Welcome Guest [Log In] [Register]


Welcome to Fusion. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!

If you are registering with a Yahoo e-mail address, or if you are having trouble receiving your validation e-mail, please refer to this topic for assistance.


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
  • Pages:
  • 1
  • 5
Shooters v. Fighters
Topic Started: Aug 11 2008, 06:03 PM (476 Views)
Cubic
Member Avatar
ZA WARUDO

Please don't come in and ruin this topic when you start playing, though, okay?
[ currently~fulfilling my focus ]

Posted Image
~Click to visit my Youtube page, where you can watch various playthroughs!
Offline Profile Quote Post Goto Top
 
Neo
Member Avatar
Tits and Ass

It's already too late.
Posted ImagePosted Image
Offline Profile Quote Post Goto Top
 
Inui
Member Avatar
Power of Flower

Angel Starr
Aug 12 2008, 05:15 PM
I dunno about you, but I'd rather develop my own style than copy someone else's.

I suppose learning from a "master" first would probably help, though. XP

I'd rather...win. What Rigel does makes him win. That's what counts. It would take me a very long time to come up with stuff to add to his Cassandra strategies, so it's better for me to copy at first since what he does wins.

Askio
 
Maybe I save my intelligence for things that earn me money at my job that gives me at least $17.50 an hour. or maybe its your to high up on a stool with your controller up your arse to care. I really don't to much. My MLG status for Halo and CoD show how well I can pick things up on my own. To all their own I suppose though. You go take your lessons, while I own noobs and MLGs alike on xbox live.


Plus, if I wanted to post something smart I would. This is a place to chat though, Im not here to own people irl debates or something. I do enough of that in school and tournaments.

and if it doesn't make sense to you, well to bad. The fact that all you can do is copy someone else rather than do well on your own means it is him, not you, that is good. You would simply be a mere shadow of his image. A failing one at that too.

Well, before this gets to out of hand, Ill use my plan later tonight when I return home.

While I am gone, just pretend Lucas's posts are big blue spots with nothing worthwhile to read and discuss this awesome game.


Damn, way to prove me right again and mention a bunch of irrelevant nonsense.
Posted Image
Offline Profile Quote Post Goto Top
 
cool story bro


Inui...wow. Askio says he is at MLG status for Halo and CoD. Yet, you still don't give any respect for his opinion, when he clearly has an understanding on how competitive gaming works.

As for the "copy image" thing, I can see both sides of the argument. I wouldn't really mind if I played similar to somebody else, but at the same time, I wouldn't want to be seen as a clone. Neither is really a big deal though.
A NEW WORLD ORDER
Offline Profile Quote Post Goto Top
 
Linoud
Member Avatar
Knight of Seven

Ugh. Another topic being fagged up by Lucas.

Askio, I'll probably play you if I see you online in a day or two, your on my friends list anyway.
Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
Cubic
Member Avatar
ZA WARUDO

Notice how when Lucas starts posting, things aren't fun anymore, but as soon as he stops? :NomNomNom:

Li Long and Hwang aren't in the game anymore, but Amy is an actual main character now, not just a Raphael clone.
[ currently~fulfilling my focus ]

Posted Image
~Click to visit my Youtube page, where you can watch various playthroughs!
Offline Profile Quote Post Goto Top
 
Inui
Member Avatar
Power of Flower

Phoenix Wright
Aug 12 2008, 06:06 PM
Inui...wow. Askio says he is at MLG status for Halo and CoD. Yet, you still don't give any respect for his opinion, when he clearly has an understanding on how competitive gaming works.

As for the "copy image" thing, I can see both sides of the argument. I wouldn't really mind if I played similar to somebody else, but at the same time, I wouldn't want to be seen as a clone. Neither is really a big deal though.

Hey, those are shooters, so it's not that relevant. What shocked me is him saying it's nubbish to learn from friends if they're professionals or a lot better, when in fact it's very smart to do so.

Being a clone of the BEST is always a good thing. When you reach the same level as the current best, THEN you try to surpass it.

Askio, what is the name of your Halo team? I've never seen you at an MLG and I used to go to them.
Posted Image
Offline Profile Quote Post Goto Top
 
Admin
There is a light that never goes out...

Tira
Aug 13 2008, 05:38 PM
wtf, Shooters >>>>> Fighters in difficulty.

You can't spam the same move in Shooters like you can in fighters :NomNomNom:

askio is T-Squared from str8 rippin D:

Thats debatable. But what isn't debatable is RTS is harder than both Shooters and Fighters :NomNomNom:
Offline Profile Quote Post Goto Top
 
Soja
Member Avatar
Gentle Water, Crashing Waves

It's arguable which is more difficult to be successful at: fighters or shooters.

Fighters require you to be very intimately familiar with all the characters in the game, to know their strengths and weaknesses, and to be able to adapt your style of play to suit the strengths and weaknesses you might encounter.

Shooters require you to be more coordinated as an individual and as a team. You have to be intimately familiar with weapons, maps, and the spawn points of said weapons on those maps. You must have good communication skills, a good mind for strategy, and excellent reflexes and aim.

Both require different sets of skills. So you can't really say which is > than the other.
Posted Image
Mirar on Sep 8 2007
06:08 PM
nigga please
Fusion Universe - FEF Fanfic
Slayers Forth - Slayers Fanfic
Smartest Member '06 & '07 & '08 & 'o9 & 10, Favored Debater '07 & '08 & '09 & 10, Most Popular '08, Manliest '08 & '09, Author of Nightmares, Scourge of the Luxon, Rules Lawyer, Nick's Former Hero, Crysta's Lover

How to Get Banned From FEFF
1. Break a rule enough that a moderator has to verbally warn you.
2. Break a rule enough that a moderator has to actually warn you.
3. Repeat steps 1 and 2.
4. Repeat steps 1 and 2 again, getting suspended for a few days.
5. Repeat steps 1 and 2 yet again, getting suspended for a week and Underdogged.
6. Repeat steps 1 and 2.
7. Do all this in the course of a month.
8. ????
9. PROFIT!!!

Congratulations! You've been banned from FEFF!
Offline Profile Quote Post Goto Top
 
Admin
There is a light that never goes out...

Manfred Von Karma
Aug 13 2008, 05:50 PM
It's arguable which is more difficult to be successful at: fighters or shooters.

Fighters require you to be very intimately familiar with all the characters in the game, to know their strengths and weaknesses, and to be able to adapt your style of play to suit the strengths and weaknesses you might encounter.

Shooters require you to be more coordinated as an individual and as a team. You have to be intimately familiar with weapons, maps, and the spawn points of said weapons on those maps. You must have good communication skills, a good mind for strategy, and excellent reflexes and aim.

Both require different sets of skills. So you can't really say which is > than the other.

Not all shooters are team based, though. I think Unreal Tournament is supposed to be played 1v1 at high levels, though I might be talking out of my ass.
Offline Profile Quote Post Goto Top
 
Askio
Member Avatar
Beginning and End

A lot of shooters are 1v1 in tournaments, though there are many exceptions as well. I prefer two on two for Halo myself, less clutter. And why are we talking about this stuff here. Make a "which type of game is harder" topic before this one is killed.

Posted Image
Offline Profile Quote Post Goto Top
 
AdamNW
Member Avatar
Needs moar Sety

Halo and CoD4 are teams iirc.
Posted Image
Formerly: Sety
Offline Profile Quote Post Goto Top
 
Askio
Member Avatar
Beginning and End

there are some 1v1 tournaments. But yes the main ones feature 2v2 and 4v4 generally. speaking of SC and tournaments, anyone know if any good tournaments? So far its been quiet where I live
Posted Image
Offline Profile Quote Post Goto Top
 
Inui
Member Avatar
Power of Flower

Manfred Von Karma
Aug 13 2008, 04:50 PM
It's arguable which is more difficult to be successful at: fighters or shooters.

Fighters require you to be very intimately familiar with all the characters in the game, to know their strengths and weaknesses, and to be able to adapt your style of play to suit the strengths and weaknesses you might encounter.

Shooters require you to be more coordinated as an individual and as a team. You have to be intimately familiar with weapons, maps, and the spawn points of said weapons on those maps. You must have good communication skills, a good mind for strategy, and excellent reflexes and aim.

Both require different sets of skills. So you can't really say which is > than the other.

I don't think it's arguable. Fighters have more depth to them (except Brawl) because of the physics and characters.

Fighters also require more technical skill, knowledge of stuff like frames, combos, etc. Shooters are just plain more simple. Everything beyond weapon and map knowledge is just reaction time and reflexes. Teams play adds communication and teamwork in general, which a game like Melee also have due to teams.

Fighters: Depth, combos, knowledge of technical stuff
Shooters: Knowledge of maps and weapons, reflexes

Hmm.
Posted Image
Offline Profile Quote Post Goto Top
 
Admin
There is a light that never goes out...

Games like CS are also bigger than 2v2. Getting a group of 5 (?) people to work together in harmony is harder than 2 people. Plus you really aren't considering aimming and dealing with recoil in FPS. I think Fighters probably are harder, but I wouldn't say its a set in stone fact.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Create your own social network with a free forum.
Learn More · Register Now
Go to Next Page
« Previous Topic · Entertainment · Next Topic »
Add Reply
  • Pages:
  • 1
  • 5



Theme by Lewis of the ZetaBoard Theme Zone, Outline and Talk Themes