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Ryan's Fixes
Topic Started: Oct 15 2013, 01:56 AM (695 Views)
Jay
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I haven't read all the nerfs and don't really plan to, but since I pop in to check on how things are from time to time I will just answer Gus on one thing.

I don't know if it's been changed, but Giant Form and Oozaru forms both received overall higher percentage gains to their stats than other Level 1 TFs and that's why both received negatives to counter that. Whether this has been changed or not, I don't know.
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Kalkavek
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Aye, that. I'll make sure to balance Giant Form against Oozaru though, I think it's behind right now.
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Jay
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Just because I like to keep Gus on his toes, I'm going to actually agree with him ... at least regarding Androids. I just have to ask, did you even offer them some lube or a reach around when you screwed them? At least have the courtesy, brother.

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Kalkavek
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Lube is for Northern Alliance pussies.

But as said, they'll be getting a fix.
Edited by Kalkavek, Oct 20 2013, 11:08 PM.
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Trellocks
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fights took too long sometimes back then.
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Strange

Yanta Zhu
Oct 21 2013, 09:39 AM
fights took too long sometimes back then.
The only fights that took too long for me was that.... terrible one I had with Diagotsu. Oh god. Between me Shadow stalking with low power, and him healing with high health, that match went an easy 50-60 turns before I just flat out gave up out of frustration. My head hurts just thinking about it. The rest were pretty good and relatively quick. Not sure how fast it may go this time around without endurance.


Small little catch on the Namekian reproduction class. Apart from the dragon balls, that konats music box thing should also be added.

Edit and notice: Hao made Shadow stalker it's bitch.
Edited by Strange, Oct 21 2013, 02:27 PM.
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Kalkavek
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Don't forget your fight with Draven. Updated it to mention the music box.
Edited by Kalkavek, Oct 21 2013, 02:36 PM.
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Strange

Rellos Dar
Oct 21 2013, 02:35 PM
Don't forget your fight with Draven. Updated it to mention the music box.
The Draven fight only went as long as it did because I was trying hard to lose.... and the boy just wasn't hitting me.... I had to stop using AA and swing basic punches because I was close to killing him..... Back when I made the mistake in thinking hell would give me the help that I need. Two awkwardly long fights.
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Glacier
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Hey, Humans need an errata. The damage you added to High Tension shouldn't stack, because if it does and I eat a few weak hits from someone spamming multi-dice moves and only getting like one or two hits each time, my next attack can easily do like +15%, +20% damage.
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Kalkavek
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If you're eating hits for 3-4 of your opponent's turns (so 6-8 turns) without using an attack, I don't see how +15/20% is too game changing; you haven't done any damage in a while anyways. Plus it makes up for all the attacks you make that DON'T get a bonus, since some other TFs just have the bonus damage all the time.

Edit: But they do have 2 other abilities...Hm...Anyone else want it nerfed? We'll check on public opinion.
Edited by Kalkavek, Oct 25 2013, 12:16 AM.
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Kalkavek
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Okay, forgot that the results part could stack. 10/10, would nerf again.

Added a cap.
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