland I've made my home... through Eddy's home. Well, I won't allow it! The pass is mine, and I won't let any of you bastards through! I won't allow any of you bastards through! This is your only warning. Your only warning! Either go back the way you came, back to shitting Koopolis, or I detonate that mine at your feet! And trust me, there's plenty more of them throughout this place!

Of course, not only did it feel like you were walking around in an iron maiden wearing this armor, but of course you had to run into some madman of the wastes that absolutely hated the Sons armed with an explosives cache, all while wearing a suit of the Sons' suffocating armor as the sun tried to literally bake you alive. But there could perhaps be a way out of this without violence... as long as you made no sudden moves, and did not say something wrong that pushed the fellow over the edge.

Seras: Perhaps we can talk this over.

Eddy: No! I won't listen to any words of a Son! Their words are always tipped with poison, dishonest. They came through here before, hunting my family. Hunting us... hunting us because we were raiders. But one day, a different one came. One unlike all the others. Not just a soldier. He wanted... he wanted to speak with one of us.

Seras: A Son, asking to speak to a raider rather than just slaughtering them? That's a bit hard to believe from my past experiences with them...

A mental image of that damned Koopatrol came to mind, and you waved it away, reminding yourself that you were in a Pass filled with explosives, speaking with an insane raider, with access to the detonator.

Eddy: He was different, different like I was in comparison to my family. I do not hunger for blood, and I was never one for violence... but my mind was strong. I was the one they sent to meet this Son. My family was one of the more resilient of the raider tribes the Sons came across... one of the last that remained by the time they were done slaughtering us. Raiders are usually not one for bargaining... but the Sons weren't exactly the normal type of wastelander my kind slaughters. So they sent me out to talk to this one they sent. Absolutely terrified, I went out and spoke to the one. Surrounding us, were the corpses of raider and Sons alike. I think... if their main force had been with them, they would have simply wiped out us with ease. But they were still securing other areas. In cool and collected tones, he spoke. What exactly he said, I do not recall. In each one of his hands, he held daggers, one sparking with thunder and the other chilling me to the bone... I remember that.

Eddy's eyes went blank for a second and he visibly shook. This seriously freaked you out, paralyzing you in a mixture of curiosity and trepidation.

Eddy: Yes, I remember that very well. The memory of the words that passed between us has become lost to me, but he told me that if my group simply headed west. Far from the area that they were claiming, that they would allow us to live. I thought his words were true. Or perhaps, I simply hoped they were. I went back, to relay the message, only to find that more Sons had made their way around the pass while I had been talking to that vile... vile liar, and was in the process of wiping out what remained of my family. Their attention aimed towards the meeting between raider and Son, they had been caught off guard. What I remember following that, is picking up the weapon of one of my dead brothers, with a newly awakened fury in my heart, only to be knocked back by a spark of cold energy from his blade. He had followed me, having known very well that he had no intention of letting us survive.

As unfortunate as it was, your only plan of action was to keep him talking. The longer he went on about his sob story, the longer he didn't detonate the explosives.

Seras: Yet, you survived.

Eddy: I had been knocked unconscious by that throatcutter's magic. Thrown through the air, only to plummet once more to the ground. Perhaps they were too busy fighting the ones still fighting. Perhaps they simply mistook me for a corpse rather than an unconscious fool. Or, perhaps that bastard wanted to leave me alive, just to pour that extra bit of salt into the wound. I came to, and other than the corpses, everything was gone. Our dwellings burned, our supplies looted. But they did not get everything. I knew of a secret cache, well hidden... primarily just explosives. Raiders will be raiders, after all. Better to hide away a weapon capable of wiping out a good deal of your enemies than a single scrap of food. Sons that have tried to travel through this pass have replaced, and added to this field of explosives you are now stuck on. Some just straight up tried to kill me, others tried to talk themselves out of the trouble they've stumbled into. Not a single one I've let live. I'd rather risk the Sons try to investigate the disappearance of these couple of scouts, than one go back and speak of me.

Seras: What of the ones that offered to just walk away? The ones that decided to listen to your one warning, to just turn back and go the way they came from?

Eddy: I shot them in the back. The respect they offered to us long ago was false, so why shouldn't the mercy I show them be false as well?

Obviously, you were dealing with someone quite unhinged here. You could try and talk him out of this route of action, and hope that your honeyed words would be enough to not only get him to listen, but also not shoot you in the back. Or, you could attempt to run and put distance between yourself and the mine at your feet, and hope that you could get through this without having a limb blown off. Of course, there was also the option to try and actually fight this madman, but with all of the explosives and him holding the detonator...

Well, what will you do?


POTENTIAL BATTLE AHEAD!


NOTES/RUMORS ADDED


NUMBER OF MOVES LEFT IN CYCLE: --
Edited by Atticus, Feb 19 2015, 08:32 PM.
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Khan

Rip

Location: The Wasteland (Toadtown's Region)
Music: https://www.youtube.com/watch?v=1Wm63E83EKg&feature=youtu.be

You quickly assembled the Puni Flail once more, but in doing so, you had a perfectly wonderful idea. This Gary fellow was obviously quite certainly completely insane, but apart from approaching you with malicious intent quite clear and having the horrible breath of a stinking cannibalistic clone, he was an alright fellow, albeit perhaps a bit self-centered. Gary this, Gary that. You were a cool and collected fellow that possessed quite a large deal of charm. It would not hurt you to be cultural. Cultural may as well have been your middle name! You decide that you're going to try and calm the Gary by requesting to become a Gary yourself. Gary 34, meet Gary R. Cheato. Or Cheato R. Gary. Just as the Gary was about to wallop you a good one with that mallet of his, you put your charm to the ultimate test. Could you charm that which did not retain a sane intact mind?

Blisterine: This is going to backfire horribly, and we're going to finally be free from you.

Rip: Larry! Wait no, I mean Gary!

The Gary suddenly stopped mid swing, and just looked at you with a puzzled expression on his face.

Blisterine: Are you shitting me?

Rip: Gary! Gaaaaaary! Garry your Garry!

Gary 34: G-G-Gary?

Amazingly enough, there was genuine excitement in the Gary's voice! He has agreed to become your best buddy and join you on your wasteland adventures!

Orange: I can't believe it. You've actually made a mindless cannibal actually uncomfortable. Maybe even a bit frightened.

Blisterine: How? All he said was Gary!

Your foolish companions obviously weren't aware that Cheato R. Gary oozed charm. You would have to once more punish them for this unforgivable transgression when you had the chance. But of more importance, you had made a friend! Usually you were against friends, as after all, they were not to be trusted. The expression keep you friends close but keep your enemies closer was a thing for a reason. It showed that while those open about being your enemies were to be watched, but so were those damned friends! Anytime they could just stab you in the back willy nilly. But not Gary. Almost immediately, you were one hundred percent willing to accept the Gary code and their customs, all of which you were making up in your head now.

Rip: Gary, Gary Gary to the Gary? Garrrry!

With a panicked expression on his face, the Gary began to back away from Rip and worryingly look around the surrounding areas. You found yourself perplexed by this rather rude not answering business. All you were doing was trying to ask how the weather was doing, yet he seemed to be lacking the decency of actually giving you an answer. This wasn't proper Gary etiquette at all.

Gary 34: ...Gary! Garrrrrrrry!

Orange: Is... is he calling for help?

Blisterine: It's like he has a shield of stupid around him and it protects him from everything, I swear to the Star Spirits.

Disappointingly, the now frightened and creeped out looking Gary seemed to wish to fight rather than make peace. However, Cheato R. Gary's charm attack was quite a success. Gary seemed to be so charmed that the spring was taken out of his step, making him an even easier opponent. Additionally, it now seemed like he didn't even want to touch you whatsoever. His half hearted swings he made with his mallet hurt your feelings more than it actually hurt you. The wasteland was no place for friendships to bloom. That was for sure.

Somewhat frustratedly, you simply just beat the Gary over and over again with your Puni Flail until he ceased moving. Perhaps you had sought to befriend this rather odd Doogan because you wished to spare him the quite obvious pain that your glorious Puni Flail would bring upon him. But thinking back to being at No-Bark's place, you remember that you feel much more at ease around enemies than friends anyways. As he so rudely denied your rarely offered friendship, you didn't feel too bad taking his possessions. Which was basically just a slab of strange smelling meat, and the meat mallet. Standing up, and putting your Puni Flail away, you noticed that there was a number on the back of the Gary's Vault Jumpsuit. The number was eight.


Rip: Strange. I don't have a number on the back of my Vault Jumpsuit.

Blisterine: You don't have an actual Vault Jump--oh, there's no point.

https://www.yourepeat.com/watch?v=a_rii4KE4pQ

As you had put an end to the thirty fourth Gary via your unbeatable charm, you continued on walking north and sort of just became lost in your thoughts, waiting to see something worthy of note or you ran across something. You probably should have paid more attention to your surroundings, but as you continued this trek, you saw nothing but dirt and more dirt. But finally, some noteworthy things came into your view and you stopped walking for a moment to survey the new area you had wandered into. There appeared to be a single ruined but mostly intact house of medium size to the east of where you were currently standing, and what appeared to be another settlement to the west of you. You could make out a couple of scrap buildings and... just more dirt. It looked tilled maybe, but still barren. Then, much farther than either of those two places of interest, there appeared to be a cave to the northeast, and another much larger building to the northwest... perhaps a factory? You were too far away to make out any other details.

Well, what will you do?


GAINED: Strange Meat, Meat Mallet (low condition)

COMBAT XP GAINED: +2 XP

XP GAINED: +1 XP (Speech)

NUMBER OF MOVES LEFT IN CYCLE: 1
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Khan

Orin and Wister

Location: The Wasteland (Rogueport's Region)
Music: https://www.youtube.com/watch?v=pJnxxtM8YzQ (Radio Rogueport Vegas)

Orin

Orin: That town to the South is probably Twilight Town, whaddaya say?

Wister shrugged.

Wister: Must be. We can't cross the river, and there's nowhere else to go around here.

Orin: Damn it, no way West... But alright. I wonder if they have loosely guarded valuables. I need to wipe away the good feelings I got for killing those raiders earlier.

It looks like the hotel Rast mentioned would have to wait. Wister looked at you curiously.

Wister: Why do you want to go West? The people at Mushroom Express told me to stay far away from there. Some place called Darkmarsh is apparently lacking in hospitality. I was hoping to get a good look at it from here, but it must be beyond the river too.

You decided to keep the information about the hotel to yourself for now, just in case

Orin: Just an old treasure hunting intuition. Shall we head South then?

You and Wister followed the riverbank heading South towards the town of white and brown, regal looking buildings.

Wister

While you were walking, you got the idea to check the clips of those pistols you took for spare ammo. Your scrounging senses told you you guys missed something earlier.

Wister: Hey Orin, can I have that gun you picked up for a second?

Orin tossed you the gun casually.

Orin: Why not? I don't use those things anyway.

Wister: Thanks.

You emptied the mags of the pistols, and lo and behold, you retrieved 7 ammo from them. Lucky you. Orin looked on incredulously.

Orin: What? I'd never miss pocketing something valuable. How did you do that?

Wister: Beats me. I just felt it. Anyway, I'm going to strip this one pistol and use its parts on the other so we can sell it in town.

Orin: Good idea. I'll go scout the town and sell stuff while you handle the delivery business.

There were a few good parts on the other .32 pistol that you put on the one you were going to sell, but not too many. You tossed the worthless broken husk into the river and then gave the slightly repaired pistol to Orin, along with the two sets of raider armor you had.

Wister: You think the people in Twilight Town will hate Bandits and fuck over our shop rates?

Orin: I'd be surprised if they didn't.

The rest of the walk passed without incident. It looked like it was approaching night soon. The sky shifted to twilight and filled you with hope about this easy job being finished.


Location: Shadis (Rogueport's Region)
Music: https://www.youtube.com/watch?v=_mmZFox4Rkg (Radio Rogueport Vegas)

As you both approached the town, you saw that things looked pretty rundown but still fairly intimate and disarming. Like a used car salesman who secretly had a knife behind his back. The paint was peeling on many of the buildings, and the decks sitting on the marshy, soft earth were worn and splintered. Small kerosene lamps dotted the sides of some buildings and hung from street posts. Some of the buildings had brick chimneys and wooden doors, and a few of the bramble bushes and dead trees dotted the central avenue of the town.

Orin: Well, I'm off. I'll see you in a bit, Wister.

You waved goodbye to Orin, and looked around the area a bit more. Pale Pianta men in suits and women in regal dresses were milling about on the decks of the nearby buildings, most drinking or smoking cigarettes. A few were playing cards on tables, or walking this way and that on business. Was Twilight Town filled with Piantas everywhere? It made you uneasy to see so many of them. A few were even staring at you as you looked around, some spitting on the ground near your feet.

Your Pep-Boy pointed still to the Southwest. Damn it, this wasn't Twilight Town, wherever you were. You walked over to a Pianta couple leaning on a wooden railing and asked where you were.


Wister: Uh... Hi there. What town is this?

The couple looked at you like you were stupid or high or both.

Pianta Male: We don't get too many of your kind here, Bandit.

He spat at your foot and wrinkled his mustache.

Pianta Female: This is the town of Shadis you've wandered into. Where the market is free and you always read your contract before agreeing to anything. We enjoy good caravan suppliers for our shops.

Pianta Male: And we don't take too kindly to thieves much, if you're planning on stealing anything. It's much easier to trick somebody gullible into a bad deal.

God fucking damn it. This was a town of mostly Piantas it looked like. Ugh, you felt sick to your stomach even being here, breathing the same air. Looks like you'd have a ways to go to turn over that delivery.

Wister: Don't assume anything, Pianta. You guys are the biggest thieves out there, you just use paperwork to hide it.

Pianta Male: Bah, you don't understand as much as you think we do. We like Shadis the way it is.

You ignored him and wondered where Orin had wandered off to. You weren't sure you could stand to stay here for very long if not necessary.

Orin

https://www.yourepeat.com/watch?v=hr1ha1E22jw

You bet Wister was finding out the same thing you found out by asking people for information about things of interest. This was a Pianta settlement. But at least after lying to a few of the locals about not wanting to steal anything, you managed to learn a bit about the town. There was a dock on the river where a boatman ferried people across it or down stream, there was a brothel on the main strip that had booze, consorts, and gambling, there was a small residential district that featured the Merchant's Guild hall, a general store, and a curiosity shop.

Apparently everything in the town was supervised by the Merchant's Guild meetings, where people arbitrated disagreements and signed contracts after parlaying terms. Everybody seemed to be on edge here and not trusting at all. You reckoned that the Guild Hall might have some answers on that, but first, you had to decide on what to visit first. Sadly, you didn't see any promising marks or any potential free stuff. These Piantas were not even trusting towards each other, no way would their guard be down knowing Bandits were in town. Though, your impulse pestered you to try it once, just to see what would happen, even if your brain sternly said it was a terrible idea.

You resisted it for now, until you saw an older dark orange Pianta wearing overalls and a bowler hat looking at you weird while playing a harmonica on a nearby bench. You walked up to him


Orin: Oooh! The super scary Bandit has come to steal your women and rape your wallet! Boo! Go ahead, give me a stern talking to.

The Pianta laughed a raspy laugh and motioned for you to sit next to him. Reluctantly, you agreed.

Old Pianta: Hahaha, you mus' be new here. What brings ya to Shadis? Ya a womanizer? A druggie? A mercenary? Or a stereotypical thief?

This guy didn't seem to be against you like some of the others did, he seemed a bit friendlier and easygoing.

Orin: Why not all of the above? I do what I want.

The Pianta laughed again.

Old Pianta: Hahahaha, I like your style, kid. But you ain't goan last long here if ya let your vices consume you. The vultures come a-knockin' and don't leave nothin' but bones, I tells ya. Let ol' Davy Johnson here give ya some advice.

Orin: Is it going to be a threat? I'm expecting a threat or for you to have a bridge to sell me.

Davy Johnson: Nah, I've made my fortune already. Wheelin' and dealin' is a young man's game. I mostly just enjoy life and play my music all day.

Davy's voice got really serious for his next words.

Davy Johnson: But there's something ya should know: this town's a powder keg just a-waitin' to go off. When that happens, somebody's gotta restore order.

You saw where this was going.

Orin: And let me guess, you want that somebody to be you?

The old Pianta grinned.

Davy Johnson: I reckon I've got the most sense in this town, and they'll respect my money. So yes. But I gots a proposition for ya: You help me become chairman of the Merchant's Guild, and I'll not only toss some of my wealth and information your way, but I'll make it so Bandits get treated fairer round these parts.

Orin: But if you're so fit to lead, why aren't you in charge already?

Davy patted you on the shoulder and smiled.

Davy Johnson: Well, the people in this town like to do things their own ways. They like their freedom. But we're never going to get anywhere without any real direction, any real "oomf!". Know what I'm sayin'? I wanna make Shadis an even greater economic powerhouse than it already is. Bring some life back into this marshy shit show.

His words seemed to oddly disarm your cynicism in a way that made you feel uneasy.

Orin: What would you have me do anyway?

Davy Johnson: I'd need ya to pilfer summa the prized possessions of the most well-to-do merchants in town, and then plant them on a rival's person. Then, at the next merchant's guild meetin', we'll out the locations of the items, which'll cause a huge commotion. But I'll be able to use that commotion to rise in power. Now whaddaya say?

You first wanted to sell your stuff and confer with Wister, but also wanted to keep your options open.

Orin: Wold I be able to get information on these thefts and then maybe do them later?

Davy chortled and shook his head.

Davy Johnson: Nup, no can do, my friend. I'm goan need ya to sign a contract after ya agree to do it. Once the first piece is in motion, the rest needs to be done fast to start the fire I need.

He seemed nice and genuine enough, but you weren't sure about signing a contract. Especially not without Wister around. But he did say he promised a hefty reward in exchange..... Decisions, decisions.

Well, what will you do?


Wister

LOCATION DISCOVERED: Shadis +1 XP

GAINED: 7 Ammo

LOST: 2x Raider Scrap Armor (Damaged), 2x .32 Pistol (Very Low Condition)

XP GAINED: +1 XP (Repair)

Orin

LOCATION DISCOVERED: Shadis +1 XP

GAINED: .32 Pistol, 2x Raider Scrap Armor (Damaged)

NOTES/RUMORS ADDED


Tavern of the Rising Sun


Lost Wages General Goods


Voodoo Pizzaman's Relics
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Atticus
Administrator
Jake and Sammy

Location: Kindling (Reception; Toadtown's Region)
Music: https://www.yourepeat.com/watch?v=D2NZz8JawHY&feature=youtu.be

Sammy

You and Jake began to walk around the interior of the library. Realizing that you and your companion weren't exactly in the best condition, you decided perhaps the first thing in order was to see if this place had a doctor. Of course, you also needed to see Kindling's Elder. It had originally been just Jake's job, but considering you had tagged along with him after he first arrived at Mario's Town and you two had a misunderstanding and battled those Marauders, you were at least equally involved in this whole business. You waited a moment or two, then realized Jake was leaning on your shoulder a bit and limping pretty bad.

The Master: The pirate seems like he is gravely wounded, apprentice. He should mend himself soon.

Sammy: Aren't you going to go and ask them where we can find a doctor? Or the Elder we're supposed to meet?

Jake: Lad, I'm not feelin' too well over here. Why can't you do the talking this time? I just want to rest or something. My chipper attitude from when we were at the door is fading.

Sammy: I can talk if I must, but I am not very "social", as they say. It might be.... awkward.

The Master: It is the way of the warrior. We are honorable fighters, not skittering snakes.

Jake cringed a little in pain, and then chuckled.

Jake: Arrgh, alright, fine. I'll do the talking. Though, you should maybe try the charismatic approach in the future all the same, mate. I might not be around forever to talk for you.

It was a point you'd take in consideration. Still, while you had helped Jake finish this task given to him by Kindling's guards, he was the one that they had expected. Thus, it made make sense for him to be the one to do the talking. You followed Jake's lead, as he approached one of the Toad Guards standing by a curved staircase leading upward. Wisely, he had decided to perhaps not interrupt the ones playing cards or five finger fillet.

The Master: One of my pupils at the dojo once played that game with a katana. His nickname was "Stubs".

Jake: Hello, my chum. We're a couple of wanderers and... we did a job for the guards at the gate of this place, and not only do we have to speak to this Elder of yours, but if you have a doctor in this grand community, we'd greatly appreciate if you pointed us in their direction. We're just a tad full of holes over here.

The guard took one quick look at both of you and simply smirked.

Kindling Guard: Vault Dwellers... or, at the very least... a Vault Dweller. From the looks of it, that job they sent you wasn't too friendly of an introduction into the wasteland. If you're disappointed, don't be. The wasteland doesn't offer any friendlier greetings. You should just be grateful that you survived the first one.

The guard tapped Jake on the shoulder and smiled wider.

Kindling Guard: Anyhow, all the rows may look a little bit intimidating at first, for indeed, there are quite a few of them, but within these rows, the two general stores we have are set up makeshift shops in the old cafe area of the library. We do indeed have a doctor but, he's probably not quite as good as your fancy Vault doctors. You can find Dr. Dorian somewhere in the makeshift infirmary area we set up near all the self-help and medical books. Most other residents stay in the old children's area of the library. A courier from Mushroom Express has set up a stall near the book return slot near the front as well. Kindling's Trouble Center is in the book catalog area. As for the Elder, upstairs, you'll find the librarian's office. That's where the Elder stays.

Jake: Thanks. Come on then, Sammy. While I'm feeling a bit rough, I think I should be fine enough to go speak with this Elder before we go see this doctor of theirs.

You nodded to the guard, who nodded back, and proceeded upstairs with Jake, and after only a brief amount of walking around the rows of bookshelves, you found the librarian's office, which had two guards standing in front of it. Jake spoke with them briefly, telling them that you two had finished the Mario's Town job, and was directed by the gate guards to talk to Kindling's Elder. One of the guards groaned, but they stepped aside and opened the door to the office. You walked inside.


Location: Kindling (Lean's Office; Toadtown's Region)
Music: https://www.yourepeat.com/watch?v=_ie4_9L2UTo

You both found yourself standing before a desk with a terminal and papers scattered around it, at which, an oddly shaped old mustached green person wearing glasses sat at. Upon the desk, there were a couple of stacks of books varying in size. He looked up at you two from the book he was reading. You took a look towards Jake, and saw that his eyes were wide, as if he had recognized someone he had known before.

Kindling Elder: Ah, you two must be the one the gate guards told me about. They didn't say you were with someone. A Vault Dweller.... and a traveler, by the looks of it?

Jake was pulled from whatever sort of trance he was in.

Jake: Oh, I met him while I was out at Mario's Town. We... had a misunderstanding, at first, but without him, I'm not sure I would have made it out of Mario's Town, frankly sayin'. His name is Sammy, and I'm Jake Robins.

Kindling Elder: My name is Lean Bean, or just Lean for short, and I am the Elder of this... well, this library. You can hardly call it a town really, but we're doing better than a lot of other communities out there in the wastes, all the same. Though, as you may have been able to tell from the endearing name the residents have given this place, not many are here for the books. More than a few... perhaps the majority of them, can't read. Thus, pre-war knowledge is sacrificed for warmth... I've at least convinced them to allow me to... borrow some books from the ones that still remain. Not just because they have useful knowledge in them, but because I do think these books are worth preserving... to an extent that I'd maybe actually agree with those fellows in the armor suits hanging about outside, if they didn't wish to just hoard it all for themselves. I get their reasoning for it of course, but they get quite a few positives themselves for selflessly safeguarding such dangerous technology, no doubt.

Jake: Question, perhaps a bit rude, but I must ask... how are you still alive? What are you, two hundred years old?

An expression of elderly wrath broke out on Lean's face, and for a moment, you thought he was about to spring forth and gouge Jake's eyes out. Instead, while the expression remained somewhat, Lean simply sighed and responded verbally rather than violently.

Lean: I'll let that one slide, considering you're new around here, and that you two could be quite a big help to me and Kindling. To answer your question, I was in fact actually alive before the Great War. When Vault-Tec began building their Vaults to house their hellish experiments, yours truly was invited to join one of the Vaults. Most of which had to do with the disease that plagues this bag of bones I've occupied for... well, I'd argue it's been at least a century. In the letter they sent, they told me that one of their goals of this Vault was to cure the disease I possessed. I was much younger, and in my naivete, I believed them. The Vault I was invited to, all residents as well as the Overseer were kept alive using these damned stasis pods that kept us alive as well as slowed the aging process. The actual Vault itself was maintained by robots. Kept alive and trapped for years and years in a phony simulation of prewar life... eventually, for us residents, it became the only reality we could remember. But for the Overseer, well aware of the sham he had trapped himself in, just entirely snapped. He started out playing tricks on us, but eventually, he just started killing us over and over again. The pain, while false, felt quite real. But one day, I don't know why, I don't know how... I broke out of this spell and saw everything that was around me as it really was. Just a lie.

He paused, and looked as if he was lost in thought.

Lean: Worried that the Overseer would do something to make this be all for naught, I found a way to trick him into freeing me from the hell he had created. Those damned robots pulled me from the stasis pod, and threw me out into the exterior of the Vault, out into the wasteland. The worst part was transitioning from that virtual self of me, the young me, to what had been in that pod the entire time. Decades had passed, and my muscles had atrophied. If I wasn't a stubborn person, I think I would have just lied there and died right there and then. Because the muscle atrophy aside, I still had this damned disease in here as well to worry about. But determined to live on, I forced myself back up, using a sturdy stick to support myself, I wandered south. It was agony, walking as much as I had in my condition, but I unknowingly walked far enough to find salvation. After going far enough south, I found a ruined house. I stumbled into it, and within it, I found a dead wastelander. Don't know why he was dead. There was no blood on him or anything... but with him had been quite the stash of supplies. Thankfully, he also had a walking cane with him as well. In that act of stealing from the dead, I became a wastelander. I did not feel bad or that it was wrong to take the dead man's supplies.

He shook his head once, and his voice became quite serious all of a sudden.

Lean: I think it was because that part of me, that refused to allow me to die outside of that Vault's entrance recognized that I could have very well been in that dead man's place, and his supplies would continue to prevent such becoming reality. With a walking cane aiding my stumbling, and Mush-X easing the roaring agony that my aching bones were in, I made it to Mario's Town. The very set of ruins you fellows just came from. Only difference between them then and now, was that there was something quite important resting in that statue of Mario. A Crystal Star, specifically, the Garnet Star. Mario's Town itself was built after both him defeating Bowser when he stole the Star Rod, and after he defeated the Shadow Queen underneath Rogueport. That statue was made, and the Garnet Star was placed there, in honor of him. The rest of the Crystal Stars though, they were placed in a museum elsewhere... but... they've no doubt become scattered across the wasteland. Whoo, boy... I'm not even going to tell you fellas the hell it was to actually climb up that statue and get the Garnet Star in my condition.

The Master: A Crystal Star? Is he telling the truth?!

Sammy: You took the star? From the statue that was to honor that plumber?

Lean: It was a nice enough gesture in the pre-war era sure, but something told me, after being killed again and again in a virtual hell by an insane Vault Overseer, that the world I once knew was no longer a world where it was good to leave things of great power just lying around. Some of the stars caused enough trouble as it was in the old days, imagining a raider with one...

Jake: So that's what the scavenger was carrying, wasn't it? He stole the Garnet Star, and then fled Kindling but... he was killed by Marauders in Mario's Town, and he didn't have the Garnet Star on him.

Lean: And thus, that's why I need you two's assistance. That Garnet Star had been quite the boon for Mario on his journeys, but it had a few secrets tucked away, other than that whallop of a punch it packs. The old legends called it "The Star of Knowledge". For when I carried it with me, occasionally... I would receive insights that I don't think I would have if I hadn't been carrying it. Insights that I couldn't have possibly had access to on my own. With it, and my knowledge of the pre-war era itself, I was well more than accepted into Kindling not only just as a resident, but as their Elder. While this place may appear to be a bit of a ramshackle of a town now, it was essentially only a group of wastelanders circling around a bonfire of trashy pre-war literature when I got here. Now we have guards, merchants... order. Of course, now we also have the Shy Brotherhood, and dirty punk thieves who steals a town's greatest treasure only to run and let someone else steal it. I need you two to retrieve it and return it to Kindling. I am willing to help you to as much as I am able, for the Garnet Star has no doubt found itself to the home of the Marauders itself. In the pre-war era, it was Goomba Village, but now, it's called Marauder's Catch. They may claim to be a tribe, but they're just no good raiders at heart. Although, I'll admit that they're more orderly than the unorganized rabble you'll commonly run into in the wilds. If they think of you as a friend, they'll let you inside... maybe even trade with you or offer you work. Maybe you can earn, or even steal the Garnet Star back. Or you could maybe see if they'd be willing to trade for it. You could try and fight them, but... well, you'd be best to be sure that you're well prepared if you decide to go down that route.

Lean stood up from his chair, leaning on his walking cane for support.

Lean: You fellows have done me a great kindness by going to Mario's Town and confirming of that... bastard's death, and while you've more than earned access to Kindling, I would greatly appreciate if you at least promise me that you'll try to get the Garnet Star back. The Marauders will only abuse its power, and Kindling suffers without the foresight it grants. Like I said, I'll help you if I am able... the merchants cannot give you supplies for free, but their stores are open to you. And if they try to charge you unfair prices, you only need tell me and I shall beat whichever of them over the head with my walking cane, which... admittedly doubles for quite a nice beating rod for those arrogant or foolish enough to deserve it. So, will you promise to try and return the Garnet Star to Kindling?

Well, what will you do?

Sammy

NOTES/RUMORS ADDED


NUMBER OF MOVES LEFT IN CYCLE: --
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Khan

Trubba

Location: Underling Ossuary (Crematorium; Bowser's Region)
Music: http://www.yourepeat.com/watch?v=h9ad6SFhn8s&list=PL942C78B5095E13BD&index=14

Dry Bones: We'll shed the meat off your bones!

The two skeletal Koopa warriors were now within range, but you were ready. With a hefty swing behind your Rebar club, you whacked in a wide arc trying to hit both of the bony warriors. While you did succeed and turned the first of the bone soldiers into dust and scattered fragments, the second one ducked unscathed, sweeping your legs with his bone club. You fell backwards and the skeleton leapt atop you.

Dry Bones: Nyahaha, prepare to join the army of the dead.

You managed to get your club's shaft up in time to block his next bone club hit, locking both of your blunt weapons in place. The Dry Bones attempted to use his claws to slice your arm, but you managed to use your considerable barbarian strength to shove your assailant off. The Dry Bones tossed his club at you and smacked you in the chest, but you powered through it and charged to shatter the second one into dust.

Trubba: I wonder how many of them are down there....

The prospect of more reanimated skeletons or even something worse lurking down below didn't exactly thrill you, but what might happen if nothing was done was even worse. You bent down to search through the bone dust for any items, when you noticed that your Rebar Club was starting to wear down, pieces of the concrete were chipping and the metal mesh was falling off. It would likely break before too long.

Deciding you would repair it later, you sifted through the bone dust of the defeated revenants but found nothing to take of value. Shrugging, slightly annoyed, you walked back over to the collapsed wall and ramp.


Trubba: Oh well. Here goes nothing.

Putting on your Pep-Boy light and holding it out in front of you, with the bag of breadcrumbs in the other hand, you descended down into the darkness.


Location: Underling Ossuary (Catacombs; Bowser's Region)
Music: https://www.yourepeat.com/watch?v=qX4Bm_nXy_Q

Everything more than a few feet in front of you was darkness, and the air was heavy and stale, more and more so as the ramp descended and curved around back towards the underside of the crematorium. Lining the walls were grooves and carvings of things you couldn't understand completely. A few skulls here and there lined the empty spaces between the symbols that looked to be from a different language and pictures of burial rites. Crypts and statues surrounded the hallway on both sides, and the sounds of your heavy footsteps permeated the quiet atmosphere. There were statues of Koopatrol Generals, Underling Commandos, as well as several Magikoopas. You didn't like the looks of them.

Out in the darkness ahead of you and beyond you as you walked, laying a trail, you swore you heard whispering and rustling, like some entity was watching you just out of sight. Before long, you reached a fork in the hall, the paths lead left, right, and forward. Medpa said that the book you were looking for was near the center of the graveyard, but you struggled with mentally mapping out the optimal route. In your frustration, you decided on going left first.

You found a few pots and jars left intact near some of the tombs, and searched them as quietly as you could for anything valuable. You found a Dry Shroom, a coin, and a bronze Bowser idol.

More tombs and darkness. And more forks in the road, some connecting with the other paths you didn't take previously. You went left again and felt your foot hit a pressure plate. Before you knew what was going on, you were hit by a dart that made you feel sick. You pulled the dart out, grunting with pain, and tossed it into the dark somewhere, annoyed. A pair of glowing red eyes appeared in the dark in front of you, followed by the visage of a dark blue Koopa skeleton wearing a tattered black hood and dilapidated steel plate.


Blue Dry Bones: The cold and the dark have taken me for too long..... And now another comes to disturb my restless sleep. Curiously, a Clubba, alive, here? Why have you come to this dark place? So many of the undead now lurk in the spaces below. Just waiting for a leader.

The Dry Bones didn't seem hostile, mostly just sad. You readied your Rebar Club in your other hand just the same.

Trubba: I'm trying to find the Al Azif to bring the undead back to sleep. Can you help me find it?

Blue Dry Bones: The Goombas, young and old, found the book before you. Until then, only a few of us lurked down here, cursed by the Magikoopas to guard our own crypts against grave robbers. I cannot help you find your way, as you must do so alone, but I can see that you will find the book, in the old place, in the dark place.... and you will regret it. So many images. I was called General Praemon Rau, and once held a trinket that granted me the gift of foresight. I lost it long ago, before my death, but I still feel its effects with me. That trinket and my spear were apart of my legend.

Trubba: Who are you? Are you one of the generals from Bowser's army in the old Pre-War times?

Praemon Rau looked even more melancholic and shaken by your words.

Praemon Rau: Pre-War? Was there a war? And old? Has it been so long that you now refer to our times in such a way? Tell me, does Bowser's army still live, still thrive? What has become of them, and our enemies?

You weren't sure what to tell him, since you knew little of surface life yourself.

Trubba: There was a great war, the surface is desolate. Bowser's army lives on in the form of a powerful army. Of the Mushroom Kingdom, I know little. I was born underground in a shelter from the surface.

Praemon Rau nodded at your answer.

Praemon Rau: Ahh, so we are not so different then. Only a barrier of flesh separates our shared experiences. But so much.... so much time has passed, and yet the people on the surface have learned nothing. They fight in their hubris until only dust remains.

Trubba: Why are you still here? The way to the surface is open, and maybe some of your wisdom could be used to help the living.

The undead general shook his head and recoiled back a few steps.

Praemon Rau: I stay here because of the curse put on me. Magic. In death, as in life, I reflect on my regret and my betrayals made while I was alive. During the subjugation of the Waffle Kingdom, us generals were so proud. We fought against each other, wanted each other's power and secrets, but it ended up destroying us. The few of us left in the civil war were executed in private and entombed here to inspire more young soldiers to die abroad. A few of the others can also be found throughout the halls here, guarding their tombs and their treasure. They might want to leave, some of them, but I want rest that never comes.

Trubba: I might return and help you and maybe the others later, but for now, I have to go find that book.

Praemon Rau: A noble cause. Do as you wish. But turn back, this way leads only to a dead end, and my final resting place. Many traps and dangers lurk in a few of these tombs, be wary. Most of my brethren would take what power the others have left.... even if it would destroy them.

You nodded and turned back the way you came as Praemon left. The Pep-Boy light guiding you back over your trail of breadcrumbs until you reached the fork in the road from earlier. This time you turned left, ignoring the straight way and the path you came from that had crumbs by it. A wall of spears emerged from the ground as you stepped forward, but you darted over them just in time, swishing your cape. You found more ceramic pots on the ground, and opened them for a cloth rag, a bobby pin, and a tin can.

Not long after, you came across another divide, but this one was only a two way one. There was a stick of dynamite on the ground, as well as a bloodstain smeared across the ground leading to the left. Part of the tunnel appeared to be collapsed here.


Trubba: This might've been where Ragve was dragged away.

https://www.youtube.com/watch?v=H63hFQNv1xE

Following the bloodstain and picking up the stick of dynamite, you shortly thereafter emerged into a huge circular chamber with an altar at the center. Strange runes completely covered the ground and walls of the place, and it was lit by several green glowing torches on the wall. The altar at the center of the room had a pedestal with a brown leathery book on it, along with cracked skulls and strange statues of large clawed creatures you've never seen before. The eyes of the creatures were purple stones, and each had six.

Nervously looking around the chamber as you slowly walked towards the book at the center, you found you were alone. Nothing was stirring among the halls of the dead. The bloodstain you were following ended halfway up to the altar and was gone.


Trubba: Well, this was a bit easier than I thought it was going to be.

You reached down and put your hands on the book, before stopping and remembering something important.

Trubba: Woah, wait a minute. Oh right. The words. Those damned words. Gotta say the words.

You cleared your throat and prepared to say them clearly.

Trubba: KLAATU, BARADA, N-.... Necktie? Nectar? Nickel? Was it noodle?

Shit. You forgot the last word. Maybe the assholes at Koopolis were right about Clubbas after all.

Trubba: It was definitely an N word. Definitely... Uh.....

You tried for the life of you, but couldn't remember what the final word was. Conceding to your foolhardy memory, you took a few furtive glances sideways at the empty chamber. You had an idea.

Trubba: Okay then. KLAATU, BARADA, N*cough hack gargle*.

You took a few more nervous glances around.

Trubba: Alright. That's it then.

https://www.yourepeat.com/watch?v=X9AWFW_vtCw

You quickly picked up the Al Azif from its cradle, and turned to quickly leave as the entire catacombs started to shake and the torches glowed much, much brighter. Several of the stones making up the ceiling and walls collapsed on the sides of you from the turbulence. You shoulder felt itchy.

Trubba: Wait! I said the words! Wait! Oh fuck.

You quickly turned tail and ran back through the catacombs as they continued to shake, following your precious trail of breadcrumbs and clutching the book for the life of you. Bony hands and arms of countless number were emerging from the walls and floor all around, reaching and grasping for your arms and legs. The skulls attached to the walls had their eyes glow red and start to emerge out from it. With the added swiftness of your cape, you reached the ramp leading back to the surface and entered the crematorium again.


Location: Underling Ossuary (Crematorium; Bowser's Region)
Music: https://www.youtube.com/watch?v=X9AWFW_vtCw (continued)

A lot of the dust on the sides of the crematorium were coagulating back into skeletons. Arms and rib cages scurried across the ground at each other. You felt a lot of heat and tingly sensations on your shoulder, but ignored it for now. You rushed through the exit before anything else could grab you.


Location: Underling Ossuary (Bowser's Region)
Music: https://www.youtube.com/watch?v=3-VKfbZKeq0

The sky was beginning to darken towards night. Lightning was striking on headstones and the ground. Some other Dry Bones and a few boos looked on in horror at what was occuring. A huge number of skeletons had emerged from the ground outside the cemetery with weapons and armor of many different kinds. Medpa rushed out from his house at you as you felt an intense pain from your shoulder and fainted.


Location: Underling Ossuary (Gravekeeper's House; Bowser's Region)
Music: https://www.youtube.com/watch?v=3-VKfbZKeq0 (continued)

You awoke with a start in Medpa's House. The old Goomba looked horrified, and through the window of his house, you saw an army of darkness gathered in the center of the graveyard. A huge armor clad Koopa and a familiar looking red Clubba stood at the front, seemingly giving a speech to the skeletal horde by torch light. Night fell.

Medpa: What did you do down there?!

HP CHANGE: -3 HP

FP CHANGE: -1 FP

COMBAT XP GAINED: +2 XP

INVENTORY CHANGE: Rebar Club (Very Low Condition)

STATUS CONDITION: Mild Poisoning (-1 HP and 1 FP every two updates until treated)

GAINED: Dry Shroom, Bronze Bowser Idol, 1 Coin, Cloth Rag, Bobby Pin, Tin Can, Stick of Dynamite

QUEST UPDATED


NOTES/RUMORS ADDED


END OF TRUBBA'S DAY 2
Edited by Khan, Mar 15 2015, 02:18 PM.
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Khan

Jake and Sammy

Location: Kindling (Lean’s Office; Toadtown’s Region)
Music: http://www.yourepeat.com/watch?v=_ie4_9L2UTo

Sammy

You looked over at Jake, wanting to accept the offer but also not wanting to drag him into something he might not be willing to do. Before you could ask if he was okay with volunteering to track down the Garnet Star, he spoke for you.

Jake: From what I can tell, it seems both me and my mate here are fine with helping you out with the Garnet Star problem. Right, Sammy?

You simply nodded, feeling no need to add anything onto what Jake said.

Lean: Well, if you’re both feeling up to it, I wish you two luck. Take your time before heading off, though. You both seem to be in fairly rough shape. Dr. Dorian can patch you up. There are a few other stores as well, if you want to poke around there and see if you can find anything of use. If you have any needs beyond medical attention or supplies, I’ll see if I can give you a hand.

Seeing as he was one of the more learned people you’d seen in the wastes so far, you figured Lean might be able to help you out with some of your quests.

Sammy: Elder, my Master has told me there are many places of power scattered throughout the wastes. Places that can empower my mighty weapon.

You unsheathed your legendary katana, showing it to Lean. He looked unimpressed, but not as bewildered as most people seemed to be. He gave a dry cough, saying nothing.

Sammy: Alternatively, simply some other honorable weapons would be a boon. My katana cannot hold fast against all this harsh world may throw at me, at least not yet, and has begun to degrade. Might you have any shopkeepers that could sell me an alternative?

You sheathed your Katana as Lean sat back down, propping his walking stick against the wall. He sighed, seemingly irritated, and answered.

Lean: I’m not sure if any of them sell katanas exactly, but one of the two general stores will probably have some weapons. If you’re planning on fighting your way to the Garnet Star, you’ll certainly need something better than… what you have now.

Sammy: I may peruse their wares.

https://www.youtube.com/watch?v=ZWmezi27wIA

Lean scratched his chin and stood up.

Lean: Say, Sammy, I know a thing or two about Katanas, as it just so happens. Want me to teach you a thing or two?

You smiled beneath your mask and nodded with enthusiasm.

The Master: We have found an enigma of power to enhance your sword! Watch closely, apprentice.

Lean: Here goes. I may not be a fancy Samurai, but I've had to use this old Chuckola Katana in a rough patch or two back in the day. Better get it the first time, because I'm only doing this once. I'm old, you know.

Lean headbutted the air and let loose a swift barrage of slicing, finishing it off with a stab and a flip kick that almost made him fall over. He turned and sat back down, panting slightly. Your katana seemed to glow in your hands before flashing.

Lean: Ha, there. Use that skill wisely.

The Master: The elder is impressive with his sword skill, this would be good against multiple or medium armored foes.

Jake: Whoopie, I'm surprised you didn't get a heart attack from that.

Sammy: Thank you, beanish master. But I have other questions as well.

http://www.yourepeat.com/watch?v=_ie4_9L2UTo

You produced the Plumber’s Cap from your pocket, showing it to Lean. He eyed it with slight curiosity.

Jake: We found this in the ruins in Mario’s Town. Some kinda device for spying. It was supposedly in the possession of someone by the name of “Nightshade.” Know what it is, or who the owner was?

Lean: Let me see it.

Lean took the red cap, and examined the recording device inside it. The old bean looked puzzled.

Lean: Interesting. The tech here looks pretty intricate. Much more intricate than an old man like me has business knowing about. I'd go to those Shy Brotherhood folks outside, they could probably tell you more. Be careful though, those vultures have been circling Kindling for a while. I think they want the books, and maybe the Garnet Star if they knew it was here. Other than that, I don't know much about Mario's Town or whoever Nightshade is. I did come across a house full of strange mold while there, but I didn't give it too much attention. Maybe the Shy Brotherhood would know more about the mold as well.

Jake: I have a question, Lean. Have you seena blue Yoshi from the Vault recently? Name of Atticus?

Lean nodded.

Lean: Sure did. He came by a while back, stayed a bit in the town, but said he was heading North. Didn't say much else to me, maybe if you follow his trail, you'll find more. But you guys are tiring me out with all these questions. I need a rest. Go get patched up, and maybe I'll answer more a bit later.

Sammy: Yes, grand elder.

You and Jake departed, entering the reception room once again.




Location: Kindling (Reception; Toadtown’s Region)
Music: http://www.yourepeat.com/watch?v=D2NZz8JawHY&feature=youtu.be

Jake: Well, he got tired of us quick, didn’t he?

Sammy: He probably just wants us to focus. We have a task or two at hand.

Jake: Like making sure we don’t die off?

Sammy: We should take care of shopping before that. We could be at the doctor’s for a while.

Jake nodded, agreeing. Remembering that Lean said the shops were in the café, you looked around. The bookshelves towered several feet above you, ominous and sometimes devoid of books. You had no idea where to start.

Jake: Maybe we wanna start by going downstairs, aye?

You took his advice, going down the spiral staircase. Once there, you peeked around several bookshelves until you saw a corridor leading into what looked like an abandoned food court at the other end of the massive room. You began walking towards it, passing through an open hallway with a few tables and a terminal or two. A few denizens of the library were parked at the tables, most talking about nothing in particular.

However, a peculiarity did catch your eye. At one of the tables, there was only one resident. A Koopa, which was a rare and pretty unwelcome sight in this region. He had a light blue shell, with eyes framed with round glasses. A white scarf was wrapped around his neck. Stranger still, he was actually reading. You stopped for a moment to give him a weird look, causing him to look up.


Reading Koopa: Have something to say? If not, I’d suggest you move on with your business.

You walked past him without another word. Once you had gotten a decent distance from him, Jake said something.

Jake: Dunno why he’s so unsavory. If ya didn’t want to get weird looks, I dunno why you’d go somewhere where you’d stick out like a sore thumb.

Sammy: Perhaps he’s here for the wealth of knowledge?

Jake: Yeah, well, he certainly needs it.

You continued walking, while the Master chimed in with a bit of his elderly wisdom.

The Master: Keep a watchful eye on that Koopa, Sammy. There’s no telling what such an odd character may be up to.

Nodding at your Master’s wisdom, you continued the walk until you ended up in the library’s café.




Location: Kindling (Cafeteria; Toadtown’s Region)
Music: https://www.yourepeat.com/watch?v=6P2C133Ys6Q

The cafeteria was a bit eerie of a sight to behold. The once-white floors were now diluted in color with dust and dirt. Although it appeared there were once many tables here, only a few were present, and even less were usable. There were very few that were free to use, as most had been dragged to either side of the room.

At these sides of the room, many tables had been lined up in neat rows. It looked like various objects were being stored on the tables, with each line having a figure behind it.

One was backed by a Goomba with a green rag tied to his forehead. He was hopping from stool to stool lined up for his use, tidying his wares. He looked especially more nervous now that a potential customer was here.

The other one had a Toad behind it. His cap had green spots, with a dealer’s visor having been stuck under it. The visor was a faded-out teal in color. He wore a cerulean vest, and stood patiently behind his tables and smiled at you. He looked much more agreeable, so you headed over there first. Once you got within a few yards of the shoddily-made store, he smiled even more. One of his teeth appeared to be gold. He started talking in a smooth, likable voice.


Salesman Toad: Welcome, friends! I’m Applin T. This is my store, where you can find everything you need and a little more. No need to look anywhere else, everything valuable is right here!

He said that last sentence especially loud. The goomba salesman on the other side of the room half-shouted half-grumbled a crude retort you couldn’t quite hear, but got the gist of.

Applin T.: Anyways, have yourselves a look around! Just do some window shopping. There’s plenty to buy, now or later.

The Master: Let’s make it later, Sammy. I do not like the look of this Toad.

Sammy: We have other business to attend to, but we may return in the future.

You walked off, swearing you could hear the Toad mutter something nasty under his breath while your back was turned. You headed off to the other side of the room, where the Goomba running the store gave you a disinterested glance.

Salesman Goomba: You look like shit. You know there’s a doctor here, right? Go outta this room and turn left. He’s set up in the corner.

Well, he was already more helpful than the Toad.

Salesman Goomba: Anyways, th’ name’s Ghal. You gonna buy somethin’? If not, fuck off to th’ Toad’s. Oh, and if you got somethin’ mechanical that needs fixin’ I can probably get it back in order again. That’s one thing that asshole over there can’t offer you.

The stuff on his tables mostly looked like junk. There were a few weapons which you didn’t get a good look at, but unfortunately no katanas. There still might be a thing or two there to consider, though. But first thing’s first: doctor’s. Now that you had an actual way to get there, you were pretty antsy to fix yourself up.

Sammy: Thank you for the directions, Ghal. I believe that medical treatment takes more priority than your wares, but we may very well be back.

Ghal: Sure. Just don’t be expectin’ any more favors, especially if I see you buyin’ from that sacka shit over there.

You left wordlessly, wanting to get out of the cafeteria before any more tension arose between the two shopkeeps.




Location: Kindling (Reception; Toadtown’s Region)
Music: http://www.yourepeat.com/watch?v=D2NZz8JawHY&feature=youtu.be

Following Ghal’s advice, you turned to your left and walked into the corner. A few bookshelves had been arranged against a wall, to seal off a square of space. The only entrance was through a corner where the bookshelves had been put at an angle to make an opening.

The infirmary wasn’t anything special. One wall was lined with small beds, a few of which were preoccupied with people you really didn’t want to look at. You turned away, seeing the other half of the room. A few cabinets were on the wall, presumably housing medical supplies. Otherwise, there was just a messy desk with a Toad in slightly nicer than normal white clothes sitting behind it, wearing a head mirror. The spots on his cap were grey. This was the doctor you’d been hearing about. He gave you a look, seemingly already checking what injuries you’d had.


Doctor Toad: You guys are in pretty rough shape. I’ve seen worse, though. I’d only worry if you can’t pay me to fix you up. Assuming you’re smart enough to be willing to pay.

He got up, walking to one of the cabinets and pulling a few things out, since he apparently was assuming you’d pay for his services. He dropped one thing, swearing. He looked down at it, shrugged, and walked back to his desk. He dropped everything in a heap.

Doctor Toad: Name’s Dorian. A quick fix should only run you 8 coins. each Each. But hey, if one of you doesn’t value your life, that’s pretty cheap.

Well, what will you do?

Applin T.’s Antiques


Ghal’s Goods


Sacred Heart of Dorian


Sammy

NEW QUEST ADDED


QUEST UPDATED


NOTES/RUMORS ADDED


INVENTORY CHANGE: Toy Katana; new special ability, Chuckola Slash!- Unleash a barrage of swift slashes within a short period of time followed by a flip kick to attack multiple enemies or pierce medium armor (Costs 4 FP).

XP GAINED: +2 XP (Impressive Feat)

NUMBER OF MOVES LEFT IN CYCLE: --
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Khan

Viviana

Location: Forsaken Camp (Bowser's Region)
Music: http://www.yourepeat.com/watch?v=ymJxYLb2QqM

You would seek out this Orion to lead the mutant tribe North back to whence they came. Their form was an abomination to the stars' divine plan, but for now, until a crusade could be raised, removing them from the premises would be the next best option. You spoke to Sarcum about your decision.

Viviana: I shall speak with Orion. Take faith, the Sons are the monsters here and your people will receive compensation for their suffering.

The mutant leader looked at you with mild surprise.

Sarcum: Well now, Pianta missh, and what makesh you sho shure that he holdsh the anshwersh? Return back to where we fled from? The road hash been harshh, but that would accomplishh nothing. It would only shtrengthen the other group up North. Ish that what you want?

Viviana: Bowser's sins are what created you, and devoting yourself to his progeny will only cause more affront to the almighty in turn. It is for the best.

Sarcum sighed and shook his head.

Sarcum: Oh, how little you know. But unlessh my people chooshe to go back voluntarily, then we are shtaying.

Hmmm.... Maybe Orion would know how to convince them. The thought of working with an unholy mutant abomination disgusted you, but it was for the glory of the divine, and that helped you stomach it.

Viviana: I will have an audience with Orion now.

The mutant leader snickered.

Sarcum: By all meansh, go right ahead. He lovesh the normalsh.

You haughtily walked past Sarcum and ignored his retort, heading around the campfire towards the tent with the white hand covering the biohazard symbol. Opening the flap, you entered.


Location: Forsaken Camp (Orion's Tent; Bowser's Region)
Music: https://www.youtube.com/watch?v=yo2V0EP-XoE

Inside the tent was numerous boxes of ammo, bullet belts and rockets scattered about on a small rug haphazardly. There was a map on the rug, and a hammock set up in the corner supported by two tent poles. The drying remains of some wasteland beast were hanging from the ceiling in strips, and several sets of binoculars and armor plate were on the wall. Sitting near the map on the rug meditating was a large pale blue mutant with white face paint on shaped like a hand. Orion's arms were heavily scarred, and he had a set of metal scout armor on covering his chest, skull, and legs. Orion spoke with a grainy, gallows tone.

Orion: Haurgh. What does the normal want with me? A bullet to the brain, or to be dragged back to the woods? Hmm? I don't like your kind.

By the seven, the abomination was certainly rude to a servant of the divine. You held your tongue and said nothing about the affront for now.

Viviana: Hold, noble Orion, for we are allies, even if you don't know it yet. Providence has brought us together this day, for I intend to help you persuade the others to return to the North and rejoin your brethren.

Orion snorted and looked wanly at you, not amused.

Orion: Why are you talking like that? Are you makin' fun of me? That's not a wise thing to do, harh.

Before you could reply, putting back on your more colloquial voice, the mutant warrior continued.

Orion: But if you do want help me to get the rest of these misguided oafs back to where they belong, I'm not going to tell you otherwise.

You felt relieved but tried not to show it.

Viviana: Uhhh, cool. So, what's the plan for convincing Sarcum and the others?

Orion grinned slowly and stood up, towering above you. He reached into a metal box and pulled out a plastic-looking block with wires on it, then a black bottle.

Orion: We're going to show the others that we don't need the Sons, and that we need no leadership besides our own. These are some bombs, and this is a slow acting poison. The Sons underestimate us, they think we're just a bunch of dumb uglies, but soon they'll know we're superior.

Orion quickly turned around and planted a knife into the map on the ground.

Orion: You're going to go into the city and tell a caravan that we're going to sell them some of our heavy weapons and explosives to them for cheap. When they come out, you, I, and a few others will ambush and kill them. I'm chief watch, I'll see them coming before Sarcum, Mord, or the others do. But before you do that, you need to find the officer running the front gate patrols tonight, somehow get him alone and ingest the slow acting poison. It'll hamper his judgment and weaken him, eventually making him berserk against his own troops.

Murder? Ambush? Exciting, but you did feel a bit guilty about it. The Stars would understand it was for the greater good though.

Viviana: And how's that going to convince the others to leave?

Orion: Once the Sons see us attack one of their precious caravans, the officer on the front gate will come out with a raiding party and attack this camp. I know how they march, and we will plant explosives on their route over, before finishing them off. Sarcum will have no chance at convincing the Sons to take us in after that, and Mord wouldn't chance being hunted down by Sons assassins leaving on his own. Now, they may get angry about the whole thing, but we'll deal with that later.

This Orion seemed to be craftier than most of the others in the camp that you've seen.

Viviana: Alright, it will be done. I'll enter the city tonight, poison the officer, then lure out the caravan.

Orion nodded and handed you the bottle of poison.

Orion: We'll plant the explosives after the caravan is dead. The poison can be through bodily fluids or through consumption, you'll need to figure out the rest.

You nodded in turn and stashed the bottle.

Viviana: I shall return later from my sojourn.

Orion: Huargh, yeah. Go on and stop disturbing my meditation.

You turned and walked towards the tent flaps, it looked to be darkening outside.

GAINED: Blight Pider Poison (Quest Item)

QUEST UPDATED


KARMA LOST: -25

END OF VIVIANA'S DAY 2
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Khan

Seras

Location: Shell Pass (Bowser's Region)
Music: https://www.youtube.com/watch?v=lLc9q_tlMDs

You stood there, simply frozen in fear at the madman and his explosive arsenal. Not sure of a move, you simply stood still, paralyzed. You had escaped a vault, killed a rapist, freed yourself from slavery twice, but this was it. You could do nothing to stop what was coming.

Eddy: That's enough talking. Time for you to meet your end, like the other bastard Sons.

Eddy pulled up the detonator for the explosives at your feet. You began to breathe heavily and fell over in your clumsy Sons armor trying to back away on oure survival instinct. A hollow void of a feeling filled your stomach, and your eyes widened in fear.

Eddy: For my family and friends. I'll see you in the Underwhere.

The crazed hermit clicked the button on the detonator, and you felt a faint lightness before hearing a loud bang and seeing a blinding inferno. Then all was black.


Location: The Overthere Stair
Music: https://www.youtube.com/watch?v=76E05PnCxDc

You felt a sensation of rising upward and a fading sense of being. You couldn't feel your body, and could only see a white light. The sensation of being dragged upwards increased, and then spiked. After a few seconds, you opened your eyes and saw a place of clouds at various levels, spiralling upward. Around you, various balls of energy were being brought up to higher levels on the cloudy spiral far farther away than you could see.

Seras: Am I... dead..?

You were wearing your Vault Jumpsuit. Your armor and your 9mmm pistol was gone, but it appeared the rest of your items were on your person still. You stood there, wondering what you would do now, when a grey creature floated over to you from a cluster of clouds on wings. It looked like an angel, with its toga-like clothes, while holding a trident.

Angel: Thou art indeed perished. And thou were not judged good enough to enter The Overthere, and all the heavens above. Thou must sit here on The Overthere Stair and contemplate beneath the trees of knowledge until thou hast suitably found peace enough.

You weren't the waiting type. But you did suppose after that whole ordeal, you could use a nap. You might go to sleep beneath the trees. The angel continued to speak, interrupting your thoughts.

Angel: Or, thee second option is to undertake The Trials of Lazarus and reclaim thy mortal coil, to try again at life. It is up to thee, but us Nimbis art not concerned too much with the toils of the souls who art not good. Thy mortal flaws must be lambasted from the purity of Gambi's image.

Seras: Some welcome wagon you've got here.

The Nimbi floated away slowly before turning one final time.

Angel: Come see me, Lirgiv, if you want to undertake the trials. I am the caretaker of this place.

You just beckoned Lirgiv away and then walked over to one of the many white fluffy trees around. Just like in life, you would spend your afterlife sleeping. And so you sat beneath one of the trees of knowledge, sprawled across the ground lazily, and then difted off to sleep within sleep, and a living death within a living death.

LOST: SOB Combat Armor, SOB Combat Helmet, 9mm Pistol

SERAS HAS BEEN KILLED.
Edited by Khan, Mar 29 2015, 11:47 AM.
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