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Hell Quests
Topic Started: Oct 1 2013, 04:37 PM (416 Views)
Kalkavek
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Name: Bow Down To The King . . . of Demons
Description: A throne atop a pile of skulls adorn the steps toward Dabura; the mighty monarch of Hell. While flying to reach him is certainly a possibility, he rewards those who demonstrate their respect by climbing to reach him, step by step.
Requirement(s): 500 PL
Reward(s): 2.0x Base EXP Gain // Yema Fruit // Petrifying Spit
Time: 5 Days // 1,000 wpd

Name: Souls of the Wicked
Description: You've finally found it: the Well of Souls. This ancient relic is said to be what fuels Hell and turns it into the perfect cage; a piece of each soul that comes down here is thrown into this Well and used to keep Hell operational. It's time that you claimed your prize and took a dip in the Well, bathed in its power and absorbed what you could from the damned souls. . . . What's that? It has a guardian? No sweat, how bad could it be? . . . Oh . . . That's a big one.
Requirement(s): Level 1 Transformation or higher
Reward(s): Demon Well Transformation Series
Time: 3 Days // 800 WPD
Note: Players may choose which TF to use when Transforming. Both TF share the same TF dice.

Name: Bio-Man, Bio-Man, Does Whatever A Goku-Man Can
Description: Cell is like that boxing Champion that never knew when to hang up the gloves. He's throwing a little thing called the Cell Games in Hell and inviting some of the non-famous minions of the underworld to do battle for a chance to earn the right to learn from him. If you win, he'll teach you how to make things go boom.
Requirement(s): 1 Inventory Slot
Reward(s): Kamehameha // Kamikaze Cell Jr.
Time: 2 Days // 750 wpd
  • Kamikaze Cell Jr.
    Inventory Slots: 1
    Description: This tiny blue and black spotted version of Cell is defective -- possibly insane, definitely rabid. Cell has no more use for it so he has bestowed it to you. Be careful around this one. He looks like he might blow at any minute.
    Effect: USEx1. STUN. This does not take up your turn.

Name: The Mad Scientist
Description: Despite his lack of success, Gero is consumed with finding a way out of hell via his Android creations. By now, he has racked up a veritable mountain of discarded and destroyed Androids; it has become quite the eye sore. Despite this, he assures all who pass that if they were to go fetch him an energy capacitor from this junkyard, they would be greatly rewarded.
Requirement(s): N/A
Reward(s): Large Storage Capsule
Time: 2 Days // 700 WPD

Name: Learning To Fly . . . From Recoome
Description: Oh, come on! Even that idiot Recoome seems to know how to fly! How could it be that you didn't? Watching Recoome fly through the air and do his take on ballet, you try to mimic his actions to no avail. Recoome catches you trying to mimic him and can't help but laugh. Recoome offers to teach you . . . using his own unique style of tutelage.
Requirement(s): N/A
Reward(s): Bukujutsu
Time: 3 Days // 800 wpd

Name: Cell's School For Scoundrels
Description: Cell was created with the ability to perform many of his adversary's techniques, but this also made him adept at mimicking a foe's talents after witnessing them. Always one for picking up the tools of the trade, you find Cell is watching some of Hell's other fighters to snatch up some valuable techniques. If you tag along with him, maybe you can find the technique that suits you -- and that you can mimic of course.
Requirement(s): 2 Skills (Not including Skills that do not take up a Skill slot)
Reward(s): Custom Skill
Time: 5 Days // 850 wpd

Name: Freeze!
Description: The small, plump, and all around repulsing Guldo was having a hard time keeping up with you. Puffing, wheezing, vomitting. As if it wasn't clear enough by his body language, Guldo mentioned how out of shape he was. But then, you decide to fire off your strongest attack and you miss the overweight lime man completely! "You're too slow!" Guldo said, patting your head from his seat on your shoulders. It was time to learn Guldo's secret.
Requirement(s): N/A
Reward(s): Guldo's Battle Pausing
Time: 2 Days // 800 wpd
  • Guldo's Battle Pausing [FREESTYLE, BLOCK]
    Description: The Time Freeze ability created by Guldo has one major drawback -- newcomers to the technique must hold their breath and therefore limits their ability to attack. The battle pausing technique is essentially the same concept, requiring far less concentration though the time is also limited. Battle Pausing uses the mind to create a psychic field that freezes the opponent in place.
    Effect: RESTRICTEDx1. Block. Stop a physical or energy attack. If your opponent's attack roll was 25 or higher, STUN. Costs X-1 KI Points.

Name: Fuuusion-HELL!
Description: In Hell, no one can hear you scream. Unfortunately, they can still see you dance, which is why Cell despite obtaining knowledge of the Fusion Dance refuses to teach you the moves. If you can convince him to teach you, he'd still need a partner -- whom he'd have to teach. And who in Hell is capable of performing dance moves? Who in -- you're thinking the Ginyu Force aren't you? You realize how horrible this is going to be? Well, good luck to you getting THAT to work out. If you manage to get them to create Cellcoome, you might come out of this one technique richer.
Requirement(s): 1 or 2 Participants
Reward(s): Fusion Dance
Time: 3 Days // 800 WPD (per participant)
  • Fusion Dance
    Description: An incredibly difficult technique that requires two participants who must create perfectly symmetrical images of eachother. The Fusion Dance is a series of poses that are performed while, as described by Goku, both are visualizing two rivers flowing towards eachother and then converging at two single points. If not synchronized down to their breathing, the result will be an imperfect fusion of the two fighters. However, if performed correctly, they will merge into a single powerful combatant.
    Effect: Allows Fusion Dance Fusion.
    Requirements: N/A

Name: Oh, You Wizards
Description: The father and son duo were at a loss for what to do with their pet Majin. Kid Buu had knocked Broly out cold and it would be quite some time before the Saiyan powerhouse was back on his feet and ready to go. Bored, Buu had decided to target the magic barrier that kept him segregated from the rest of Hell, ready to tear it down at any moment. You were ready to haul at the first sign of danger. But the wizards seemed to have a decent idea. Fuse their bodies to form . . . well, the jury was still out on the name.
Requirement(s): 1 or 2 Participants
Reward(s): Previously Worn Potara Earring (per participant)
Time: 1 Day // 900 wpd (per participant)
  • Previously Worn Potara Earring
    Description: Crafted eons ago and worn by the Kaio-shin, these two precious stones gave the wearer a significant boost of power in their original state. Sadly, their true power has been lost over the course of time, leaving their magicial abilities mostly drained. Perhaps the most interesting thing about this piece of jewlery lives on: when worn by two individuals, their bodies are said to permanently fuse together. [ACCESSORY]
    Effect: USE x1. Allows Potara Fusion.
    Requirements: N/A
    Training Days: N/A

Name: Growing Pains
Description: Turles's crew is at it again: for some reason, they're the only band of villains in the universe who have ever believed world domination could be achieved via agriculture. Despite your opinions on their operation, harvest time is coming up, and they're willing to reward those that help the process go by faster. What's a little manual labor for the deceased?
Requirement(s): N/A
Reward(s): 1/2 Senzu Bean
Time: 2 Days // 800 wpd

Name: Hell's Idol.
Description: The mechanical residents of Hell want to show that---once and for all---mechanical beings are superior to flesh and blood. Although you don't understand why it matters, the biological residents of hell have elected you as the representative in the 'battle'. If you happen to be one of those pesky machines, then you will be representing them instead. You have three days to prepare yourself for whatever it is the androids are making to fight you. Prepare! Win! Become Hell's next top Idol!
Requirement(s): N/A
Reward(s): 1.0x EXP Gain // 200 Zenni.
Time: 3 Days // 800 wpd

Name: Legends - Broly
Description: Broly has lied slumbering ever since his last grudge match against Kid Buu. Hell had finally become a peaceful place with both warriors out of the way, or at least as peaceful as Hell could be. That was seventeen hours ago, and the peace was not meant to last. Buu is still unconscious, but the Saiyan brute's eyes open, he screams with anger and destroys the ground beneath him. His power is at his weakest just when awakening but nobody around stands a chance of even holding him down. The others are rushing to wake up Buu, but it's up to you to stall Broly and prevent him from ripping a hole in the realm and your face. Should you fail, suffering eternally in Hell will be the least of your problems.
Requirement(s): PL: 7,000
Reward(s): Broly's Infused Outfit
Time: 3 Days (2 RPs, 1 Battle) // 850 wpd
Notes: Once this Quest is completed, it will become unavailable to others. Only 2 Legends quests may be completed per Afterlife per Saga. You cannot take any other Quests with a LEGENDARY item as a reward for another month after completion or failure of this quest.
Battle Info: Broly is going to destroy you. Pray that Buu awakens soon.
  • Broly [Midorikatai]
    Race: Saiyan [Your Level MASTERED 1d100]
    Level: Yours+1
    HP: (30% SP) + 10%
    Power: (45% SP) + 10%
    Dexterity: (25% SP)
    Move Set: Absolute Might Mastery, Energy Gorged, War Cry, Unquenchable Bloodthirst, Protecting Your Vitality, Torture Rack, Armbreaker, Gigantic Hammer, Megaton Cannon, Blaster Shell, Spinebuster, Gigantic Meteor, Violence Party, Grapple

  • Broly's Infused Outfit
    Inventory Slots: 1
    Description: This pair of pristine white pants with a red toga top draped over were once worn by the legendary Super Saiyan, Broly. It was subconsciously infused with his power to protect it during his onslaughts and can still be used to tap into his well of infinite power. This may be used in the Oozaru form. [LOWER BODY]
    Effect: LEGENDARY. +10% Power. +10% HP. RESTRICTEDx1. You may Power Up without taking up your turn. Your next attack gains +3 to the result(s). This may exceed the standard modification cap.

Name: Break Out!
Description: This is it . . . you're planning your big break out! Goz and Mez, the two ogres of Hell will be rough to get around but surely you can think of something. After dealing with them, you'll have to find the exit out of Hell which is hidden very well. If you can find the exit, you'll re-appear inside . . . King Yema's drawer. If you can get out of there without being detected, you're home free!
Requirement(s): Must spend 1 full week (Real and In-Game) in the Afterlife before performing this quest.
Reward(s): Return to any planet you wish
Time: 2 Days // 1,000 WPD (+250 WPD for every time you have taken this quest)
Note: You may re-take this Quest![/list]
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Kalkavek
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Name: King of the Kill
Description: Everyone knows about the children’s game, King of the Hill, where children gather at the top of a hilly area and push each other to try and be the only one in the area. Well Hell has something pretty similar; every once in a while, a group of beings from the same race would get together in one large area and start killing each other to prove who’s the best. Unfortunately for them, you’re in Hell now.
Requirements: Any Transformation
Reward(s): +1d10 to your Transformation Dice
Time: 1 Day // 550 WPD
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