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| Tweet Topic Started: Feb 12 2011, 02:52 PM (609 Views) | |
| Sentenal | Feb 18 2011, 01:21 PM Post #16 |
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Won the Impossible Debate (twice)
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First off, no more 3D stuff. All the best games were done in 2D. Or at least, make it a 3D game that pretends to be 2D. The best game on the N64 was Ogre Battle 64, and it did this fine. Starcraft 2 looks pretty, but who the fuck can tell what is going on in a huge lump of overlapping polygons and flashing lights and explosions? Second, make every game harder. MUCH harder. And there is an easy way to do this. Now days, the interfaces in games are too easy. I can play League of Legends with 1 hand, or Starcraft 2 with only 30 APM, and do fine. I want a game where I need to be playing at 120 actions per minute in order to be halfway decent. Don't fucking charge me a subscription to play online. Don't be nice to newbs, and have a global ladder. I don't care if a newbie is sad because he is ranked #100000000 out of 100000000. I want to know where I stand overall. If you are going to have some out-of-game User Interface Client to connect to your game (like for example, League of Legends), try to bug test your client. Don't break the fucking client every single patch. Or better yet, make sure it works in the first place! LAN latency. Multiplayer games played online with artifical latency programmed into the game like its the late 90s is gay. We have good internet now days. Take a lesson from Chaos Launcher and just implement it. Don't segregate regions to different servers, and then give players no possible way to switch between them. Never make a game like Final Fantasy 8 ever again. Don't remove hit stun Everyone knew Metaknight would be broken as shit the second he was revealed, so why not try some nerf bats? Actually, in all instances, follow the model of SSBM, as compared to SSBB, or follow the model of Starcraft: BW, as compared to Starcraft 2. |
[/center]Conquered FEFF Awards
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| Swordsalmon | Feb 20 2011, 12:27 AM Post #17 |
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It's great to know someone else that's played Ogre Battle 64. It definitely is the best N64, and being technically 3D. I don't completely agree that the best games were 2D, mainly because some types of games (FPSes especially) just work better in 3D. Though most games do work a lot better with 2D graphics.
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| KamikazeLord | Feb 21 2011, 05:36 PM Post #18 |
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(☞  ̄3 ̄)☞
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Motherfucking morality. I wish game companies (coughmainoffenderisbiowarecough) that made games with a morality system didn't make it a constant choice between "I AM JESUS PARAGON OF ALL THAT IS GOOD AND SAINTLY I DON'T EVER WANT TO GET IN ANY KIND OF CONFRONTATION CAN WE JUST TALK THIS OUT GUYS" and "I AM EVIL MCEVIL AND I LIKE TO EAT PUPPIES AND BABIES WHILE KICKING KITTENS." |
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| Crysta | Feb 21 2011, 11:34 PM Post #19 |
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wat
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@Laharl: Dude, being an evil jackass in real life also gets you punished a lot. Only you actually have to serve a prison sentence if you're caught. If you wanna live out all your violent with none of the realistic consequences, I'd just stick with GTA. Edited by Crysta, Feb 21 2011, 11:34 PM.
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~ Crysta, Zombie Queen![]() Trophy Case
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| Laharl | Feb 23 2011, 02:47 AM Post #20 |
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Banned less than 24 hours after being un-underdogged
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In real life yes but this is a videogame. If you're getting nailed for playing a certain way then why offer it to begin with? Fallout 3 presents you with several ways to complete most, if not all, missions without penalizing you for your choices. They even have allies that only join you depending on your karma so you're not missing out no matter what path you walk. They could have had more neutral ways to complete quests though as the majority of them only offer a good or evil outcome, but I was never neutral so it doesn't bother me that much. |
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| Crysta | Feb 23 2011, 04:57 AM Post #21 |
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wat
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I somehow doubt civility was as important to the storyline in Fallout than it is in Dragon Age lol. Can't have you joining the Darkspawn's forces, now can we? |
~ Crysta, Zombie Queen![]() Trophy Case
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| Laharl | Feb 23 2011, 05:46 AM Post #22 |
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Banned less than 24 hours after being un-underdogged
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No, but a little balance never hurt anyone. Save the village? Burn the village? There should be desirable outcomes no matter what.
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| Sentenal | Feb 23 2011, 09:29 AM Post #23 |
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Won the Impossible Debate (twice)
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So you are saying a Role Playing Game that penalizes you for playing the role of a douchebag is bad. And that you should be able to rape, maim, and pillage with no consequences. That sounds extremely retarded. Who the fuck edited my post? You don't even have the balls to leave the "edited by" in the post? Edited by Sentenal, Feb 23 2011, 08:48 PM.
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| Crysta | Feb 23 2011, 04:32 PM Post #24 |
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wat
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Yeah, I'd be wondering WTF is going on with the world if they're letting Ghengis Khan run the place. |
~ Crysta, Zombie Queen![]() Trophy Case
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| Laharl | Feb 24 2011, 02:35 AM Post #25 |
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Banned less than 24 hours after being un-underdogged
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Yes, that is exactly what I am saying. I don't see you losing out for doing the right thing. |
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| Sentenal | Feb 24 2011, 09:43 AM Post #26 |
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Won the Impossible Debate (twice)
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Maybe because when people do the right thing, they are rewarded? When people do the wrong thing, they are punished. Welcome to how human interaction works. Derrr I should be able to burn a village down and rape all the people within, and get rewarded for it! |
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| Laharl | Feb 25 2011, 03:29 AM Post #27 |
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Banned less than 24 hours after being un-underdogged
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My point is that you shouldn't be penalized for being bad. This 'human interaction' you speak of shouldn't be applied as we are talking about video games and not real life. So the principle of 'good guys are rewarded and bad guys are punished' means nothing here see? Because if you were punished for shooting that innocent guy in the head no one would take that action, unless you wanted the satisfaction of doing it even if it turns out you are hunted down by his buddies. Everyone would stick to being a good guy and thus there would be no balance. It just seems pointless to me.
Edited by Laharl, Feb 25 2011, 03:47 AM.
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| Crysta | Feb 25 2011, 04:10 AM Post #28 |
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wat
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I guess there's some people who just get turned off by blatant disregard for any sort of realism, even if it's in a video game that's trying to tell a story that makes any sort of sense. |
~ Crysta, Zombie Queen![]() Trophy Case
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| Sentenal | Feb 25 2011, 08:30 AM Post #29 |
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Won the Impossible Debate (twice)
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Look, this isn't a hard concept. You are playing a game where you play the role of a character. The biggest draw to games like this is every action has a consequence. And now you want the consequences gone? RPGs are supposed to model life in the setting they are presented, and since its human beings being representing in them, they have human values. Whats so hard to understand? Game balance? HA. Don't act like its a multiplayer game where balance actually matters. No normal person would WANT to shoot an innocent guy in the head, unless you just wanted the "satisfaction of doing it". Why else would you want to do something like that? |
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| Laharl | Feb 26 2011, 02:48 AM Post #30 |
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Banned less than 24 hours after being un-underdogged
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1) I don't mean balance like between classes or anything. Balance as in your choices having rewards and consequences, good or bad, instead of strictly punishing one side and favoring he other. Yes you should be punished for being bad, but that doesn't mean you should be lavished in gifts for being good either. Both sides need to have their pros and cons. 2) Maybe because that is something a heinous person would do? Sometimes it is the pleasure of an act itself that is the reward. Edited by Laharl, Feb 26 2011, 02:49 AM.
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9:08 AM Jul 11
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It definitely is the best N64, and being technically 3D. I don't completely agree that the best games were 2D, mainly because some types of games (FPSes especially) just work better in 3D. Though most games do work a lot better with 2D graphics. 












Save the village? Burn the village? There should be desirable outcomes no matter what.

9:08 AM Jul 11