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| Abyssal Rituals; Obtenebration Mysticism | |
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| Topic Started: Thursday, 29. May 2014, 16:40 (144 Views) | |
| Cameron | Thursday, 29. May 2014, 16:40 Post #1 |
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Failed Florist of Framlingham
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So, there's a subset of Obtenebration which has rituals, just like Thaumaturgy and Necromancy. The starter rituals are pretty simple, giving people dark vision, summoning a tiny shadow demon to spy on people or act as a servant. I was thinking of offering to write these up for an addition to the discipline discussion but before I went to the time and effort I wanted to know if that would be an okay thing or not? Since rewriting all the rituals to remove the dice related stuff for a writing forum can be a lil time consuming. I have the time and it's really interesting stuff but I didn't want to bust my hump if it was gonna get rejected out of hand. For example: Translated to remove all mention of dice and rolls. Pierce the Murk Level-One Ritual It is a simple fact that understanding flows from perception and darkness thwarts perception. Most individuals incorrectly assume no answers are to be found in the dark, but that is simply because they do not know how or where to look. This ritual resolves the first paradox, attuning a mystic’s eyes to the primordial darkness even as they forsake light. System: The mystic invokes the Obtenebration power Shadow Play and concentrates, focusing the manipulated shadows to gather into a sphere. She holds this intangible sphere in one hand and gazes into it depths. Success means the vampire permanently gains the Darksight. If done correctly the character can turn their Darksight on or off at will, if done incorrectly the Darksight is permanent and cannot be turned off. Darksight switches light and dark, like a photonegative. Shadows become well lit while light sources emit shadows. Colors also flip but shades are still easily distinguished, if simply reversed. That this means, is that someone using Darksight in a well lit room, would see as though they were standing in a gloomy, blacked out area; while the same person in a room of total blackness would be able to see easily, as the darkness would be well lit. Side Effect: When a vampire uses Darksight obtained from this ritual, her pupils appear to grow in an inky stain that envelops iris and white in pure black. Those who botch this ritual obtain blackened eyes for the rest of their unlife along with their warped perceptions. The Shadow of Hands That Serve Level-One Ritual This ritual summons the smallest beings that dwell in the Abyss and grants them brief existence in the material world as servitors of the mystics who invoke them. Such entities are not demons or ghosts or true spirits, but rather something else that defies comprehension or classification. All that is certain is that they hate light, hunger for life and bear a malign cognition that would shatter the sanity of any who truly understood it. Although the creatures summoned with this ritual are harmless, they make excellent spies and are so called the Eyes of Ahriman. System: The vampire crushes and extinguishes a candle in his fist, suffering a bad and slow healing burn upon their palm from the fire and forcing them to face their Rötschreck. If the vampire can maintain their composure in the face of fire and burn damage the flame goes out and does not spread to burn the rest of their arm. If successful, however, the vampire tightens his fist until blood drips from his fingers. The blood blackens and burns as it falls, undulating and extending horrible tendrils to reclaim the wisps of acrid smoke. When the blood lands, it shrieks in pain and births a momentary gateway to the Abyss. Out of this brief rift emerges a globe of shadow substance the size of a child’s hand. As the vampire opens and upturns his burnt and bloody palm, the orb flies to his hand and licks it clean with extruded tentacles. The creature endures one to up to four nights before returning to the Abyss. Until this time, it serves the vampire’s spoken will with unquestioning if unimaginative fervor. It can crudely communicate with material beings in images and emotional impressions, but only while in physical contact. A level-two version of this ritual exists, known as The Heart That Beats in Silence. This ritual follows the same rules and process, save that the summoned being is twice as large and possesses greater mastery of Obtenebration, allowing it to attack its caster’s foes physically. A vampire may not summon more than one of these demons at a time without a great deal of skill and practice. Side Effect: None EYES OF AHRIMAN A tiny shadowy demon with a weak ability to manipulate physical objects but immense grace and dexterity. The creature is of average (though inhuman) intelligence and has sharp senses. Primarily a scout and servant they are nimble, alert and extremely versed in hiding. The eyes are capable of moving shadows around with their Obtenebration but little else. These demonlings are mostly harmless and capable of transmitting their thoughts into those they touch one image/emotion message at a time. HEART OF SILENCE These, slightly larger, slightly stronger demons have average human strength and are decent fighters with stronger wills, but aside from that and their greater abilities at Obtenebration (able to use the discipline up to Shadow tentacles) they are for the most part identical to their smaller brethren. Both demons are capable of flying with moderate speed and turning intangible into shadowy forms as per the discipline Tenebrous Avatar. Edited by Cameron, Thursday, 29. May 2014, 22:02.
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8:31 PM Jul 11