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Long ago there was a forgotten magic that not many people knew about even tho it was a very powerful magic. It was known for being called the Sea Dragon Slayer Magic. Like other Dragon Slayer Magics, this type of magic allows the user to mimic the characteristics of Sea Dragons, allowing the user to incorporate water into their attacks, as well as immunity to water both natural and magical. This also grants the user immunity to the effects of water, such as "drowning" or "pressure", allowing the user to both breathe and travel through water with great ease. In its base form Sea Dragon Slayer Magic lacks raw striking power and strength, instead relying on fast and fluid movements to strike the opponent as many times as possible in the shortest amount of time with the least amount of energy used. In order to compensate, a user of Sea Dragon Slayer Magic is capable of changing the property of the water they use, much like Fire Dragon Slayer Magic can change its properties. In this case, a Sea Dragon Slayer is capable of altering the temperature of the water they use in their combat, allowing them to generate scalding hot water to burn their enemies or cold, dense water for greater impact. The effectiveness of this trait can be increased and amplified through the use of Heat Magic and Freeze Magic, allowing the use of boiling and frozen water, respectively.
Like with other Dragon Slayer Magics, users of Sea Dragon Slayer are capable of eating their element (in this case, water) in order to heal and re-energize themselves. The effectiveness is dependent on the quality of the water devoured, and as such polluted or diluted waters have less effect than clean water, be it salt or fresh. This also means that the user cannot be healed by drinks with multiple components, such as alcohol or fruit drinks. However, the user can in fact heal themselves through water they themselves have generated, so long as said water is not generated directly through their Dragon Slayer Magic. Such an example would be generating ice with Freeze Magic, then melting it into water with Heat Magic. However, this is generally not a very efficient source of water in terms of magic power compared to the amount of water generated. While the name would indicate the use of Sea Dragon Slayer Magic involves salt water, on the contrary it uses pure water lacking minerals, thus making it an effective insulator against Lightning Magic instead of being weak to lightning like some would believe. This however, can be changed should conductive materials be mixed into the water mid-use. When used while the user is submerged in water, the range and power of a Sea Dragon Slayer's attacks is enhanced immensely, and can be drawn in or concentrated to increase the power of a Sea Dragon Slayer's spells.
As a third-generation Dragon Slayer, Tsun learned his Dragon Slayer magic from a real dragon, then amplified it by having Dragon Lacrima implanted into his body. In addition, Tsun has learned both Heat and Freeze Magic in order to further complement his magic. Spells Sea Dragon's Roar The Sea Dragon variant of the Dragon's Roar technique commonly seen among Dragon Slayers. The user inhales deeply, before firing a pressurized stream of water at the opponent, with carries a great amount of force behind it, enough to push back multiple enemies caught in the attack. Unlike typical manners of firing a Dragon's Roar, the user does not fire it with their mouth gaping wide like an actual roar, but pursed like blowing into an instrument. The Sea Dragon's Roar can be sustained for a certain amount of time, but only up until the user runs out of breath. As with other Sea Dragon Slayer Spells, the temperature of the water can be altered at the will of the user, from scalding hot to freezing cold. Combining this feature with either Heat Magic or Freeze Magic allows the temperature range to increase even further, from hot enough to actually burn a user of Fire Dragon Slayer Magic, to cold enough to freeze someone caught in the attack for too long.
When used with Dragon Force activated, the form and power of the attack take on a massive change. The attack is not only fired like a typical Dragon's Roar attack (mouth gaping wide), but also produces a powerful cyclone of water that carries immense destructive power even without the temperature altering abilities of Sea Dragon Slayer magic. Sea Dragon's Pressure Fist A melee spell, the user coats their fist in water, then proceeds to punch their opponent for heavy blunt damage, which is caused from the force of the punch being sent through and amplified by the water surrounding the user's first before making impact with the target. The temperature of the water can be altered by the user at will, resulting in scalding water that can burn the opponent on impact, or cold water with increased density for greater impact. This can be increased with Heat Magic and Freeze Magic, resulting in either boiling hot water capable of melting ice, or claws of solid ice that can be used for blunt damage or slashing attacks. This spell can be used on both hands, with one capable of being under the effects of Heat Magic while the other is under the effect of Freeze Magic.
Used in tandem with Dragon Force, the impact power of the attack is drastically increased, and the water is given additional penetration properties by spinning rapidly much like a drill. Sea Dragon's Tail A mid-ranged spell, the user coats their hand in water, then extends the water into the form of a tail-like whip. The water can then be used to lash out and strike the opponent. If used skillfully, the attack can also be used to wrap around the opponent, allowing the user to disable the opponent or constrict them. The length and size of the whip also allows it to be used for blunt damage against multiple opponents at once. The user is additionally capable of generating two whips at once, one from each hand. The temperature of the water used in the attack can be altered to turn the spell into a scalding hot whip, or cold condensed water for greater blunt force. Using Freeze Magic on the whip results in the use of Sea Dragon's Frozen Lance.
When used while under the effects of Dragon Force, the user generates a single massive "tail" from both of their hands , capable of high degrees of blunt damage, enough to smash through multiple trees and solid stone walls with ease. Sea Dragon's Crushing Fang The user surrounds one of their hands with water before lashing out with the engulfed hand, striking with the fingertips and leaving a wake of water behind them as they do so. Altering the temperature can result in scalding hot slashes, or cold strikes that can numb the pain and conceal the lengths of the damage caused. Heat and Freeze Magic can result in searing hot strikes that burn enemies, or fingernails covered in ice and used like actual claws. The wake of water can also be used as a method of attack.
When used with Dragon Force active, the slicing power of the attack is amplified vastly, and the wakes of water can be used as additional ranged attacks with a high degree of cutting power on their own. Sea Dragon's Whirlpool After engulfing their hands in water the user spins around rapidly, generating extended streams of water that can be used to strike multiple enemies, even in the case of the user being surrounded. The streams of water can also be used to block or deflect incoming magic attacks. By altering the temperature of the water, the result can be streams of boiling water or cold, dense liquid. When used underwater, the user instead creates a genuine whirlpool of great power and intensity to pull enemies in.
When used while Dragon Force is active, the user is capable of generating a whirlpool even while on dry ground, resulting in a powerful cyclone that not only sucks enemies in and tosses them about, but can also pull in and deflect incoming Magic.
Sea Dragon's Shredding Fin The user swings their hands in an underhand arc towards the opponent, which causes a fissure of water on each side of the user to travel through the ground. On their own the water fissures carry a good deal of cutting power, but upon converging on the desired target, the attack causes a powerful explosion of water to erupt from the point of convergence, damaging the opponent and tossing them upwards with the force of the explosion. If used in the air or underwater, the user instead generates two streams/currents of drilling water that generate the same explosive power upon convergence on the opponent. Heat Magic can cause severe burns on opponents caught in this attack, while Freeze Magic can instead result in said opponents being frozen solid.
With Dragon Force active, using this attack generates two fissures on each side of the user, each as tall as the user. Upon all four fissures converging, the result is a massive explosion of a spiraling pillar of water, severely injuring the target and launching the enemy high into the air.
Sea Dragon's Geyser The user covers their hand in water, then presses their palm against the ground. Their magical energy then flows underground until it reaches the location of the opponent, after which it erupts into a powerful geyser from underneath the enemy. While not actually very damaging, the geyser can easily surprise enemies and launch them into the air, leaving them vulnerable to attack or disrupting enemy attacks. This Spell is especially effective due to the fact that the time between the user touching the ground and the geyser's eruption is nearly instantaneous. The user is capable of controlling where and when the geyser will release, which can make for very effective time-delayed traps. By rapidly pressing their hands against the ground, the user can generate several geysers in succession, which erupt in time with their hand presses. By pressing both of their hands against the ground at the same time, the user can generate a single much more powerful geyser.
With Dragon Force in effect, the user is capable of creating enormous geysers with ease, large and strong enough to through entire groups of enemies high into the air.
Sea Dragon's Claw The user covers there hand in water and then is able to make a claw while moving there hands, while the user is moving there hands it is morphing into a claw, after the claw has been wielded by the see it can then be used as an attack or defensive type. Now obviously the spell can be use as an attack because its a claw that can be sent at ones opponent but in the defensive perspective the user can make the claw deflect any incoming attacks if the user is smart enough.
When Dragon force is activate the claw is a lot bigger which then helps more with attack and defense Sea Dragon's Diving Horn The user is able to make a sharp horn from the water around them being able to send them at really fast rates at ones opponent.
When user is active with the Dragon force it can make multiple sharp horns. Sea Dragon's Leaping Talon The user can send a bird that swipes down to the opponent with multiple swoops, its up to the opponent to try and block the talons from killing him/her. Because the Birds don't stop until either defeated or they have hit the opponent.
When user activates Dragon force it can send multiple birds and can also fly on them.