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Best unit?; zomg clone topic
Topic Started: Feb 23 2007, 11:45 PM (961 Views)
Reikken
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Well, those enemy AS values are about the same as enemies in like ch 18 or something.
So Oswin doesn't start doubling about once he hits 20/10? That's pretty late. He definitely has spd problems.

And yea, his move sucks.
NP: Symphonic Rain
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Inui
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Power of Flower

No. He starts doubling immediately after promotion, since he promotes at around the pirate ship chapter, and enemies are starting to use incredibly heavy weapons like steel lances and steel axes. He can actually double a lot of units right away. XD

FE 7 has the absolute slowest enemies in all of FE history.
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C475_1337
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One serious d00d

Quote:
 
I don't see how Ninian is the best. She still has those flaws.


All units have flaws. If this is the biggest one you can find for Ninian, that’s only more convincing to me that she is the best unit—Hector’s late promotion and Oswin’s offense are much bigger issues than losing a few support ranks for a whole three chapters.

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Raven and Oswin are better, that's for sure.


Raven, perhaps. He’s the only combat unit I can’t find any real issues at all with.

Oswin probably not. He’s never impressive offensively, while Ninian is technically tied with your strongest attacker(probably Raven) in offensive potential. Oswin is a tank; Ninian can make anyone a tank. And she can do other stuffs on top of that, too(make healers move twice, let fliers kill ballistae and siege spells from outside their range, give +10 Atk to someone for fighting a boss, etc.).

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Speed? Nope. 17 SPD is enough to double almost everything in Victory or Death.


Oswin having sufficient Spd to be a strong attacker over the duration of the game is bullshit, plain and simple. If Oswin's Spd is no problem at all, then Spd in general is just a worthless stat since everyone has overkill. And that's obviously not true.
Reikken: I'm halfway through reading it, but it's so bad; I can't finish.

---

Inui: You say Ilia holds more weight, but I don't, since Shin >>> Pegs and Sacae is more fun due to enemies that aren't fail and not having to move through forests all day.

---

SACAE. It's more fun than Ilia.
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Inui
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Power of Flower

STARSHOOP WOOPER
Mar 12 2007, 11:32 PM
Oswin having sufficient Spd to be a strong attacker over the duration of the game is bullshit, plain and simple. If Oswin's Spd is no problem at all, then Spd in general is just a worthless stat since everyone has overkill. And that's obviously not true.

Going by all of the AS data I took down on my current playthrough...

Yeah, what you just said sarcastically is pretty much true. Amazing.
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C475_1337
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One serious d00d

Then how are you having issues with Wil's Spd? Because Wil is always faster than Oswin.

I think I understand the situation, though. When the unit you like is faster than the competition, then the enemies have enough AS that the other unit's Spd is an issue. When the unit you like is slower than the competition, the game coding alters itself and makes the enemies slow enough that Spd doesn't matter.
Reikken: I'm halfway through reading it, but it's so bad; I can't finish.

---

Inui: You say Ilia holds more weight, but I don't, since Shin >>> Pegs and Sacae is more fun due to enemies that aren't fail and not having to move through forests all day.

---

SACAE. It's more fun than Ilia.
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Feez
Ebullient Future

The best character is Hector. :hmm:
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Admin
There is a light that never goes out...

STARSHOOP WOOPER
Mar 12 2007, 11:46 PM
Then how are you having issues with Wil's Spd? Because Wil is always faster than Oswin.

I think I understand the situation, though. When the unit you like is faster than the competition, then the enemies have enough AS that the other unit's Spd is an issue. When the unit you like is slower than the competition, the game coding alters itself and makes the enemies slow enough that Spd doesn't matter.

Game code alters itself? wtf?
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Inui
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STARSHOOP WOOPER
Mar 12 2007, 11:46 PM
Then how are you having issues with Wil's Spd? Because Wil is always faster than Oswin.

I think I understand the situation, though. When the unit you like is faster than the competition, then the enemies have enough AS that the other unit's Spd is an issue. When the unit you like is slower than the competition, the game coding alters itself and makes the enemies slow enough that Spd doesn't matter.

I was complaining about Wil's SPD before I took down all of that data. When I compared Oswin's SPD with enemy SPD, I was seeing that Oswin doubled a lot. When he didn't double, he scored a OHKO with a decent weapon(often just Steel).

Wil can't kill what he doesn't double, but he's doubling far nore than I previously thought.

Don't accuse me of something so retarded. The SPD data I took down is totally accurate.

SPD is the most overrated stat in FE 7. You need like...20 to be a SPEEDY unit that DA's like a beast. Anything more is nearly overkill.

None of your units are DA'd consistently. Even Dorcas and Wallace avoid being DA'd almost all of the time.
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Admin
There is a light that never goes out...

All I'm going to say is that if you think his AS data is inaccurate, then get your own samples to disprove it...
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Inui
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FE 7: Slowest Enemies Ever. :tom:

Adding in their 0 LUK, they also have the lowest Evd, making SKL worthless.

STR/DEF = easily the most important statistics.
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snpies
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Skill isn't worthless. You just don't need a lot.
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Inui
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Sniper
Mar 13 2007, 12:02 AM
Skill isn't worthless. You just don't need a lot.

You can have 10 SKL in Victory or Death and have very reliable Hit with supports and all. >_>;

SKL is probably the least important stat in FE 7.

STR/DEF > SPD/LUK > RES/SKL

I guess... It's hard to weigh things like that.

What is obvious is that STR and DEF are the best while SKL and RES are not as useful.
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Light Yagami
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As dog as a Fetch

Actually, I think all you really need is 18 or something along those lines. o_o
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Inui
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Power of Flower

Everyone but Dorcas, Wallace, and Hawkeye doubles enough.
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C475_1337
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One serious d00d

Quote:
 
Game code alters itself? wtf?


Obviously being sarcastic.

Quote:
 
Don't accuse me of something so retarded.


Don’t blame me. You’re the one that said it.

Quote:
 
Wil can't kill what he doesn't double, but he's doubling far nore than I previously thought.


So, Wil > Louise.

Quote:
 
All I'm going to say is that if you think his AS data is inaccurate, then get your own samples to disprove it...


I haven’t seen any of these samples he refers to(save the VoD one, I suppose), so I can’t really judge their accuracy. I do, on the other hand, have FE8HM samples, and it’s been shown FE8H enemies and HHM enemies are statistically identical(except that HHM enemies have no Luck, and a few other exceptions like Valkyries).
Reikken: I'm halfway through reading it, but it's so bad; I can't finish.

---

Inui: You say Ilia holds more weight, but I don't, since Shin >>> Pegs and Sacae is more fun due to enemies that aren't fail and not having to move through forests all day.

---

SACAE. It's more fun than Ilia.
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