Welcome Guest [Log In] [Register]
Welcome to Fusion. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!

If you are registering with a Yahoo e-mail address, or if you are having trouble receiving your validation e-mail, please refer to this topic for assistance.


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Locked Topic
  • Pages:
  • 1
  • 6
Hockey Tournament; Team 1 vs. Team 4
Topic Started: Jan 8 2007, 07:01 PM (1,262 Views)
Kovu
Member Avatar
Zidane was always entitled to 12 MOV!

[size=11]Team Donger Slap versus Team Awsome - Team Donger Slap advances through default![/size]

Posted Image

Posted Image - Posted Image
Score: 1-1, tie game.

Team Donger Slap
 
Sentenal (1st Royal Battalion of Thracia)
(Lvl 7 Dragon Knight)(HP: 17/22 Def: 9 Res: 2 Crit. Evade: 3)
Hockey Stick: Attack: 13 Accuracy: 87 Evade: 19 Critical: 4 AS: 8
Skill: Vantage

Rhiannon (Libertine)
(Lvl 3 Axe Armor)(HP: 22/22 Def: 7 Res: 2 Crit. Evade: 3)
Goalie Stick: Attack: 12 Accuracy: 77 Evade: 9 Critical: 1 AS: 3
Skill: Vantage

Leonair Montréz (Chaos Legion)
(Lvl 3 Bow Armor)(HP: 19/19 Def: 9 Res: 6 Crit. Evade: 3)
Hockey Stick: Attack: 10 Accuracy: 84 Evade: 11 Critical: 3 AS: 4
Skill: Celerity

Falkner (1st Royal Battalion of Thracia)
(Lvl 2 Mercenary)(HP: 16/16 Def: 5 Res: 4 Crit. Evade: 4)
Hockey Stick: Attack: 6 Accuracy: 82 Evade: 18 Critical: 2 AS: 7
Skill: Wrath

Tallanvor (Crimson Eeagles)
(Lvl 8 Axe Knight)(HP: 20/23 Def: 10 Res: 4 Crit. Evade: 5)
Hockey Stick: Attack: 14 Accuracy: 90 Evade: 21 Critical: 4 AS: 8
Skill: Provoke

Ippo (Da Niggaz)
(Lv. 2 Lance Knight)(HP: 16/16 Def: 5 Res: 4 Crit. Evade: 3)
Hockey Stick: Damage: 6 Accuracy: 83 Evade: 19 Critical: 3 AS: 8
Skill: Vantage

Team Awsome
 
Date (Da Niggaz)
(Lv. 1 Mage)(HP: 0/16 Def: 5 Res: 4 Crit. Evade: 3)
Hockey Stick: Damage: 6 Accuracy: 83 Evade: 19 Critical: 3 AS: 8
Skill: Vantage


Justus (Chaos Legion)
(Lvl 3 Axe Knight)(HP: 17/17 Def: 7 Res: 4 Crit. Evade: 3)
Hockey Stick: Attack: 7 Accuracy: 84 Evade: 15 Critical: 3 AS: 7
Skill: Savior

Vorg (da Niggaz)
(Lvl 1 Mercenary)(HP: 0/16 Def: 4 Res: 4 Crit. Evade: 5)
Hockey Stick: Attack: 4 Accuracy: 86 Evade: 17 Critical: 3 AS: 6
Skill: None


Tiara (Sol Clan)
(Lvl 5 Pegasus Knight)(HP: 18/18 Def: 4 Res: 9 Crit. Evade: 5)
Hockey Stick: Attack: 8 Accuracy: 91 Evade: 29 Critical: 4 AS: 12
Skill: Renewal

Leon (Chaos Legion)
(Lvl 4 Pirate)(HP: 5/21 Def: 6 Res: 3 Crit. Evade: 4)
Hockey Stick: Attack: 8 Accuracy: 80 Evade: 22 Critical: 2 AS: 9
Skill: Vantage

Altair Tricil (Libertine)
(Lvl 5 Monk)(HP: 0/17 Def: 2 Res: 10 Crit. Evade: 5)
Magic Hockey Stick: Attack: 7 Accuracy: 86 Evade: 25 Critical: 3 AS: 10
Skill: Wrath


RN allows Team Donger Slap to make the first move. Sentenal wins the puck and the draw and considers his options:
Units in this game have a move and a standard action just like in dnd. The one difference here is that you can take a move action, and hold your standard action (shooting, passing or attacking) until the puck is passed to you. Just note that depending on the path the puck takes when being shot or passed it can be intercepted just like in Blitzball. For the sake of simplicity I'm not going to go into detail of all the formulae and statistics behind this, if you have questions feel free to ask.

I expect that as the team captains are getting used to this style of play these contests will start off a little slow. So for now no time limit is set. That's open to change in the future.

Also, rules like "iceing" and "two-line pass" still apply, though "off-side" doesn't. No penalties, feel free to beat the crap out of the other players. Just know that if one on your team is KOed they're out for the rest of the match. Also note that attacking takes a standard action that can otherwise be used for passing or shooting. A unit attacking another unit can not recieve a puck that turn and it'll simply go to the next nearest unit that hasn't used their standard action.

This is a totally new system, bare with me.

~ Kovu
Posted Image
Famous Quotes
Kovu's Awards
Formerly known as: Zidane, Miroku, Kovutachi, Artemis, Phantom Judge.
Offline Profile Goto Top
 
Admin
There is a light that never goes out...

Okay, so, if I wanted to, I could have Sentenal move to F19, and try and score? Or, I could have Sentenal attack Date, and then fall back?

Basically, what is the "attack range" of my stick, and how much MOV do I have? And will I be treated as a mounted unit, being able to move after doing something?
Offline Profile Goto Top
 
Kovu
Member Avatar
Zidane was always entitled to 12 MOV!

All units have a movement of 6 (unless Celerity, then 8), non-mounted, skills still apply wherever possible. Goalie's are the exception, they can only move in the blue. The odds of scoring increases when shooting at an angle that the goalie can't as well defend against. For example if a goalie was at G24 and one shot from K22 they'd have a better chance than the route you're suggesting.

~ Kovu
Posted Image
Famous Quotes
Kovu's Awards
Formerly known as: Zidane, Miroku, Kovutachi, Artemis, Phantom Judge.
Offline Profile Goto Top
 
Admin
There is a light that never goes out...

So I could technically try a shot from where I am, I would probably just not score?
Offline Profile Goto Top
 
Kovu
Member Avatar
Zidane was always entitled to 12 MOV!

You could try a shot. But Date, Tiara or Leon each have a chance of intercepting, and even if one of them doesn't (unlikely) Justus could make the save. And if you miss, depending on where the puck goes it might turn into iceing ending your turn right there and causing for a faceoff in your own end.

.. sooo, I'd recommend against it.

~ Kovu
Posted Image
Famous Quotes
Kovu's Awards
Formerly known as: Zidane, Miroku, Kovutachi, Artemis, Phantom Judge.
Offline Profile Goto Top
 
Admin
There is a light that never goes out...

Alright, lets DO THIS.

Ippo to I14, and attacks Date.
Tallanvor to H15, attacks Date.

Let me see if that guy dies first D:
Offline Profile Goto Top
 
Neo
Member Avatar
Tits and Ass

Wait you can die?

wtf kinda hockey is this?

Especially from a Canadian.
Posted ImagePosted Image
Offline Profile Goto Top
 
Tiaro
Member Avatar
BOOM! Headshot. :3

This is FEFF hockey! :evil:
Brawl code: 1118-0273-4847
Posted Image
Offline Profile Goto Top
 
Admin
There is a light that never goes out...

Date
Jan 8 2007, 11:42 PM
Wait you can die?

wtf kinda hockey is this?

Especially from a Canadian.

This is Hockey for Men.
Offline Profile Goto Top
 
Spartan-099
Member Avatar
This Space intentionally left blank

But I am the goalie making me invincible!!
Posted Image
Quote:
 
[ phantomHar0 ] +[ > U ]+ says:
dame's "useless", or....it's kinda like saying "sucks"
Soja Aurion says:
dame also means 'chick' why am i not surprised
Offline Profile Goto Top
 
Kovu
Member Avatar
Zidane was always entitled to 12 MOV!

Quote:
 
Ippo charges up to date and body slams Date 1 damage, sending him flying, but in response Date manages to conjure up a fireball with his magic hockey stick striking back at Ippo with it for 2 damage.

Tallanvor thrusts his stick forward striking for 8 damage, and in response the battered up Date high-sticks him for 2.
Goalie's can be killed, too. Remember, this is FEFF hockey. And notice the small damage.. meaning it'll be awhile before anyone dies.

~ Kovu

Edited:
Continue Sent.
Posted Image
Famous Quotes
Kovu's Awards
Formerly known as: Zidane, Miroku, Kovutachi, Artemis, Phantom Judge.
Offline Profile Goto Top
 
Admin
There is a light that never goes out...

Is my archer still ranged? And does he do bonus damage on that pegasus? Anyway.

Sentenal attacks Date.

If Date dies:
Falkner to G14.
Leonair to G13.

If Date lives, and my archer has ranged attack:
Leonair to G13, attacks Date.
Falkner to G14, attacks Date.

If Date lives, and my archer doesn't have ranged attack:
Leonair to G14, attacks Date.
Falkner to G13.
Offline Profile Goto Top
 
Kovu
Member Avatar
Zidane was always entitled to 12 MOV!

In the spirit of keeping this as balanced as possible in a system where movement and mounted advantages/disadvantages are cut nobody has ranged benefits, not even magic users. All hockey sticks are melee only. The only difference is that magic still attacks resistance. Mounted advantage is cut, so disadvantages are cut as well. I'm still developing the system, so plz dun sue me.
Quote:
 
Sentenal sticks Date, striking for 8 damage and decapitating the poor man. To the penalty box for you, Brashear. Other players move up the ice slipping on the blood of Date and hold their ground. Sentenal retains the puck.


Neo's go. To obtain the puck you have to "kill" Sent. Good luck with that.

~ Kovu

Edited:
Forgot Date has Vantage. He pre-emptive strikes Sent for 4 with his ultra magic stick of d00m.
Posted Image
Famous Quotes
Kovu's Awards
Formerly known as: Zidane, Miroku, Kovutachi, Artemis, Phantom Judge.
Offline Profile Goto Top
 
Pendant
Member Avatar
Praetor

Out of curiousity, what are the stats of these sticks?
Posted Image
Favorite GFX Artist, Most Intimidating (S/W 07 and W 08),
and Smartest Member (W 08) -- A thanks to all my voters \o/
GFX Judge and Master Rank

Avatar by Feez, signature by myself.
Offline Profile Goto Top
 
Kovu
Member Avatar
Zidane was always entitled to 12 MOV!

0Mt.
70Acc.
0Wt.
Infinite Uses.
Cost: Well, how much can you get a stick for these days?

~ Kovu
Posted Image
Famous Quotes
Kovu's Awards
Formerly known as: Zidane, Miroku, Kovutachi, Artemis, Phantom Judge.
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Create a free forum in seconds.
Learn More · Sign-up for Free
Go to Next Page
« Previous Topic · RPG 1 Dump · Next Topic »
Locked Topic
  • Pages:
  • 1
  • 6