Vampire The Masquerade RPG
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The Times
The Kindred Chronicle
Key Figures
THE MONSTER OF EALING
Last night, several people reported the sighting of a "screaming red monster" in a quiet neighbourhood of Ealing. After a power shortage in the area, a building caught fire. It was then when, what was described as a "man shaped, footless creature" emerged from the flames, leaping, running, and screaming. One woman has told our reporters that the man had "teeth like a wolf, and the face of the devil". Police officers are still trying to get to the bottom of this; neither the power shortage nor the fire have still been explained. A spokesperson from Scotland Yard has stated that the "so called monster" might be a wounded person, escaping the fire.

TRAGEDY IN TOOLEY STREET
The police has found the bodies of three TFL workers in the construction site at Tooley Street. One of their colleagues raised the alarms last week, when the three workers didn't attend their shifts. The bodies of the men have been found in a deep hole, uncovered by the refurbishment works that are taking place in the area. According to the Police, the bodies were horribly mutilated, which has led to the wildest speculations. The names of the three workers are being kept anonymous, following the wishes of their families.

HOROSCOPE
MARCH 8 - PISCES
You are used to making sacrifices, to prioritising the happiness of others before yours. Even though that is a noble attitude, there are times in life where the only healthy alternative is to embrace your own selfishness and allow yourself some enjoyment. Reserve one hour per day to do something you really like. Treat yourself! Your colour for this month is blue.
Echoes from the past ring back into London. Their intensity increases until they are deafening. What once was a faded memory of a glorious time, now becomes a shocking reality. The consequences of actions taken decades ago ripple into the present, altering the lives of everybody in the City. Unguided and blind, Kindred wander around, trying to make profit out of the reigning chaos.


The appearance of four mysterious figures turned the city upside down. Mistrust and jealousy became the official currency of London. Serpents and fiends rise to power, misdirecting the blaming eyes of the Camarilla towards imaginary enemies. Only those with clear vision and the ability to trust each other strive, while the rest run towards a shallow grave.



Across The Board
Current Chronicle: Dragons and Lions; Pride and Fire
Current Season: Spring
Controlling Sect: Camarilla



Index
Getting Started
General Information
Central London
North London
East London
West London
South London
Miscellaneous
Out of Character


Population: 31

Camarilla
Anarchs
Other
Ventrue: 1
Toreador: 5 (6)
Brujah: 2 (3)
Malkavian: 7
Tremere: 2
Nosferatu: 3
Gangrel: 1
Ventrue: 1
Toreador: 0
Brujah: 2 (3)
Malkavian: 0
Nosferatu: 1
Gangrel: 1
Setites: 5
Sabbat: ???


THE CAMARILLA

Prince

Nobody

Sheriff
Meredith Furlong
Hounds
Robyne Sheridan
Rosella Marie Allain


Keeper of Elysium
Davvad Bisset

Grand Harpy
Catherine Wilke

Primogen
Ventrue: Marcus Antonio Russo
Brujah: Thomas Krusen
Gangrel: Alexa Mallik
Malkavian: Ellora Reese
Tremere: Hannah Sundling
Toreador: Arsenio Pozzi
Nosferatu: Dogan Khojak



ANARCHS

Baron

Khoza

Baronets
Enfield: Leslie
Haringey & Barnet: Clarice Harris
Harrow: Jelena Korolenko

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Welcome To The Night

You find yourself in London on a dreary, foggy night like any other. But what lurks in the shadows is the stuff of fantasies and nightmares, far from mortal reality.

This game uses the cursed and immortal vampiric condition as a backdrop to explore themes of morality, depravity, the human condition, salvation, and personal horror. We are a writing and roleplaying community dedicated to telling complex and engaging stories.

Your fate is your own. Mingle among the ivory-tower elite in the Camarilla, join the fight of the discontented and chaotic Anarch rabble, or set out independently and attempt to survive in London's nighttime underworld. Anything is possible in our World of Darkness.

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[ARCHIVED] - [Zippo Run] Act I: Tunnelling the walls [Team Sewer]
Topic Started: Tuesday, 22. April 2014, 13:36 (2,251 Views)
NPC
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The Game Master
* * * * * *
George and the others had been led through the tunnels by a gruff figure in trenchcoat and hat, hiding his face behind sunglasses and a broad scarf called Griffin. Luckily they didn't have to breathe, because sewers being sewers, they handled, well, sewage. And contrary to popular belief, there was not always a sort of pavement to keep feet and trousers out of the sewage. The annoying bit was that everything down here looked pretty similar with the big concrete tubes and only an occasional lamp next to a maintenance access, so they were dependent on their own lights, light they had hopefully provided. Still there was all sorts of dirt running along their legs, even some drowned rats and other animal corpses were following the current with their bellies up and in different states of rot, from freshly dead to maggot infested.

As they closed in on their target (or at least that was what their guide claimed), the waste was shifting away from domestic waste and more towards industrial waste. Now they also had to deal with rusty barrels and other debris. One of them perhaps even spotted something that vaguely looked like a human hand as it drifted by in the edge of their lights. The skittering movements at the edge of their vision were also an issue, as any attention seemed to make them disappear.

The tubes became more and more narrow and finally, Griffin pointed them at a small dead end, telling them they were now under the building and wishing them luck, success and at least a bit of fun before turning his back and disappearing without further ado. The connection was bad, but that would change when they were in, right ?
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George Henry Harris
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Methuselah
* * * * * *
George looked around and didn't like what he saw... Strange barrels in every corner, gas bottles standing around, long corridors with too many doors for his liking... It was too easy to make this into a death trap and that was making him uneasy...

"Alright, we'll go left, I take point, Mr. Dardenne will cover the rear. Objections ?"

If there weren't he'd take point with pistol and entrenchment tool drawn, carefully having a look around the corner first before taking that direction. If there were any, he'd sneak to the corner to have a look nonetheless, time was against them, after all...
Languages: English, Welsh
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The Game Master
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George already started to move while he spoke to garner a look around the corner. At least Pierre showed no signs of objections if George checked, although that as prior to him starting to move. He arrived at the corner ithout any problems, but as he peeked around it to see if anything as there that was able to oppose them or hinder their movement, the lights suddenly went out and even the air conditioning ceased working. They were now completely engulfed in darkness and it was silent enough that one ould have been able to hear a pin drop. Or that as the way it felt.
The NPC is not an admin nor does it have one singular user behind it. No PM's may be sent to the NPC and neither can you communicate with the NPC outside of role-play. Please contact Staff if you have any questions or queries. The NPC serves to only bring new information into role-play, members of staff have access to the NPC and will regularly be different people.
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Ronnie
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Ancilla
* * * *
Ronnie let George go past him and followed him, and Ronnie hadn´t reached the corner yet when suddenly the light went out.
Damn!
It was really going well, wasn´t it?
And that sudden quietness was even worse than that buzzing.

"Did you see what´s behind the corner?" he asked George.
Did anyone of them still have a functioning lamp? If not, then it looked a bit bad.
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George Henry Harris
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Methuselah
* * * * * *
Typical, just as the only lamp we seem to have is out of order the light is out... Perhaps the Frenchie has one in working order, would be a miracle but our only chance...

George shook his head in frustration without thinking about the fact that Ronnie could most likely not see that, before speaking in a whisper.

"Couldn't, too dark, do me a favour and askour third man if he has anything resembling a lamp or at least capable of bringing a bit of light in here..."

Damn precarious situation that was, started to look like a trap more and more and time was running out... All what was left for the moment was waiting...

Languages: English, Welsh
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OOC Mod Announcement


George vs. Door. The Door lost.

The next room they entered was quite large--it looked like the basements of this and the nearby buildings had been joined into one big basement space. There were many doors that looked to lead to similar storage areas.

The buzzing was coming from a huge generator in the middle of the open basement. Long thick cables ran into the ceiling, and exhaust vents in the ceiling pumped steam into this room. Based on the briefing they'd gotten from the Deputy Sheriffs, this generator must be directly connected to the cryostorage, which meant that they were directly below the cryostorage.

There was no one here to attack them. Yet. They had been making a heck of a lot of noise, and there were a lot of cameras here.

What are they going to do next?
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Ronnie
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Ancilla
* * * *
"There´s nothing worthwile down here. But we could try to get up to the cryostorage."

Ronnie suggested to look for stairs, so that they could get upstairs.
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The others took Ronnie's suggestion and headed upstairs.

Or should I say, the other, because as Ronnie and George stepped into the intermittent light of the room, they discovered that Pierre had vanished.

What would they do?
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Ronnie
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Ancilla
* * * *
Ronnie looks around the room. Is there anything they are supposed to take with them?
He tries to call Pierre by mobile phone.
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The Game Master
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The room seems mostly empty except for the generator. There are other storage rooms. It would probably take quite a while to search them.

Unfortunately, Ronnie's mobile phone is blocked by the jammer Toran set up. Ronnie can, however, use his headset to contact Henderson and ask the Seneschal to call Pierre. Henderson says he will go and do this immediately.

In the meantime, Ronnie and George head upstairs. In the stairwell, they can see a figure on the landing above them, dressed in black and kevlar. It hurls a Molotov cocktail at them.
The NPC is not an admin nor does it have one singular user behind it. No PM's may be sent to the NPC and neither can you communicate with the NPC outside of role-play. Please contact Staff if you have any questions or queries. The NPC serves to only bring new information into role-play, members of staff have access to the NPC and will regularly be different people.
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George and Ronnie threw the door closed before the burning missile reached them. They heard it spatter on the other side. How were they going to get past a man who had the high ground and fire?

In the meantime, Henderson did quickly get back to Ronnie with perplexing news. Henderson had located an extremely upset Pierre staked in the broom cupboard of the safe house where they had all met to plan the operation! So the man who came with them, looking like Pierre, was not indeed Pierre. That was troubling.

Even more troubling was the fact that halfway through this message, Henderson's voice dissolved into static, there was something interfering with the headsets. They couldn't contact the other groups anymore.
The NPC is not an admin nor does it have one singular user behind it. No PM's may be sent to the NPC and neither can you communicate with the NPC outside of role-play. Please contact Staff if you have any questions or queries. The NPC serves to only bring new information into role-play, members of staff have access to the NPC and will regularly be different people.
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Ronnie
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Ancilla
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Ronnie looked and sounded alarmed.
"The guy who was with us is not Mr. Dardenne, Henderson found the real one, staked. Lost contact to Henderson now. Damn, we are infiltrated with enemies. Surely nothing to be gained here, it's just a deathtrap - I'd say we better head back."

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George Henry Harris
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Methuselah
* * * * * *
George looked at Ronnie with a raised eyebrow and not very amused.

"If it's a 'proper' death trap, it won't be easy for us to get out, trapped all the way, at least that's what I'd have done, as we know things that aren't likely to be wanted exposed... Anyway, we still have to find the cure... Besides the others are relying on us to help them and I've never left men in need hanging..."

Pausing he rummaged in his backpack and found the grenades he had requested. With a faint smile he passed them to Ronnie, pointing to the door.

"I have a plan and if it works we'll get past the bastard there... I'll open the door and you'll throw the smoke grenade on him, try to hit him in the forehead, if you can... I'll try to give him a scare if he's one of us, so don't look in his direction... Just hoping the thing still works."

Preparing the flare gun for just that purpose he waied if Ronnie had any objections and if there were none, he'd open the door...
Languages: English, Welsh
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Ronnie
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Ronnie still thought this was a deathtrap, but then obviously it didn't really matter in which direction they went, so they might as well fight as long as they still could.

"O.K."

Ronnie took the grenade. As soon as George had opened the door Ronnie tried to aim at the guy's head, if he was still up there.
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The Game Master
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George's plan was effective. The smoke provided cover that concealed them, and also concealed the fire from them, making it easier to operate without rotchreck, and the flare was a distraction.

However, it wasn't a perfect, panic-inducing distraction, as it seemed the man at the top of the stairwell was mortal. George and Ronnie would be able to effectively charge and either kill or disable the man using the advantage of their distractions, but one of the would be fairly badly burned.

Who would it be?
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The Game Master
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If players don't post at least once a day on these threads, the NPC account gets to decide who burns. The NPC account will use a coin flip to decide.

Just so you know: You can throw the other character under the bus here. Whoever posts first gets to decide.
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Ronnie
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Ancilla
* * * *
Ronnie didn't really think about the danger he put himself in, he drew his dagger and simply ran upstairs towards the man, hacking at him forcefully with the dagger, hoping to incapacitate him.


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The Game Master
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The figure froze for fractions of a second as Ronnie emerged from the wall of smoke and came towards him through the flames. His face distorted into a grimace of pain and something like... astonishment as the dagger gutted him like a fish. His fist clenched tightly around the second bottle already in his hand as he dropped to his knees. Spitting out blood and saliva, he grabbed te wrist of the hand Ronnie held the dagger in and swung the bottle with the flammable liquid at the Brujah in a last ditch attempt to take the vampire with him.
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Ronnie
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Ancilla
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It was for Ronnie as if all of this happened in slow motion.
Jumping through fire, was that really him doing this?
How dumb to try and stab someone who was wearing a Kevlar vest, shot through Ronnie's brain, this helped him to ignore the panic of fire for the moment, and he was surprised that he could slit that guy so easily.
Ronnie felt the hand that grabbed his wrist and tried to break free from that hold, and then the panic set in. The beast wanted to flee. Ronnie felt the beast taking over, and he would try to jump away and to run down the stairs again, away from all this.

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The Game Master
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More flames engulfed Ronnie as the bottle fell to the ground and the liquid in it spilled all over the place, fueling the flames that were already there. George was still in the distance and watched, prepared to provide cover for his clanmate as their opponent went down. However, flames were still on the large.

What would they do now ?
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Ronnie
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Ancilla
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Ronnie jumped back through the flames, but this time there were more flames, he was in terror that he might get completely burned.
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