| Welcome to Fainarutera Teikei. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Lag compensation.. | |
|---|---|
| Tweet Topic Started: March 20, 2018, 5:18 am (6 Views) | |
| BrianPugh | March 20, 2018, 5:18 am Post #1 |
|
Private Happy
![]() ![]() ![]()
|
Hello everyone, We all know that there is lag compensation built into the code, but my question is why? Why should players with good connections get punished for a dial-up user? Its not like the dialup user doesn't know he has a bad connection. Many times as host I get lag and sometimes its almost unplayable. I know it's not my connection or router because I'm running 50MB down and 5up with a good ping with an open NAT. For More Details: corporate advertising Thank you |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · General Discussion · Next Topic » |





![]](http://z5.ifrm.com/static/1/pip_r.png)



3:35 PM Jul 11