Vampire The Masquerade RPG
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The Times
The Kindred Chronicle
Key Figures
THE MONSTER OF EALING
Last night, several people reported the sighting of a "screaming red monster" in a quiet neighbourhood of Ealing. After a power shortage in the area, a building caught fire. It was then when, what was described as a "man shaped, footless creature" emerged from the flames, leaping, running, and screaming. One woman has told our reporters that the man had "teeth like a wolf, and the face of the devil". Police officers are still trying to get to the bottom of this; neither the power shortage nor the fire have still been explained. A spokesperson from Scotland Yard has stated that the "so called monster" might be a wounded person, escaping the fire.

TRAGEDY IN TOOLEY STREET
The police has found the bodies of three TFL workers in the construction site at Tooley Street. One of their colleagues raised the alarms last week, when the three workers didn't attend their shifts. The bodies of the men have been found in a deep hole, uncovered by the refurbishment works that are taking place in the area. According to the Police, the bodies were horribly mutilated, which has led to the wildest speculations. The names of the three workers are being kept anonymous, following the wishes of their families.

HOROSCOPE
MARCH 8 - PISCES
You are used to making sacrifices, to prioritising the happiness of others before yours. Even though that is a noble attitude, there are times in life where the only healthy alternative is to embrace your own selfishness and allow yourself some enjoyment. Reserve one hour per day to do something you really like. Treat yourself! Your colour for this month is blue.
Echoes from the past ring back into London. Their intensity increases until they are deafening. What once was a faded memory of a glorious time, now becomes a shocking reality. The consequences of actions taken decades ago ripple into the present, altering the lives of everybody in the City. Unguided and blind, Kindred wander around, trying to make profit out of the reigning chaos.


The appearance of four mysterious figures turned the city upside down. Mistrust and jealousy became the official currency of London. Serpents and fiends rise to power, misdirecting the blaming eyes of the Camarilla towards imaginary enemies. Only those with clear vision and the ability to trust each other strive, while the rest run towards a shallow grave.



Across The Board
Current Chronicle: Dragons and Lions; Pride and Fire
Current Season: Spring
Controlling Sect: Camarilla



Index
Getting Started
General Information
Central London
North London
East London
West London
South London
Miscellaneous
Out of Character


Population: 31

Camarilla
Anarchs
Other
Ventrue: 1
Toreador: 5 (6)
Brujah: 2 (3)
Malkavian: 7
Tremere: 2
Nosferatu: 3
Gangrel: 1
Ventrue: 1
Toreador: 0
Brujah: 2 (3)
Malkavian: 0
Nosferatu: 1
Gangrel: 1
Setites: 5
Sabbat: ???


THE CAMARILLA

Prince

Nobody

Sheriff
Meredith Furlong
Hounds
Robyne Sheridan
Rosella Marie Allain


Keeper of Elysium
Davvad Bisset

Grand Harpy
Catherine Wilke

Primogen
Ventrue: Marcus Antonio Russo
Brujah: Thomas Krusen
Gangrel: Alexa Mallik
Malkavian: Ellora Reese
Tremere: Hannah Sundling
Toreador: Arsenio Pozzi
Nosferatu: Dogan Khojak



ANARCHS

Baron

Khoza

Baronets
Enfield: Leslie
Haringey & Barnet: Clarice Harris
Harrow: Jelena Korolenko

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Welcome To The Night

You find yourself in London on a dreary, foggy night like any other. But what lurks in the shadows is the stuff of fantasies and nightmares, far from mortal reality.

This game uses the cursed and immortal vampiric condition as a backdrop to explore themes of morality, depravity, the human condition, salvation, and personal horror. We are a writing and roleplaying community dedicated to telling complex and engaging stories.

Your fate is your own. Mingle among the ivory-tower elite in the Camarilla, join the fight of the discontented and chaotic Anarch rabble, or set out independently and attempt to survive in London's nighttime underworld. Anything is possible in our World of Darkness.

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The Camarilla Traditions; Please all Camarilla and Anarchs read
Topic Started: Monday, 10. January 2011, 23:38 (1,258 Views)
Mael
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The First Tradition -
The Masquerade.
The Masquerade is at the heart of the Camarilla's very existence. The fact that vampires are real must be hidden from mortal eyes. Violations of this Tradition are usually punishable by death, if not worse. Every Camarilla vampire is supposed to be on watch for violations of the Masquerade, and to stop any breach he or she might come across. Failure to halt a violation of the Masquerade, or to report such to the appropriate authorities, is almost as bad as breaking the Tradition itself; the Camarilla takes the Masquerade very seriously. As a result, sheriffs and their deputies constantly scan the Rack and barrens for even the slightest errors in upholding the Tradition. While the other Laws of the Camarilla are occasionally subject to loosed interpretation, the First Tradition remains inviolable.

The Second Tradition -
The Domain
The meaning of this Tradition has changed in the modern era. Once Domain meant territory, pure and simple. That was all well and good in the nights when Kindred were scarce and each could claim a city as his or her own, but things have changed. Now cities have, in extreme cases, up to a hundred Kindred. Modern metropolises have sprawled beyond the capability of any individual vampire to control directly. And so, the meaning of domain has been forced to change to meet the challenges of the modern Camarilla.
In theory, the prince still holds Domain over his entire city. He then has the option of parceling out areas of control to be held by the Kindred of his choice. While the prince still holds ultimate authority, these smaller areas are a combination of fiefdom and controlled hunting preserve for the vampires lucky enough to receive them. Of course, these Kindred are also responsible for enforcing the city's laws within their domains, so domain comes with responsibility as well as authority.

The Third Tradition -

The Progeny
One of the most difficult problems facing the Camarilla is that of numbers. Vampires beget more vampires, and population control is a far more serious matter than among mortals. Having too many vampires in a city threatens the Masquerade and makes hunting difficult. On the other hand, having too few Kindred leaves the city open to attack. As a result, princes naturally want to know how many Kindred are in their cities, and to whom they putatively owe allegiance. Hence, the rise of the Third Tradition.
In the Camarilla, the right to create childer is one of the most fiercely sought after boons a prince can offer. So long as he controls the right to bring mortals into the blood, the prince has a never-ending stream of Kindred currying for his favor. The dispensation to create is one of the most powerful tools a prince has in his arsenal for buying the loyalty of his or her subjects.

The Fourth Tradition -

The Accounting
Bringing a mortal into the world of the Camarilla is a huge risk. Any neonate has the potential to blunder and thus bring down the Masquerade. As a result, a new vampires sire is held responsible for that childe's behavior and actions. Any penalty the childe's behavior earns, the sire faces in full. Older princes take this Tradition seriously, feeling that the accounting forces young Kindred to take the Embrace seriously and choose their progeny carefully.

The Fifth Tradition -

Hospitality
Predators are always very polite with one another. Social graces keep them from tearing each other apart, and allow them to establish relationships other than kill-or-be-killed. This Tradition allows Kindred to move in one anothers territory without immediately coming into conflict.
It is simply a mandate for all strangers entering a city to present themselves to the Prince. The presentation can take many forms, from a simple greeting to a recitation of one's lineage to a demand for service while in the city.
By accepting a vampire who presents themselves, a prince grants that Kindred to stay, dwell, and hunt within his city. By presenting himself, the vampire acknowledges the prince's authority and ensures that he isn't immediately brought down by a scourge who doesn't know him on sight.

The Sixth Tradition -
Destruction
According to the oldest know readings of this tradition, the Sixth grants a sire the right to destroy and and all of his progeny. Under the Camarilla, that right has been given to the Prince, who now holds the right of life and death over all of his subjects. He can not exercise that right too cavalierly, lest he risk a coup to deprive him of this power, but through the office of the blood hunt, a prince can sentence any Kindred in his domain to death.
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