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Veldrin Agius; Self-proclaimed God
Topic Started: Jun 14 2013, 06:05 AM (47 Views)
Veldrin
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Basic Details:

Name: Veldrin Agius
Race: Human
Age: 22 [Born March 21st, 968]
Class: Wizard
Level: 1
Development Points: /600
Experience Points: 0/100
Fate Points: 2
Martial Knowledge: 10/10
Languages: Latin, Nepranus, Yvah
Religion: Believes those with the Gift are gods.



Looks

Gender: Male
Eye color: Violet
Hair color: Black
Skin tone: Pale

Height: 6’
Weight: 165
Build: Tall and light muscle

Tattoos: N/A
Scars: N/A
Piercings: N/A

Clothing/appearance:
Veldrin is tall, well dressed, and undeniably attractive. He wears black boots, black pants, gloves, and a black leather long coat with a hood. He has deep violet eyes, and long straight black hair. Veldrin carries himself almost like any noble does, though doesn’t seem like he has ever looked up to anyone, always down.
Optional Image - http://i218.photobucket.com/albums/cc297/servilus112/Veldrin-1_zpsd1a3843f.png



Attributes:

Life Points: 115
Regen: 2 (20/10 LP per day)
Prescence: 30
Initiative: 60
Armor Threshold: 0/0/0/0/0/0/0

Movement Value: 8 (90ft)
Weight Index: 5 (50/130 lbs.)
Fatigue: 8

DR – 40 [20]
MR – 55
PHR - 40
VR – 40 [20]
PsR – 40


Strength: 5
Dexterity: 8
Agility: 8
Constitution: 8
Intelligence: 10
Power: 10
Willpower: 9
Perception: 8


Appearance: 9
Size: 13


Creation Points


Advantages:
- The Gift (2)
- Elemental Compatibility – Darkness (1)
- Unspoken Casting (1)
- Gestureless Casting (1)
- Natural Knowledge of Darkness (1)
- Born Wizard (1)
- Superior Magic Recovery (1)
- Night-Vision

Disadvantages:
- Slow Healer (1)
- Vulnerable to Pain (1)
- Susceptible to Poisons (1)
- Sickly (1)
- Deduct Two Points [STR] (1)
- Action Requirement [Touching Shadows/Darkness - not himself] (1)

Primary Abilities

Combat Abilities-
Attack Ability: 0 [10]
Block Ability: 0 [10]
Dodge Ability: 0 [10]
Wear Armor: 0

Supernatural Abilities-
Zeon: 535/535
Zeon Regeneration: 80
Magic Accumulation (MA): 40 [60 Darkness]
Magic Projection: 75 [85]
Mystical Modules: None.


Secondary Abilities

Acrobatics: -20
Athleticism: -20
Climb: -20
Jump: -30
Ride: -20
Swim: -20

Creative-
Art: -15
Dance: -20
Forging: -20
Music: -15
Sleight of Hand: -20

Perceptive-
Notice: -20
Search: -20
Track: -20

Social-
Intimidate: -15
Leadership: +35
Persuasion: -15
Style: -15

Subterfuge-
Disguise: -20
Hide: -20
Lock Picking: -20
Poisons: -15
Theft: -20
Stealth: -20
Trap Lore: -20

Intellectual-
Animals: -15
Appraisal: -15
Herbal Lore: -15
History: +40
Memorize: +20
Magic Appraisal: +75
Medicine: -15
Navigation: -15
Occult: +80
Science: -15

Vigor-
Composure: -20
Feats of Strength: -30
Withstand Pain: -20



Inventory

Equipped:


- Long coat W/Hood
- Gloves
- Belt
- Pants
- Underwear
- Boots

Small Bag:

Money:
Gold Crowns: 150
Silver Crowns: 0
Copper Crowns: 0
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