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General Suit Unlock Thread; Bringing you with latest updates of new suits for FB
Topic Started: Apr 13 2012, 02:35 PM (32,630 Views)
NEP-2-BLANC
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Major


Dat EX burst face...
Edited by NEP-2-BLANC, May 28 2012, 08:08 AM.
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Snarfx0r
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Rizeee
I'd have to agree with Ribbon's EX Burst portrait. Makes him seem hella crazy. I'd rank it up their with Hildolfr's "derp" ex burst face, haha. BTW, I updated the tier list to today. It will be interesting to see where Reborns will slot in the upcoming weeks.

Inb4 some bug/glitch with Reborns. It happened a bit with 00 units in EXVS ala Cherudim's stuck TA'd shield bits or shield bits doing massive physical damage, Qan[T]'s target swap insta-hit Raiser Sword and I believe inf TA bug. There might be others but those are the top of my head. I believe Cherudim's shield bit bug(physical damage) glitch is still in EXVS since they fixed it for FB but dropped all support for EXVS so it probably still works.

**Update**

A patch adjustment is also being released along with Reborns. Changes below. Thanks to ZGMFX10Amod00 for translating because I can't read/speak, LOL.

New:
Added in Africa Tower from 00 S2. Unless they removed it from FB, it's back and maybe some changes?

Unit Adjustments:
Master: Adjustments to nab, bc, ac, and melee attacks.
Turn A: Adjustments to Turn-A's a, ab, 8CSa, cc8b
God: Adjustments to God's a, level 2 CSa, ab, ac-a, 8b originations, and bugs with its Burst Attack
Kshatriya: Adjustments to mobility, Out Of Angle a, CSa, ab, ac, and bc
F91's: Adjustments to CSa, CSb, ac, MEPE 4/6ab and cc8b
Victory: Adjustments to ab, bc. V Dash's CSa, Top Fighter's mobility and a, Bottom Fighter's a and melee adjustments.

Gameplay adjustments:
Adjustments to boost dash
Fixed the bug that caused weird animations when you input EX Burst right after an attack (?)

Other than Master, all the other units mentioned are pretty much close to bottom/bottom of their tiering list. Hopefully they get buffs. As for Master, probably going to get nerfed, haha.

Also, looks like Bamco set the video to private. Seriously wtf is up with them. Backup on Nico here: http://www.nicovideo.jp/watch/sm17915241
Edited by Snarfx0r, May 24 2012, 09:23 PM.
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NEP-2-BLANC
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What's with Bamco? They become oversensitive lol.

Just checked full boost site and the Reborns trailer says coming soon now while earlier today was able for viewing.
Edited by NEP-2-BLANC, May 24 2012, 10:32 PM.
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AcidAce
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ribbon's is looking really good in full boost. only thing thats bugging me is his health. 680????? seems abit much to give him dont u think?
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Snarfx0r
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Rizeee
Seems fine to me. Typical 3000 unit health. Let's look at the other 3000 units:

Nu: 680
Sazabi: 670
Hi-Nu: 680
V2: 650
Master: 720
WZC: 680
DX: 700
Turn A: 750
Turn X: 680
SF: 600
Destiny: 700
00: 680
Qan[T]: 600 (But has Quantum Burst for 200hp recovery)
Unicorn: 700
X1 FC: 600 (Has Full Cloth for an extra 120hp for beams)

680hp is fine for Reborns and falls in with several other 3ks with the same HP.

And one more update. It seems Efreet Kai has been added into the jp wiki under unit unlocks. Only Reborns was listed there since it's announcement and I had checked earlier and that was the only entry but now Efreet has been added and as a 1000 unit at that. Not too sure if that's correct for that unit or not since I never read the manga/played the game. Anyone care to chime in who has some background info on this?

Anyways, Efreet is slated at the end of June for unlocking.
Edited by Snarfx0r, May 25 2012, 12:28 AM.
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NEP-2-BLANC
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Major
680hp is totally fine and I'm glad. His health in Next Plus was too low.
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NghtmrSrph
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Lance Corporal
Can't stop saying "Fucking Ribbons" when I look at his EX Burst mugshot.
Glad to see they buffed his life from his NEXT Plus version too. Overall seems like a solid 3000 unit, I like it.
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Anata
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Colonel
Snarfx0r
May 24 2012, 11:48 PM
Qan[T]: 600 (But has Quantum Burst for 200hp recovery)
It's still 100 HP recovery actually, unless the wiki listed this wrong.

And the wiki has Reborns page up (Along with fixing some mistake in the armaments list >.>)

Gundam Mode
A : GN Buster Rifle, 8 ammo
A(Turnaround Shoot) : GN Cannon, share ammo with normal A
CSa : GN Buster Rifle (High Output), single hit down beam shot like Nu and Hi-Nu's CSa. Share gauge with CSa during Cannon mode
AB : GN Buster Rifle (Gerobi), shooting gerobi while still moving like WZC main weapon
BC : Transform (Cannon mode), can input directional lever for side-roll effect during transforming
AC : Gaga Assist, call 3 Gagas for single ammo

Cannon Mode
A : GN Cannon, 24 ammo.
CSa : GN Cannon (Rapid Fire). Share gauge with CSa during Gundam mode
AB : Small GN Fin Fang, 2 ammo
BC : Transform (Gundam mode), can input directional lever for side-roll effect during transforming
AC : Large GN Fin Fang (Gerobi)/(Release), can input directional lever for either Gerobi or releasing GN Fin Fang (Pseudo-Beam Curtain effect).

Burst attack : "I'm The Messiah" (Last Shooting Style)

Note :
- Might still be incomplete for the melee part of Cannon mode since it doesn't list Egner Whip allocation yet.
- Random and just happened recently, for some reason I tend to read GN Fin Fang as GN Fin Fuck instead.
Edited by Anata, May 25 2012, 10:33 PM.
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Snarfx0r
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Rizeee
Ah, you are right about the QB health. I got it goofed with the Sword bit shield being increased to 200.

Efreet scan
Posted Image
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NEP-2-BLANC
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Major
Efreet Kai is a cost 1000 unit?? =__=
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Anata
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Colonel
Edited the movelist of Reborns.

And for those who are wandering, yes Reborns melee set in Gundam mode are pretty much the same with its NEXT counterpart. The differences now he get new melee set during Trans-am (similar like all of Setsuna's Gundam)
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NEP-2-BLANC
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Reborns gameplay:
http://www.nicovideo.jp/watch/sm17952126
http://www.nicovideo.jp/watch/sm17952148
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Anata
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Colonel
Update

Cannon Mode
B : Egner Whip
2b : GN Beam Saber

Misc. things :
Gundam Mode
- Main weapon during Gundam mode can cancel directly into Sub(AB), AC, BC
- Turnaround shoot of Main weapon (GN Cannon) dealing 100 damage and instant down, can be cancelled into AB(doing this will make you free fall to the ground instead of stopping), AC, BC too
- CS can be cancelled into AB and BC. Same with above, doing AB for cancel route will make you free fall to the ground.
- AB can be used to cancel almost any other weapons, and doing so will make you free fall to the ground.
- Trans-am Melee deals 291 damage ? o_0

And they added a new BGM from 00, "Decisive Battle".


Got some early info about Efreet moveset, but can't confirm whether the source is correct yet so take this with grain of salt.

Cost: 1000
a: Grenade Launcher
b: Heat Sabers
ab: Missile Pod
ac: Special Movement (fast rush)
bc: EXAM Gauge Charge
Edited by Anata, May 29 2012, 11:44 PM.
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NEP-2-BLANC
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Efreet Kai on stage 4B-EX

http://www.nicovideo.jp/watch/sm18078392
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GNkyrios
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Recruit
nice.

are they planning to add anything else to the game other than new units?
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Snarfx0r
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Rizeee
Direct footage of Efreet Kai/Custom encounter via 4B-EX.

http://www.nicovideo.jp/watch/sm18096938

Edited by Snarfx0r, Jun 14 2012, 08:29 AM.
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Anata
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Colonel
GNkyrios
Jun 13 2012, 09:19 AM
nice.

are they planning to add anything else to the game other than new units?
For Arcade, they have added new BGM (some get replaced though), new stages, and it was mentioned a while ago they will add tournament mode too.

For port, no info yet.
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NEP-2-BLANC
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Major
I keep wondering when they will add Shamblo.
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Snarfx0r
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Rizeee
So June 26 for Efreet along with...lot of unit changes and some other stuff?

Posted Image
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NEP-2-BLANC
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Major
Efreet Kai trailer


Looks like I've found a new main for cost 1000 unit. Yea I'm a melee lover.
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