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Final Fantasy Marathon
Topic Started: Apr 13 2013, 11:38 PM (5,315 Views)
Aurora
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Liam
Jun 2 2013, 10:44 PM
Will try my best to! Not really sure how much I have left though!
About 15 hours if know what you're doing, up to 30 if not. The difficulty spikes again shortly after Cid.
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Liam
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Well that's comforting!
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Aurora
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Pharos is the biggest dungeon in any Final Fantasy, it's 100 floors, multiple puzzles and 8 bosses. That along is a good 5 hours.
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Aurora
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Ending spoilers

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Edited by Aurora, Jun 3 2013, 01:59 PM.
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Aurora
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Had the same bonus points as you minus treasure hunter, had forgotten all about the chocobo breeding.


LauraLiam
Final Fantasy V158
Final Fantasy X-2 1011
Final Fantasy XII84
Total3319


I had 2 for Addremelich and 6 for getting all the quickenings.
Edited by Liam, Jun 20 2013, 06:06 PM.
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Liam
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Ah good job!

Well I'm trying to find a way to Giruvegan apparently. I'm very confused lol
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Aurora
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Liam
Jun 3 2013, 01:01 PM
Ah good job!

Well I'm trying to find a way to Giruvegan apparently. I'm very confused lol
Go south from golmore jungle through the wood.
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Liam
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Oh, see this is where paying too mention to the map isn't a good idea! the exit wasn't actually marked lol
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Liam
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Pretty testing place with an average of a million Behemoths a room!
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Aurora
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Was reading a bit about the development of FFXII and apparently originally there was only 4 characters in the game with Basch as the main character but they were afraid the core demographic wouldn't relate to a 36 year old knight so drafted in Vaan and Penelo as fan service. Which makes sense since everything important that happens is related to the other 4.
It's a shame they watered down the focus on the characters that mattered, left a lot of things with the plot feeling disjointed. It is a much more mature and sophisticated title than other Final Fantasies but that was a design decision they made and should have stuck to instead of getting caught between audiences. A lot of what they did with this was brilliant, with a clearer focus it would have been a masterpiece instead of just a very good game. Even if it cost them some sales it would have strengthened their brand and considering Oblivion starting the wrpg console trend a year later it could have been the revolutionary title instead for that audience if it hadn't tried to market it to the anime/rpg hybrid crowd instead (which a lot didn't like).
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