TraitsLightweight: Urien takes 20% less damage from Dream, but takes 20% more damage from Blunt.
Guarded: Urien takes 20% more damage, but his Golems take 20% less damage.
Commander: Urien deals 10% less damage, but his Golems deal 10% more damage.
Passive: Golem's King: Urien control up to 3 Golems, which are summons he start the fight with. Golems are permanently gone if they reach 0 HP at any point in battle, but Urien can build new ones outside of combat by spending 40 Jewels per Golem. Each golem has HP and Speed equal to 5% of Uriens AP, and Strength equal to 10% of Urien's AP.
- Golems
-
Golem: - Construct
HP: 25/25
Strength: 10
Speed: 5
Golem Techniques
R0 - (T) Pound (P | Melee) 0.6xStr, 0.8Spd, No Cost
(No specials.) [Blunt]
Urien’s TechniquesR0 - (T) Pound (P | Melee) 0.6xStr, 0.8Spd, No Cost(No specials.)
[Blunt]R1 - (N) Duck (P | Dodge) 0.8xSpd, -2 Mana(No specials.)
[None]R1 - (N) Guard (P | Block) 0.8xDef, -4 Mana(Urien may have a Golem take the damage instead. Urien takes excess unreduced damage.)
[None]R1 - (T) Mend (M | Ranged) 0.7xMag, 0.8xSpd, -4 Mana(Cannot target self.)
[Healing]R2 - (T) Ambitious Rally (M | Ranged) No EF, -9 Mana(Applies Inspired to everyone.)
[Dream](3) Status - Inspired: Your EFs are increased by 0.2.
R2 - (T) Maneuver & Fire (M | Ranged) 0.7xMag, 0.7xSpd, -7 Mana(If target gets damaged by three Golems this round, he/she is
Snared.)
[Aether]R3 - (T) Dream: Twisted Image (M | Ranged) No EF, -14 Mana(Applies Mutation to target. Cannot use on the same target twice in one battle.)
[Bio](3) Status - Mutation: Your higher offensive (Strength or Magic) stat is increased by 40%. You take 15% of your max HP in Bio damage at the beginning of your turn. This status has triple effect on Golems.
EquipmentItems
R2 - (T) Dream: Terra Golem (M | Ranged) No EF, -9 Mana(A Golem is treated as a Terra Golem and gains the trait,
Solid. Terra Golem's Speed is decreased by 20% and max HP is increased by 10X, where X equals the amount of Speed lost. If used to block for Urien, he blocks at +2 and if blocking against Melee, target takes 0.1xStr Earth damage. Terra Golem's Blunt attacks become Blunt/Earth. After activation, costs 3 Mana per round to sustain, but ends once the Terra Golem reaches 0 HP.)
[Aether]Solid: Terra Golem takes 10% less damage from Earth, but takes 10% more damage from Water.
R3 - (T) Handicraft (P&M | Self) No EF, -10 Mana(Gains one
Aegis Ward and one
MEP Bomb. Disappears at the end of battle if not used.)
[None]Item - Aegis Ward: Your Blocks and Dodges may not be negatively modified in any way (excluding stat debuffs) by effects activated after this item is used for 3 rounds. This item does not remove status effects inflicted on the user nor does it apply to Terrain or Weather effects.
Item - Magic-Eternano Pulse (MEP) Bomb: Any Terrain, Weather, Status Effect or Mana upkeep in combat caused by a Magic technique is nullified for 2 rounds (2 turns for Disables). Techniques and effects requiring Mana upkeep do not apply their effects for the round this item nullifies it.
Leg Magina (+5 Defense) While Leg Magina is active, Urien loses 10% of his Current Mana at the end of his turns. Urien gains an equivalent amount of Strength and Speed to the amount of mana drained by Leg Magina during his last turn. Urien may deactivate/reactivate Leg Magina at any time during his turn.