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Things To Know; Lore + Races Classes Factions
Topic Started: Jun 8 2012, 07:44 PM (177 Views)
The Dragonborne
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Ancient
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The Lore:
Long ago, there were 8 divine 'ancients' that began the great line of dragon birth. The 8 were known as Jarogon the thunderous, Athkor the wise, Matgar the vagabond, Itrenog the good natured, Lephisto the black, Glofacen the water bearer, Bemupli the ground, and Quelede the mistful. These 8 divine began spreading to the 8 corners of the Regalia from the great forest, laying their own way of multiplying their specific kind. Some cloned, others built from the soil and all mated with each other. This was the first generation. Yet the ancients needed one to rule over their children and thus they formed one grand dragon together. He became known as the 'Elder Dragon'. From there on, the Elder Dragon ruled the first generation watching and guiding them. The first generation each held a specific element, just like each ancient that created them had.

Those dragons bred more hatchlings and taught them all that they knew from their power to their knowledge of the Regalia and how certain aspects were created. After the second generation dragons were grown, they started to make the third generation dragons. Humans had been there from the start of the second generation, after the Elder Dragon. And this was exactly the issue... The humans had problems with second generation dragons when they formed: Their issues bred hate, and their hate started war! They infuriated the ancients, and caused them to chant a curse on every second generation dragon and the humans involved: They would be combined as races. Half dragon, half human, both parts of sides that hated each other now cursed to live as both... After the 3rd generation dragons, the peace stirred up just a little. Now, the Order rose, they strive for peace between man and dragon. The first generation simply rests, the order tries for peace, the halfbloods seek redemption, and the dragons do not bother... Now, what will happen next in this Regalia? This is where the new generation steps in..

Jarogon: Thunder and Weather God, The Thunderous
Athkor: Wind and Luck/Oppurtunity God, The Wise
Matgar: Fire and War God, The Vagabond
Itrenog: Celesital/Space and Fertility God, The Good Natured
Lephisto: Poison and Mischief God, The Black
Qlofacen: Water and Ocean God, The Water Bearer
Bemupli: Earth and Calamities God, The Ground
Quelede: Smoke and Dreams God, The Mistful

1st Generation Dragons:
Raiuren, Dragon Of Ravaging Thunder
Atmosera, Furious Wind
Erudan, Erupting Flame Dragon
Bantsu, Dragon Of Spirits
Veriono, Dragon Of Mystic
Ukeros, Dragon Of Seas
Drachmat, Dragon Of Creation
Allura, Dragon Of Dreams and Smoke

Classes:
'Classes', the possibility of a set of moves and skills Humans can attain ... There are many combinations, but also typical and commonly-shown ones! Many abide these 'classes', but some forge their own way.

Magi, Magician's Child: The magi ... Master of the force named 'Magic'. This is a broad term ... It varies from 'morphing', changing your shape into something anew, to mastering the elements like Fire, earth, wind, ... Magic has many forms, and it depends on each user what it can be, ofcourse!

Rogue, Adepth Of Shadows: Rogues are cunning and swift thieves.. They vary around meelee-combat, and apply poison to their weaponry for swift or advantageous fights. They also have mastery of the shadows, they say. One moment you see them, and the other, you don't ...

Warrior, Humanic Shield: Warriors have various ways to walk! They vary from defenders - Templars - to berserking furious gladiators, and so onward... Warriors conceide themselves around the use of meelee-combat, and apply certain techniques with their weapons to enhance their combat. The Templar has the will to protect, while the gladiator wishes to clear the path...

Archer, Ultimate Precision: The archer, cunning beings with the talent of using ranged-weaponry. These are various, such as throwing knives, bows, and guns. They can enhance their shots with their powers, or even use unebelievable archery-mastery and techniques.

Priest, Light's Messenger: Priests and priestesses, the messengers of religion and 'light'. They strive to walk the 'good' path. No illegal activities, nothing that should harm another. Their power is the art of Support. They can perform various things like healings and exorcisms...

Paladin, Holy Knight: The Paladin ... A being that appears to be a combination of the warrior, and the priest. A Paladin is a meelee-enhancing Knight that can apply light-elemental manipulation to enhance combat. While they can use slight healing powers, they can also deal devious damage.

Warlock, Void Ascendant: The warlocks are strange sorcerers and dark beings... They can summon unknown creatures that no man has seen before from other realms, master the art of curses, afflicting pain, and various other things. They're feared by most Paladins and Priests, as these oppose religion and light... The Priests and Paladins, fear the Void the warlocks represent.

You may create your own varients or own classes with an admin approval, meaning you need to PM one of the two admins for permission. Mostly these will be approved on your characters themselves.

Races:
The races are explained here shortly but briefly.

Ancients: The Ancients are the mightiest creatures in existence in the realm. They are the forgers of the Regalia, and have created every being and tiny molecule that exists here. Every creature, race, plant, or animal is claimed to be named after an ancient. They oversee their world together, to see how fate moves and how these races evolve.

Dragons: Dragons are the 'chosen' creatures of the ancients. These are fierce and strong beasts with large wings, the ability to breathe fire, etc. They're the 'leading' role of the food-chain here. They oversee dragonborne and hate the humans.

Dragonborne: Dragonborne, a human or creature that has been born from a dragon, trained under a dragon, or even had been raised by a dragon. These are often claimed to be the more powerful race as they have directly dragon-bloodlines and powers.

Halfblood-Dragons: After the Ancients threw their curse across the Regalia, these creatures formed. They're hybrid forms of humans and dragons in one. Halfbloods have minor dragonic powers but have the greatest part being the appearance of humans. They can also use some abilities of dragons, as well.

Humans: The basic race and the weakest of the food-chain. The humans are war-focused and wanted to kill the dragons, but then the Ancients interrupted. They despice halfblood dragons as they are a part of the dragonic beings they hate so much.

Roster


Factions:
Dragonians: Those that are with the dragons and support them fully. Anyone is equal, so they claim. The army of the dragons grows every day as the elder dragon simply watches them from a distance. The 8 dragons guide and watch their children as they set forth to conquer a Regalia that was once theirs, 'interrupted' by the human's existences. Nobody will be spared from the wrath of the dragons, the 3rd generation sets out to slaughter the halfbloods and humans, the halfbloods they consider to be pests, and the humans they've despiced since the very start...
Ranks


The Order: "We will not falter till there is peace and a bond, between dragons and humans!"
Those that support the elders pointing out their cause and opinion to all the great dragons. They support a bond of peace between humans and dragons. They will try as hard as possible. Naturally only words won't work out, hence they resort to violence often, and also determined to solve unfinished wars with their own set of force... They use violence to conquer and stop the remaining violence! Violence against violence.
Ranks


Humanists: Typical dragon-hating humans that do not reason with anything related to dragons. They do not want to be associated with the halfbloods, halfbloods they treat as scum and trash. Humanists seek to take over the Regalia, and to remain as the solid race they claimed to have always been. Away with halfbloods, away with dragons, and begone the dragonborne that show a path of bond between them two. The Order they strike towards, one of their few nemesises. The Order does the opposite of the initial humanist's goals, hence they will exterminate them.
Ranks


Halfblood Legion: The halfblood legion seeks revenge towards the ancients for cursing them into these bodies. The affected humans and dragons can face each other and live with their curse amongst each other. They're against every other side there is to pick: Dragons, Humans and the Order... They seek to destroy all of these and regain a peaceful life for themselves.
Ranks


Ofcourse you can submit your own factions by PMing one of the two admins. You can make ranks like other factions we have or just a faction for a group you stick to!
Edited by dread naganaki, Apr 21 2013, 10:13 PM.
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