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Alkor Shaw [Beta]
Topic Started: Mar 7 2017, 09:55 AM (23 Views)
Feos


[style=display:block; background-color:#282828; width:100%; height:10%; font-family:helvetica, arial; letter-spacing:-1.5px; text-transform:uppercase; text-align:center; font-style:italic; color:#f0f0f0; font-size:20px; padding:1px; margin:auto]Character Dossier[/style]

Posted Image

  • Full Name: Alkor Shaw
  • Age: 11 Appears: 28
  • Height: 5'11
  • Weight: 145
  • Race: Mod Soul
  • Personality: Alkor is, nowadays, quite the relaxed, laid back individual. This wasn't always the case. During his first years, he was trained and had thrived as a researcher at one of the Mod Souls hidden facilities. A brilliant Technician Style Mod Soul, who was very receptive to upgrades and with a very creative thinking and vast imagination, going hand in hand with strong reasoning, deductive and synthesizing abilities, strong logic and memory and a natural aptitude for learning. He worked in various projects, both inside the facilities and on the field, and kept picking up knowledge and skills. He was distant yet not cold, but as if he wasn't truly there, and he rarely smiled. He had been described as tense by some, and very worried about details.

    Nowadays, with his old duties no longer burdening him, he's more relaxed and content. With an obvious thirst for adventure and a never ending curiosity and wanderlust, he looks much more like a man who is doing what they want to be doing. He is a daydreamer who can be perceived to have his head on the clouds, sometimes looking as if he's not paying attention to what's happening around him, but he might surprise others with an unexpected flash of mental brilliance.



[style=display:block; background-color:#282828; width:100%; height:10%; font-family:helvetica, arial; letter-spacing:-1.5px; text-transform:uppercase; text-align:center; font-style:italic; color:#f0f0f0; font-size:20px; padding:1px; margin:auto]Abilities[/style]



Mod Soul Blueprint: Ignatius - Ears
Description: Posted Image

Ignatius is a multi-functional, upgradable Blueprint device of miraculous technology, like all Mod Soul Blueprints. It can open in various ways and methods, showing different parts of it and different usages, and inside it it holds pocket dimensions for some of its complex parts. It is a floating device that can be controlled freely, only by Alkor as its creator, and can move at great speeds. It's made of Reishi, and in a way that makes it durable enough to rival a Zanpakuto's durability.

The first ability Ignatius has displayed, is emitting an energy pulse that affects the spiritual energy and particles at a very wide radius, up to 10 miles. The energy pulse is so faint it would be imperceptible unless someone is focusing on actively picking up these kind of pulses, and it essentially provides the user with the race, location and movement direction of all individuals within range, as well as the amount of spiritual energy they are containing. This information can be projected as a holographic map, or it can be provided in the Mod Soul's brain.

Rank Required: Tier 2

Quincy Ability: Ignatius - Eyes
Description: As a passive ability, Ignatius is constantly picking up traces of spiritual energy in the air. Those samples of spiritual energy are being categorized inside its database, analyzed, identified when it comes to race and specific owner if possible, forming a "spiritual energy ID" for individuals. Spiritual Energy ID's picked up by "Ears" will be displayed as such in the map.
Rank Required: Tier 3

Quincy Ability: Ignatius - Air
Description: With this ability, Ignatius begins to emit spiritual energy at a very specific and precise frequency. The frequency is such, that it can either make it easier for a number of very specific "Spiritual Energy ID's" to use their abilities, in a way making the "spiritual environment" more "friendly" and beneficial, more easily affected by the energy and actions of those who have the specified "Spiritual Energy ID's". In practical terms, it allows those with the specified ID's to use their techniques while using less spiritual energy than they would normally have. The opposite usage can also happen, and the emitted frequency can create an area where specified Spiritual Energy ID's have trouble and meet resistance when they try to use spiritual energy. This makes those specified Spiritual Energy ID's need more energy than normal to use their powers, or, if they choose to use the same amount of energy as usual, the effect is weakened.
Rank Required: Tier 4


Quincy Ability: Ignatius- "Bankai
Description:
Rank Required: Tier 5

-----------To be processed------------

Quincy Ability: Hienkyaku
Description: Blah blah blah, y'all know what this is. Description to be edited in later.
Rank Required: Tier 5

Quincy Ability: Advanced Reishi Manipulation
Description: With some of her disabilities receding, her ability to sense Reishi/Reiatsu and manipulate Reishi to form her unique Spirit Weapon and Holy Arrow have returned. Her reishi intake is far more enhanced, able to pull from a wider distance. It is also much more subtle, not immediately deteroriating spirit structures within their radius (200M). When there is not enough available reishi, the user can utilize their own reiryoku (spiritual energy) to supply the techniques.
Rank Required: Tier 5

Quincy Ability: Blut (Offense)
Description: Some strength has been restored now that Reishi manipulation is possible. While her body cannot sustain prolonged use of Reishi per day, the strength she can draw in at this level can knock an opponent flying back 25M.
Rank Required: Tier 5 (If one is a Mixed Breed, Otherwise Tier 1)

Quincy Ability: Blut Vene (Defense)
Description: Powerful attacks can be blocked/shielded for a time with Blut Vene, though the stamina drain is 2x what it would be on an ordinary Quincy for now.
Rank Required: Tier 5 (If one is a Mixed Breed, Otherwise Tier 1)

Quincy Ability: Quincy: Vollständig:
Description: Activated by using the Leiden Hant (also known as the Sanrei Glove), producing a faint light when triggered. The purpose of the Quincy: Vollstandig is to significantly enhance a Quincy's Reishi Absorption rate. The gathered Reishi is sent to the tip of their spirit weapon, enabling for powerful Holy Arrow shots. In Vollstandig, the user's Schrift/Epithet power is improved (thus when the player gains the Schrift, they must list how their power acts when in Vollstandig or if a new ability is instead gained for acquiring Vollstandig when submitted). Standard abilities during Vollstandig are flight, in which Quincy gain wings of Reishi (Alicia's wings are feathered like a true angel) and can fly. Their Spiritual awareness is improved several times over during Vollstandig and Spirit Weapons require no use of the user's own spirit energy to form. The drawback of Quincy Vollstandig is that it requires a tremendous amount of stamina and while it enhances different techniques, the user must still grow those questions on their own instead of gaining a free technique for achieving this enhanced state. Lastly, while the Quincy achieves complete Reishi Dominance, this is mostly effective in realms with high density of reishi such as Soul Society or Hueco Mundo. In the real world, Vollstandig is not as effective and will not wipe out trees and other environment pieces.
Rank Required: Tier 5

Optionals

Name: Heizen
Rank Required: Tier 1
Description: This spell creates a transparent, rectangular beam of energy from silver tubes that instantly gouges and purges whatever is enclosed in the space within the four tossed gintō. It is activated by the command "Feel the wrath of battle and accept this sacred chalice - Sacred Bite!". It has a range of 30 meters, while the triangle is about 5 meters long from point to point.
Ginto Requirement: 4

Name: Gritz
Rank Required: Tier 1
Description: This technique forms a man-sized pentacle symbol via a film of reishi, which envelops its target and binds the opponent. The pentacle it self can be broken out of if spiritual pressure is exerted which matches or exceeds the spells strength. It is activated by the command "A silver rod strikes the five-fingered stone bed - Quintuple Restraining Frames!"
Ginto Requirement: 1

Name: Sprenger
Rank Required: Tier 4
Description: This technique uses five Seele Schneiders to create a pentagram-shaped seal, which when activated causes a massive explosion within its borders that extend fifty meters into the air and within the radius of the five Seele Schneiders. The Seele Schneiders function as accumulators, gathering the necessary amount of spirit particles to create the explosion. The liquid inside the gintô acts as the trigger. The preparations for the technique involve accurately placing five Seele Schienders in a pentagon shape around the target. Upon completion the user must throw a ginto tube into the pentagram to activate the explosion. The user is not immune to the blast which this spell exerts.
Ginto Requirement: 1

Name: Ransōtengai
Rank Required: Tier 5
Description: A high-level technique that allows the user to control their body parts using strings of Reiryoku controlled by their brain, forming lines or strings out of Reishi. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement. It was originally created to allow elderly Quincy to fight effectively


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