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Atticus
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Oct 19 2013, 05:40 AM
Post #1
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Atticus
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Sep 28 2014, 12:23 PM
Post #2
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Administrator
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What we need to do next:
Update the update tally
Update the map
Need to make notes of the Eden thing and the Burnt Rubba NPC at the Kart Dealership. Maybe put the descriptions of the city layouts into the location spoilers.
Ye updating items currently apparently. Probably need to update the factions both on the storage board and on NW.
NPCs, the Bestiary...
the Quests... Oh, and I'm going to... better up how the cycle system is explained in the manual topic, that too.
update system Additionally, to reiterate what I already did before in a different post, initially I will be taking Orister, Seras, Rip and ye would take Sake, Trubba, and Shen Ji. As long as all choices are up, we will both go our separate ways and write these three updates to completion. Whoever finishes writing their updates first (not that we're racing now) will post them on the storage board for the other to revise them. Once revisions are done, that person will post them onto NW. Then they will wait and do their own other things waiting for the other to finish up their own updates.
At least until revising. Then once they do the exact same, we switch characters, and it starts up again. This is all just a theory but I think this might work better than our current "anarchy" system where we just write whoever characters we feel like writing at any time of the day
Koopolis Trouble Center
Edited by Atticus, Sep 29 2014, 01:55 PM.
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Atticus
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Mar 8 2015, 07:20 PM
Post #3
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Administrator
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Rip
Location: The Wasteland (Toadtown's Region) Music: [url][/url]
OLD UPDATE You quickly assembled the Puni Flail once more, but in doing so, you had a perfectly wonderful idea. This Gary fellow was obviously quite certainly completely insane, but apart from approaching you with malicious intent quite clear and having the horrible breath of a stinking cannibalistic clone, he was an alright fellow, albeit perhaps a bit self-centered. Gary this, Gary that. You were a cool and collected fellow that possessed quite a large deal of charm. It would not hurt you to be cultural. Cultural may as well have been your middle name! You decide that you're going to try and calm the Gary by requesting to become a Gary yourself. Gary 34, meet Gary R. Cheato. Or Cheato R. Gary. Just as the Gary was about to wallop you a good one with that mallet of his, you put your charm to the ultimate test. Could you charm that which did not retain a sane intact mind?Blisterine: This is going to backfire horribly, and we're going to finally be free from you. Rip: Larry! Wait no, I mean Gary! The Gary suddenly stopped mid swing, and just looked at you with a puzzled expression on his face.Blisterine: Are you shitting me? Rip: Gary! Gaaaaaary! Garry your Garry! Gary 34: G-G-Gary? Amazingly enough, there was genuine excitement in the Gary's voice! He has agreed to become your best buddy and join you on your wasteland adventures!Orange: I can't believe it. You've actually made a mindless cannibal actually uncomfortable. Maybe even a bit frightened. Blisterine: How? All he said was Gary! Your foolish companions obviously weren't aware that Cheato R. Gary oozed charm. You would have to once more punish them for this unforgivable transgression when you had the chance. But of more importance, you had made a friend! Usually you were against friends, as after all, they were not to be trusted. The expression keep you friends close but keep your enemies closer was a thing for a reason. It showed that while those open about being your enemies were to be watched, but so were those damned friends! Anytime they could just stab you in the back willy nilly. But not Gary. Almost immediately, you were one hundred percent willing to accept the Gary code and their customs, all of which you were making up in your head now.Rip: Gary, Gary Gary to the Gary? Garrrry! With a panicked expression on his face, the Gary began to back away from Rip and worryingly look around the surrounding areas. You found yourself perplexed by this rather rude not answering business. All you were doing was trying to ask how the weather was doing, yet he seemed to be lacking the decency of actually giving you an answer. This wasn't proper Gary etiquette at all.Gary 34: ...Gary! Garrrrrrrry! Orange: Is... is he calling for help? Blisterine: It's like he has a shield of stupid around him and it protects him from everything, I swear to the Star Spirits. Disappointingly, the now frightened and creeped out looking Gary seemed to wish to fight rather than make peace. However, Cheato R. Gary's charm attack was quite a success. Gary seemed to be so charmed that the spring was taken out of his step, making him an even easier opponent. Additionally, it now seemed like he didn't even want to touch you whatsoever. His half hearted swings he made with his mallet hurt your feelings more than it actually hurt you. The wasteland was no place for friendships to bloom. That was for sure.
Somewhat frustratedly, you simply just beat the Gary over and over again with your Puni Flail until he ceased moving. Perhaps you had sought to befriend this rather odd Doogan because you wished to spare him the quite obvious pain that your glorious Puni Flail would bring upon him. But thinking back to being at No-Bark's place, you remember that you feel much more at ease around enemies than friends anyways. As he so rudely denied your rarely offered friendship, you didn't feel too bad taking his possessions. Which was basically just a slab of strange smelling meat, and the meat mallet. Standing up, and putting your Puni Flail away, you noticed that there was a number on the back of the Gary's Vault Jumpsuit. The number was eight.Rip: Strange. I don't have a number on the back of my Vault Jumpsuit. Blisterine: You don't have an actual Vault Jump--oh, there's no point. https://www.yourepeat.com/watch?v=a_rii4KE4pQAs you had put an end to the thirty fourth Gary via your unbeatable charm, you continued on walking north and sort of just became lost in your thoughts, waiting to see something worthy of note or you ran across something. You probably should have paid more attention to your surroundings, but as you continued this trek, you saw nothing but dirt and more dirt. But finally, some noteworthy things came into your view and you stopped walking for a moment to survey the new area you had wandered into. There appeared to be a single ruined but mostly intact house of medium size to the east of where you were currently standing, and what appeared to be another settlement to the west of you. You could make out a couple of scrap buildings and... just more dirt. It looked tilled maybe, but still barren. Then, much farther than either of those two places of interest, there appeared to be a cave to the northeast, and another much larger building to the northwest... perhaps a factory? You were too far away to make out any other details.
Well, what will you do?GAINED: Strange Meat, Meat Mallet (low condition) COMBAT XP GAINED: +2 XP XP GAINED: +1 XP (Speech) NUMBER OF MOVES LEFT IN CYCLE: 1
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