|
Heart
|
Oct 3 2014, 12:06 PM
Post #1
|
|
Administrator
- Posts:
- 87
- Group:
- Admins
- Member
- #1
- Joined:
- Sep 21, 2014
|
[tabs][tab=Physical]
 NPC of Omid Khurishid
| | General Info | Name: None Age: 7 Race: Golem/Enchanted Sword Gender: Male Sexuality: Gynosexual
| | Physical Info | Height: 5'10'' Weight: 800 lb's Hair: Black Eyes: Red Skin: Dark Tan Build: Broad, Well Built
| General: To be Written.
| [/tab][tab=Psychological]| Personality Info | Likes: Fighting, Dancing, Singing, Learning, and Drinking. Dislikes: Mages, The Quiet, the Dark, being Alone, and Judgmental people. Fears: He's irrationally afraid of the Dark, kind of scared of Mages as well. Goals: Live a Full, Free, long life.
| General: To be Written.
| [/tab][tab=Historical]| Historical Info | General: To be Written.
| [/tab][tab=Combat]| Combat Info |
Items & Weapons
| Total SP: 55 (50+5) SP Used: 55
- Strength: 37 [(17+10)+10]
- Dexterity: 29 (19+10)
- Stamina: 39 (19+20)
- Magic: 1
| Total AP: 4 AP Used: 4
Abilities Enchanted Sword (3 AP) - Normal Golems are massive, hulking beings. He is no such thing, he is a sword that had an experimental subject put into it, the removal of a soul pushed into a blade with the enchantment combining human and sword form into one, holding a normal human body- but with a metallic sheen to it. He can never be a Mage, or use Magic and spells of any sort. He also gains an extra +100 Breaking Point, +40% Strength, and he takes 75% Less Damage/Effects from Heat/Fire/Cold/Ice based damage/effects. As well as being 100% Immune to poisons, venom's, diseases, etc. Potions do not work on him.
| Strength Training (1 AP) - You have done basic training into upgrading your physical power, weight lifting and Martial Arts Training have allowed you to become a bit stronger then most others. You Gain a +20% to your Strength Stat for every AP put into this Ability, maximum of +60%.
| | Warrior (Free) - Warriors are the front-line fighters, the backbone of any party under assault. They rely on melee and ranged weapons, supplemented by powerful special abilities that draw from deep reserves of stamina. The character may make Chi and normal Techniques, as well as gaining +10 to their Final (After Ability Bonuses) Strength, Dexterity, and +20 to their final Stamina. |
| Total TP: 25 TP Used: 0 TP Turned to SP: 25 (+5 SP) | [/tab][/tabs]
|
|
Merc
|
Oct 3 2014, 03:52 PM
Post #2
|