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Ruleset
Topic Started: Sep 4 2012, 09:06 AM (75 Views)
Paul
Administrator
I. Characters:

1. Players are only allowed one primary character, either a Servant or Master, in addition to a secondary Psychic character.

1a. Psychic characters must undergo a immense amount of character development to become as powerful as an basic primary character.

2. Servants only can possesses two Noble Phantasms.

2a. One of these Noble Phantasms is only accessible after appropriate character development.

3. All Servant characters possesses the independent action perk.

3a. Servant characters can operate completely independently if they wish to, but require prana to subsist.

II. Combat:

1. Actions must be enclosed with either *asterisks* or -hyphens-.

2. A minimum of four words is required for all combat related actions.

3. To kill another player, an uninterrupted combo of 6 consecutive lines is required.

3a. The 5 lines count the initial strike, plus 5 more lines. (Referred to as '#lines+1'initial strike')

3b. The same line cannot be used in a combo more than once.

4. To paralyze/KO, an uninterrupted combo of 5 lines is required (5+1)

4b Paralyze/KO lasts for 10 minutes unless a third party revives you.

5. To dismember, an uninterrupted combo of 5 lines is required (5+1)

6. To defend against a combo, two consecutive defence lines are required.

6a. The same line cannot be used twice.

6b The defence must consist of removing or stopping whatever is causing the damage.

6c In the case that a player defends directly after the initial strike, only one line of defense is required.

7. All Magic attacks require two lines to employ in a combat related situation.

7a. The initial line must include a chant or incarnation.

8. Noble Phantasms require 5 lines to use in a combat related situation.

9. Projectile weapons do not need to be aimed (Including, a Bow 'n' Arrow and Crossbow).

10. You must always state the name of the other player you're attacking in combat lines.

11. Death for a Servant lasts until they acquire enough prana to revive themselves.

12. A Master can be alive after their body is revived by another Magi, or after 2 hours of time.
Edited by Paul, Sep 7 2012, 01:38 PM.
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