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Topic Started: Jun 6 2014, 10:13 PM (112 Views)
Count Defactimus
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Weapons:
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Carbines -
FN SABR™ - Fabrique Nationale d'Herstal's "Security Assault/Battle Rifle" is the latest model of "plasma ejection weapons" from the Belgian company. Firing small pellets of super heated metal the SABR™ relies on the projectile's heat to burn through heavy armor. Use on starships is highly discouraged.
Banned in Core and Eden as unethical
$1,200

Kelmar L-447™ Coilgun - Marketed as a home defense carbine for Frontier settlers the L-447™ uses the tried and true coilgun design to accelerate a variety of ammunition types to lethal velocities without any muzzle flash. The weapon has seen years of combat against pirates and Dijok forces, serving with distinction against both.
$800

H&K STG 73™ - The STG 73™ has served as the primary Assault Rifle of the Confederation military for nearly 20 years. The weapon can fire ordinary 6.8 Beowulf™ ammunition, or H&K's own HTAP plasma jacketed explosive core munitions. Few organizations outside of the Confederation has been able to get their hands on any significant numbers of these weapons which are banned for civilian use throughout Confederate space.
$2,000


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Pistols -

SIG P4740™ PDW - SIG's P4740™ is more of a shortened submachine gun than the machine pistol most sectors classify it as. The P4740 uses small power pack and a reduced length rail to propel its solid metal slugs at an extremely high rate of fire. Very useful for short range, and adored by many starship security forces for its ability to not pierce the ship's hull and kill everybody on board.
Restricted to Security and Police forces in Eden
$800

Kelmar T-33™ Heavy Pistol - Like most of their weapons, Kelmar's T-33™ is designed for frontier defense. Featuring reduced magazine capacity in favor of more powerful and sizable power cells the Heavy Pistol propels a massive .50 calibre slug at speeds often reserved for assault rifles. Kelmar's marketing department happily states that the T-33™ will put down any type of charging animal, be it a Rhinoceros or a Dijok.
$550

Glock G72™ - The G72™ is a high capacity, low mass light pistol, relying on high velocity and number of shots to achieve a kill rather than sheer stopping power. It is often carried by corporate security forces thanks to its small size and the fact that most of the people who they may face are not armored.
$400


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Others -
Kelmar R-3™ Laser Sniper Rifle - While the large amounts of power required to make a laser lethal prohibit arming them on almost anything that lacks a fission reactor, Kelmar saw one application that made it feasible. Accurate out to a range of 3 kilometers with zero deviation due to wind or distance the R-3™'s Infrared beam is marketed as being able to pass through a thunderstorm, a column of smoke, an inch of Kevlar 10 inches of human and another inch of Kevlar. However it is also limited by its power consumption. Modern rechargeable power packs only serve to give it one shot each.
Outlawed in Core and Eden, Restricted in Frontier
$2,500

Kalashnikov Concern SV-23™ - A traditional man-portable railgun sniper rifle, the SV-23™ launches an 8mm slug at 1,500 meters per second. It is advised that you be wearing full protective gear, or ideally fire this weapon remotely to avoid severe injury to yourself. Because these drawbacks however the weapon boasts an effective range of 1.5 km with a magazine of 10 rounds.
Outlawed in Core, Restricted in Eden.
$1,500

Mossberg 1000 - While first world nations have not used shotguns in their militaries for close to a hundred years, thanks to marketing campaign from major companies they still hold a share of the market. The Mossberg 1000 is a fully automatic 20 shell coilgun that can either launch a solid 12 ga. slug, or set of pellets at medium velocity.
$400

FN SAPA™ - Another item from Fabrique Nationale d'Herstal's line of plasma weaponry, the "Shotgun Armor Piercing Automatic" can fire a 40 gram ball of super heated plasma in either a glob, or spray. Many organizations consider the use of such weapons to be a crime. Use on starships is highly discouraged.
Banned in Core and Eden.
$1,300


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Heavy Weapons:
Browning M6RB™ Heavy Machine Gun - The advent of electromagnetic bullet propulsion saw all conventional gunpowder weapons being made obsolete. With the M2 Heavy Machine Gun finally shelved after nearly a hundred years Browning set about creating a heavy railgun to be mounted on the new Confederacy's vehicles and emplacements. The M6RB requires a team of 2 or a single operator with an Exosuit.
Illegal for non-militia use across Confederacy.
$2,000

FN ARC™ Assault Cannon - The FN Automatique Rail Canon™ is a terrifying threat to face while on the ground, regardless of whether you are on foot or in a light vehicle. The ARC™ accelerates a 26mm shell to 1,500 meters a second. Do not stand in front of this weapon. The FN ARC™ requires a team of 2 or a single operator with an Exosuit.
Illegal for civilian use across Confederacy.
$3,000

Kelmar AGL80™ Automatic Grenade Launcher - The AGL80 is the Kelmar answer to artillery being illegal for civilian use. The 40mm electromagnetic rail cannon is technically a Grenade Launcher (legal in the Frontier), despite having a range of 2,000 meters, and destructive power comparable to 1950s mortars.
$1,500



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Armors:
Kelmar P3 Personal Armor™ - Simple and cheap, the P3 is a simple armored vest designed to protect the wearer's vital organs, giving little thought to the limbs. Like most Kelmar equipment, the P3 is made at low cost to increase availability. It may not be as protective as other systems, but any Frontiersman without at least a P3 is likely a corpse.
$300

Pinnacle Armor SOV-5000™ - A redesign of the tried and true Pinnacle Armor Dragon Skin body armor using modern materials, the SOV-5000 will stop a full burst from the average coilgun.
$800

PASST - The Personnel Armor System for Space Troops is the standard issue armor system for infantry of the Confederation. Consisting of rigid plates under a fabric lattice, the bulky PASST system nearly universally abhorred by its users for its weight, however few can dispute its effectiveness.
Illegal for civilian use.
$600

Nissan-Fukoyama R-13 Civilian Exosuit™ - A constrictive vest connected by hydraulic lines and electrical motors running to a pair of gauntlets to be worn on either hand. The R-13 Civilian Exosuit™ provides light protection against firearms and blunt trauma while increasing the wearer's strength.
$2,500

Raytheon XOS Series Exoskeletons™ - The XOS™ series of military grade exoskeletons are armored combat suits capable of keeping the wearer alive while also allowing them to carry and operate heavy weapons for hours between recharging. They are also fully compatible with most weapon power packs. XOS-7™ and XOS-10™ are illegal for civilian use.
$4,000 XOS-5™
$5,500 XOS-7™
$10,000 XOS-10™



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Grenades:
High Explosive - A high explosive charge held within an aerodynamic vessel designed to be thrown by hand.
Illegal for civilian use.
$100

Fragmentation - A small explosive charge held within a scarred shell designed to fragment upon detonation and shower the general area with deadly shards.
Illegal for civilian use.
$70

Plasma - Five seconds after activation a mantle of material is super heated to the point of plasma and a small explosive core spreads this horrific mess across anything in the general area.
Banned by international law across all Confederate territory.
$400
Edited by Count Defactimus, Jun 7 2014, 09:43 PM.
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