| Welcome to Gamers Abyss #42. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Final Fantasy XII; official discussion topic | |
|---|---|
| Topic Started: Oct 8 2006, 03:20 PM (1,532 Views) | |
| Renegade | Nov 4 2006, 05:23 PM Post #51 |
|
what
|
I don't understand how Quickening works. Sometimes it does 100 damage other times it does 3000. And I couldn't find any FAQ that would explain it either. I just tend to use Fran, Ashe, and Vaan. They seem to be the most useful. |
![]() |
|
| Hsda | Nov 4 2006, 07:15 PM Post #52 |
|
Unregistered
|
EDIT: Ignore everything your read if you read this before the edit. Think of it as a slot machine, you get 4 slots(Varying of character, and Mist level), you press R2 to shuffle said slots. Chain them to add more power, and each cain you lose a set amount of time to chain the next. Chain them well(IE 3 level 2s, and 2 level 1s), and you get special finishing moves, which are the strongest attacks in the game. You basically need beyond-light-speed reaction time to get the best of 'em, Black Hole, It requires 4 level 3s, 2s, AND 1s. |
|
|
| Justin | Nov 4 2006, 08:47 PM Post #53 |
|
Teh RPG Master
|
I was more comparing the fact that you can see what's ahead on the SG but, on the LB you can't. Yes the SG kept your characters on a stright path but you still got keys to use to move somone into whatever part of the grid that was nearby before the end of the game. Like you could make Kimari anything you felt like, or you could have Wakka sneak into Lulu's part of the grid and dabble in magic a bit. On the LB you can't see what's ahead which makes long term character development impossible. That and like I said if you want to get from point A to point B you're still going to have to go through point X 4 different times to get there even if it's something you'll never use or didn't want the character to have to begin with. Don't get me wrong I adore this game I just find it funny every time a professional or casual gamer says you can make you party "diverse" and or plan "jobs" for them when I know it's not true. Besides why would you want someone using staves when they can dish out more pain with a katana or a sword or something? Isn't that counter intuitive to do have the character use a staff JUST because you want them to feel like a mage? Just a thought. |
![]() |
|
| Carbunkle Flux | Nov 5 2006, 05:16 PM Post #54 |
![]()
Abyssian Legend
|
I finally bagged FFXII. I haven't really played it much; I wanna finish the backlog I've got on there. The intro was rather intriguing though. I managed to bag a collector's edition despite not pre-ordering, too ^_^. I really hope I end up liking the game ;_;. Besides why would you want someone using staves when they can dish out more pain with a katana or a sword or something? Isn't that counter intuitive to do have the character use a staff JUST because you want them to feel like a mage? But I do that kind of customizing all the time ;_;. |
![]() |
|
| Runeslash | Nov 5 2006, 05:41 PM Post #55 |
|
109th Star of Destiny
|
Whoooo!!! I finally nabbed a copy today, but I won't be able to play it for a week or so. Unfortunately, it's not a collector's edition, but I found that I really don't care now that I finally have the game itself. Also, I have no idea if this has been discussed or not, but judging by the regular edition, FFXII has, by far, the best cover box art of any of the US releases. |
![]() |
|
| Deleted User | Nov 6 2006, 12:35 AM Post #56 |
|
Deleted User
|
Staves greatly enhance Magic power and (IIRC, I only got two days to play it, and its been a few weeks) boosts max MP. If you want a dedicated spellcaster, you'd best go with staffs. |
|
|
| Deleted User | Nov 6 2006, 12:35 AM Post #57 |
|
Deleted User
|
My response is off topic but: SNAKE!
|
|
|
| Deleted User | Nov 6 2006, 02:40 AM Post #58 |
|
Deleted User
|
Of course it's Snake, of course it's Snake. |
|
|
| Renegade | Nov 6 2006, 09:54 AM Post #59 |
|
what
|
Well, Sam Fisher talks a whole lot less than Snake, and therefore is less annoying. |
![]() |
|
| Deleted User | Nov 6 2006, 11:03 AM Post #60 |
|
Deleted User
|
But remember, no one says "Metal Gear?" with that much dumbfounded grace. |
|
|
| Renegade | Nov 6 2006, 11:45 AM Post #61 |
|
what
|
Put Splinter Cell guards in a Metal Gear Solid and I assure you Snake wouldn't last one minute. AND NO QUOTE OF HIS CAN SAVE HIM THIS TIME. /final fantasy 12 Yeah, so I haven't played in a while. If any of you got past the stupid wall of death after Garuda, let me know how you did it. |
![]() |
|
| Justin | Nov 6 2006, 02:36 PM Post #62 |
|
Teh RPG Master
|
I wasn't implying the right or wrong of the question CF I was merely asking the why. Perhaps I've become too stright forward with my RPGs these days. I mean I like variety as much as the next person but, lately I find if I have a choice in character development similar to the SG or the LB that I just go with what's best. It's just my play stlye, been like that forever. As for who I'm using i'm foolishly trying to balance the whole party level wise. It'll pay off later on, I'm hoping. Speaking of Garuda I just got to him last night. Thansk for reminding me that the demon walls are up next Ren. If they're anything like their cousin from FF4 this'll be fun >_< Which reminds me. This game is full of references from practically every FF game ever made. With stuff like Chaos and Zeromus as Espers being some of the more obvious ones. I'm also wondering if Exodus, might have been an Ex-death reference. My guess is no.and then Zodiarc? Don't they mean Zodiac? |
![]() |
|
| Arche | Nov 6 2006, 02:45 PM Post #63 |
![]()
Deliciously Demonish
![]()
|
Exodus = Exdeath. They're spelled the same in Japanese, and it can be translated either way. Apparantly, Square's decided to retcon their "Exdeath stands for Exceeding Death" stance into Exodus for good. |
![]() |
|
| Hsda | Nov 6 2006, 03:40 PM Post #64 |
|
Unregistered
|
lol, Mass Mist Quickening chain = INSTA WIN. Also, Hammers > Everything. EDIT: You do know to RUN from the first Demon Wall, right? You fight the second one. Fighting the first one is the equivalent to death, you get smooshed in 20 seconds flat. |
|
|
| RumourMaker18 | Nov 6 2006, 04:47 PM Post #65 |
![]()
The Transcendent Pig
|
Okay, so I FINALLY got my US copy, and the cutscenes are just amazing. I was already in love with the gameplay and now I love the story, too. Though the beginning is slow. |
![]() |
|
| Renegade | Nov 6 2006, 05:10 PM Post #66 |
|
what
|
Yes, yes, I know I'm supposed to run from the first thing. But I can only do like 50% damage before it destroys me completely with all the status effects and damage. Well, no new armor since the beginning of the game might have something to do with that. Or not enough potions. Or MP. Or something, My party is level 13-15. |
![]() |
|
| anderton | Nov 6 2006, 07:44 PM Post #67 |
|
Unregistered
|
The only problematic status effect that Wall #2 had on me was X-Zone, and he only had time to perform it once. Buy a bunch of eye drops for Blind and keep your armor upgraded. I didn't need to use any Quickenings. My levels were 17-18 at the time. If you don't have any money, teleport back to the start of the desert and collect some Succulent Fruits. About 380gil a pop, and you should get anywhere from 15-30 each runthrough of the first area. |
|
|
| Justin | Nov 6 2006, 09:58 PM Post #68 |
|
Teh RPG Master
|
I thought so. I mean it wouldn't be a party if they didn't toss in another villain as a cameo. So Chaos, Zeromus, and Exodus. I wonder if they referenced any other major villans? I mean sure Kefka, Sephy-chan, and Kuja don't get a mention but, I'm sure the other secret Espers have to stand for something. Seraph Ultima of course being, well Ultima since you don't get the spell once again this time around. And like I said I think Zodiarc is either Zodiac from FFT or perhaps Arc of FF9. Hell by the looks of it he's both O_o BTW guys. I beat both the Demon Walls. Nya nya nya Ya I know none of you care that I wasted my time to kill the first one but, that Demonsbane I found thinks otherwise ^_^ Though yesh that was too much preperation. Oh well at least everyone but, Fran has a lv1 Quickening now. The way they work is simple Ren. To use a Quickening you need a Mist Charge. A MC is one full MP gauge. Simply choose mist from the menu to begin the attack. Now then the when the screen swaps over you see 4 things. Your time limit and above it a listing of everyone in the battle party who has the ability to use Quickenings. In my case Basch, Vaan, and Ashe were listed above the time limit. Each character has a face button assigend to them, Basch was Square, Vaan Triangle, and Ashe X. The person you choose to use their Quickening first goes first. Now while they are going you're given roughly 4secs to tap a button mapped to another avalible Quickening. Tap the button in time and that character will go after th current one. As long as your other members have MCs they can keep chaining their Quickenings together for massive damage. Now then when you run out of charges for everyone is when things get tricky. This is where the Shuffle command comes in. By tapping R2 you shuffle the character listing. What this does is it will at random light one of the characters back up, if you press the button in time you can give them back a MC so they can attack again. The shuffle command is also used everytime someone else attacks so there is a % chance one of the characters will light back up on it's own. Everytime a character attacks the clock will get a bit faster giving you less time to react, it will also refill everytime someone attacks as well. When you run out of time or MCs the sequence ends. At this point depending on what you chained together a super attack that hits the target and all nearby enemies called a Concurence will happen. Varying on what lv of Quickenings you chained together and how many of that level will determine the Concurence. For example to perform the Concurence Inferno just chain 3 lv1 Quickenings together. To perform Cataclysm chain 7 lv1s together and so on. Don't let the names mislead you these attacks are all non-elemental. Like Hsda said Black Hole is the most powerful having hte ability to dish out 60,000 dmg in one shot. Though you have to be a god on the controller or really lucky to get it to happen. My highest is 8 right now. I raped the 2nd Demon Wall with a 7 chain followed by Cataclysm. I one shot him for 9560 dmg. Twas pretty sad. The 1st one though took a lot of shit to kill. Four 7 chains later he died. Thank god for Ethers and Basch's low MP or else that would have been impossible. ^_^; I hope that clears up some things for the rest of you since the game and the instructions don't really tell you much about Quickeninings. |
![]() |
|
| RumourMaker18 | Nov 6 2006, 10:19 PM Post #69 |
![]()
The Transcendent Pig
|
The espers are all from FFT/A or former bosses, IIRC. |
![]() |
|
| Justin | Nov 6 2006, 11:00 PM Post #70 |
|
Teh RPG Master
|
The rest are the Lucavi of FFT and original creatures from FFTA. I don't think I would have gotten the Mateus and Famfrit references had I not read that articule just now. Further reading reveals that Gilgamesh not only has his old theme music back but, he weilds replicas of famous weapons from the later games in the series. Here have a read.
And one last little tidbit
The nostalgia hiding in this game is astounding don't you think? |
![]() |
|
| Carbunkle Flux | Nov 7 2006, 12:58 AM Post #71 |
![]()
Abyssian Legend
|
I wasn't implying the right or wrong of the question CF I was merely asking the why. Perhaps I've become too stright forward with my RPGs these days. I mean I like variety as much as the next person but, lately I find if I have a choice in character development similar to the SG or the LB that I just go with what's best. I know, I know XP. I'm just a big customization freak; that's what I do XD. I actually imposed stat limits on myself in FFX so I'd still have a reason to use everybody, so superficial customization is totally where it's at for me XD. If I used the absolute best stuff on everyone I'd probably come up with what I perceive to be a very boring team all using the same weapon. I just love to customize. Also, to reply to a later post of yours: Seraph Ultima probably refers to Saint Ajora from Final Fantasy Tactics. His final form is the Seraph Altima or Ultima if you will. Zeromus and Chaos are summons? That's rather amusing. I was expecting Exodus and Mateus (AKA Emperor Matthias Palmekia FF2j) since they were also summons in Final Fantasy Tactics Advance, but it's an unexpected treat to see Chaos and Zeromus pop up. |
![]() |
|
| Justin | Nov 8 2006, 10:57 PM Post #72 |
|
Teh RPG Master
|
See now I'm sort of your opposite in the customization department. Give me too much and I can't decide what to do with everyone so I end up using what I find is best. Give me none at all and make everyone jacks of all trade, masters of none by default and it irks me. Materia anyone? So I guess that means I'm stuck somewhere between having control and not having control. Of course if the character has a job set for them ALA FF6, FF9, or FF4 then it's not really a problem. That or a system similar to FF5 or FF3. I think I just like structure too much as opposed "Ok do what you want!"
She is the name just got translated funny. It was supposed to be an Altima reference. A few other names got translated oddly as well even though they refer to the Lucavi from FFT. Anyways I'm about 25 hours into the game now heading for the Stilshrine. The story has started to get into motion and I'm really enjoying myself. About the only thing that is still irking me is even this deep into the game I'm still having gil problems. I generally only have enough to outfit a few characters with either weapons or armor, not both. Nevermind trying to keep my items together. As a result I find my equipment lacking sometimes which really hurts the party. I really think the loot items and such were scaled poorly for the early half of the game. Maybe it'll balance out later. At the very least you should get something for killing bosses. I mean ok Montblanc forks over some stuff but no EXP or Gil from the boss itself? WTF. That really is my only complaint thankfully. As far as my party is concerned I'm still keeping everyone balanced so the entire party is lv22 now. No one really has a role. I just buy what I can afford for armor and have everyone stick to Green and White magic. The rest(Arcane and Attack magic, Techniques) at least in my opinion, aren't worth it ATM. At the very least everyone is using a different weapon. I'm not THAT boring and besides it helps to have different weapon types. Fran with bows, Balthier with spears, Basch, Vaan, and Ashe with swords and Penelo with Katanas. How are the rest of you faring? |
![]() |
|
| RumourMaker18 | Nov 8 2006, 10:59 PM Post #73 |
![]()
The Transcendent Pig
|
I'm surprised because I actually find grinding to be highly entertaining. I'm in the Lhusu Mines, and I was in that area where all the skeletons keep coming to life, and I found it really fun to just get massive chains and pick up lots of items. It's not like I even needed it, I just enjoyed watching them all die. |
![]() |
|
| Renegade | Nov 8 2006, 11:08 PM Post #74 |
|
what
|
I'm still at Wall 'o' Death. I'll just keep trying until he gets bored with me and lets me beat him. |
![]() |
|
| Justin | Nov 8 2006, 11:29 PM Post #75 |
|
Teh RPG Master
|
It's not the grinding that bothers me it's just for the amount of shit I've killed I feel like I should really have way more Gil than I do. I mean cripes I haven't even broken 20,000 yet O_o Sure maybe in Gil spent but, it's only ever gotten to 15,000 and then I have to go spend every last bit and barely squeak by after the next boss fight. That reminds me, Elder Wyrm can go to hell and Tiamat can join him. Those fights were brutal X_X
Dude, how many times do I have to say it? Whack him a few times(500-600dmg) and then Quickening chain him for the kill. One 6-7 chain should do it. If not then just toss Basch one Ether and do it again. TADA dead wall. You do have at least 3 people with Quickenings by now right? If not I suggest you grind a tid bit. You'll need them later. Trust me
|
![]() |
|
| Deleted User | Nov 8 2006, 11:35 PM Post #76 |
|
Deleted User
|
Actually, it's the opposite way around. Final Fantasy Tactics is known to have one of the worst translations for a final fantasy game (or branch of it). That's not saying the translation is atrocious; it IS rather decent, but compared to the almost perfect translation of the other games it was pretty bad(yes the SNES does count, as at the time they were trying to localize for the US audience as well as stay within Nintendo's then-Nazi censorship rules. For what they had they did a pretty good job). They altered quite a few things, including the names of the Lucavi, a few of the accessories (iirc there was a translation error with the 108 beads), and completely omitted how utterly abused Rafa was at the hands of the count (and she even hints at a level beyond abuse in the JP version). FF12 just localized the names as they were meant to be. Now go buy and play EBA dammit. |
|
|
| Renegade | Nov 8 2006, 11:38 PM Post #77 |
|
what
|
EBA?! Err no I only have 2 people with Quickenings and one is Level 11. Hee. And I only have like, 3 Ethers. And no money to buy new ones. Don't worry, I shall prevail. If I can defeat an Undead Cyclops in melee combat surely a giant animated wall of doom poses no threat! |
![]() |
|
| Justin | Nov 9 2006, 12:18 AM Post #78 |
|
Teh RPG Master
|
Only 3? I had 9 at that point. Curse those random treasure chests ![]() You know what's funny about that? The chests are not in fact as random as they seem. They do have a set contents but, there's a % chance to get the contents. According to the guide how much money you have also effects a chests contents. It's such a goofy system. Why in hell couldn't they have just made it so you get something from a chest 100% of the time and then have it's respawns be random? It'd make so much more sense that way. Well get someone else a Quickening, preferably Basch if he doesn't have one and you should be all set. Lv11? Not trying to balance are we?
I'll pass. I'm not much of a rythem fan. Besides I'm not anywhere near done with FF12 yet so nyah
|
![]() |
|
| anderton | Nov 9 2006, 03:53 PM Post #79 |
|
Unregistered
|
You are taking advantage of your steal technick, right? I can get 20,000 from fighting a group of Panthers alone. |
|
|
| RumourMaker18 | Nov 9 2006, 04:27 PM Post #80 |
![]()
The Transcendent Pig
|
Yeah, set someone's first Gambit to "Foe HP=100%(Steal)" and you'll get tons of cash. |
![]() |
|
| Arche | Nov 9 2006, 04:49 PM Post #81 |
![]()
Deliciously Demonish
![]()
|
You mean translated correctly. FFT's versions were the complete wrong ones in the spirit of happy mistranslation. FF XI is more of a retcon to the proper names, all of which that aren't former final bosses are actually the names of fallen angels from Hebrew myth. Aside from Zodiarc, that is, since that is a combo of Zodiac and Ark. |
![]() |
|
| Deleted User | Nov 9 2006, 05:29 PM Post #82 |
|
Deleted User
|
Whee! After a week of shipping complications, it's here. Here are some shallow first impressions- 1) Intro was kinda reminiscint of Star Wars. 2) Very pretty. 3) The game feels pretty wonky. Maybe there is a learning curve, but I'm not liking it. I haven't played a game so D-Pad heavy since GTA3. I'm annoyed how left thumb is in constant motion: I move around Vaan that way, I use the map (select button wtf?), and I have to use the D-pad, which doesn't even make sense to me. I'm also constantly trying to use the shoulder buttons for the camera, but that's not too big of a deal. Perhaps I'm just being too nit-picky. 4) Bestiary! |
|
|
| RumourMaker18 | Nov 9 2006, 06:53 PM Post #83 |
![]()
The Transcendent Pig
|
Gambits sort of fix the excessive D-pad-ness, but I think that you might be being a bit nitpicky. Out of curiosity, what exactly doesn't make sense to you? |
![]() |
|
| Deleted User | Nov 9 2006, 07:09 PM Post #84 |
|
Deleted User
|
It's just seems like a step backwards. I can't use the analog stick in any sub-menu, which is just annoying. There's also the inverted x-axis for the camera, which really doesn't make any kind of sense. I dunno, I suppose I'll get used to it; it just seems very odd to me. |
|
|
| RumourMaker18 | Nov 9 2006, 07:54 PM Post #85 |
![]()
The Transcendent Pig
|
At the beginning I wished that I could use the analog stick for menus, mostly so I could walk and scroll at the same time, but when you get Gambits movement becomes automated in certain situations that you define (sort of), so it becomes much less of an issue. Otherwise I haven't really noticed, possibly because I habitually switch to the D-pad whenever I go into a menu because it takes a lot less effort to navigate that way. And it's actually funny because the camera (at least in how it rotates) is perfect for me. That's how I prefer my cameras to work. I was so worried when people were saying that the camera was weird in the US version, but then I played and was like hey, this is normal. |
![]() |
|
| Justin | Nov 9 2006, 08:11 PM Post #86 |
|
Teh RPG Master
|
Alright replace "oddly" with "correctly" my apoligies. You guys are a bit more savvy translation wise anyways. I don't keep up with this stuff. Eh? Steal? Nah I've ignored the Steal command for the whole game. Didn't have much luck with it. Find it better just to hack or burn everything to death rather than waste time on unneeded actions. In fact I've ignored techniques completely aside from Libra. Though if what you're saying is true than that annoys me. Steal was never THAT important in any FF game. Sure it nets you rare stuff from the right enemies but, every fight? Bleh. I'm not even sure I have "Foe HP=100%" in my gambit listing anyways. The system certainly helps with repeated actions and having your party members attack but, with the random way you acquire them it's really hard to utilize sometimes. ATM I find just managing the party myself is far easier since I'm missing so many simple commands. Hell I don't even have "Ally = Posioned" yet
|
![]() |
|
| RumourMaker18 | Nov 9 2006, 08:25 PM Post #87 |
![]()
The Transcendent Pig
|
I've gone to every Gambit shop that I've seen and made sure that I bought the ones that looked useful. Honestly, if you pay attention it's not that hard to get useful Gambit targets; I've already gotten access to all of the Ally statuses, all of the Foe HP =/<, most of the Ally HP=/< and a bunch of enemy type ones (flying, HP critical, etc.). You can actually make some really nice strategies with them; like, Fran: Foe HP>10%(Attack) and Vaan: Foe HP<10%(Poach) and such. They make things move a lot more easily if you set them up right. And yeah, since enemies rarely drop money, Steal has effectively replaced the whole winnings system from previous FFs. |
![]() |
|
| Justin | Nov 9 2006, 08:36 PM Post #88 |
|
Teh RPG Master
|
WHAT?! That's impossible I'm hours ahead of you and I'm still missing roughly half of them. And yes I've cleaned out the gambit shop twice. Nothing new has been added as of late. Bleh, I guess it really is random. That's so counter intuitive to the system it's ridiculous. It's either that or I am sorely missing something here. V_V
Ok it's official, I'm annoyed. How in hell would you think of that? A better question is why would you think of that since most of the other FF games never relyed on steal in such a manner. Oh well I guess I might need to adjust my strategy a little then. |
![]() |
|
| RumourMaker18 | Nov 9 2006, 11:53 PM Post #89 |
![]()
The Transcendent Pig
|
Well, not all of them, but most of them. And I just mean the negative status', too, not all of the Ally Gambits or anything.. And I decided to start stealing mostly because I knew beforehand that the primary method of making money in the game was selling loot. But I'm something of an exception, I suppose, because I knew so much about it before it was out anywhere. |
![]() |
|
| anderton | Nov 10 2006, 03:57 AM Post #90 |
|
Unregistered
|
I always manually steal with my main character and let my other two tank away at the same enemy. Never have had a problem. When steal doesn't work, I just check the target's HP to see if it's worth trying again. I've always had enough money for at least one party upgrade after leaving a dungeon. So far, Steal and Libra are the only techniques I use, I admit. They're just too damn expensive. |
|
|
| RumourMaker18 | Nov 10 2006, 05:26 AM Post #91 |
![]()
The Transcendent Pig
|
Charge has become pretty valuable for me, and apparently its nearly necessary for the more difficult bosses, so. |
![]() |
|
| Deleted User | Nov 10 2006, 08:36 AM Post #92 |
|
Deleted User
|
Well THIS is what I have to say to say to FF12. No matter how good the game is, this comic is COMPLETELY true: http://www.vgcats.com/comics/images/061105.jpg |
|
|
| RumourMaker18 | Nov 10 2006, 12:43 PM Post #93 |
![]()
The Transcendent Pig
|
Actually, on the bonus DVD they explain that since such a big theme in the game is law and government and such, they made a system that emphasized having to be qualified to do things and needing to follow the rules and such. |
![]() |
|
| Renegade | Nov 10 2006, 05:26 PM Post #94 |
|
what
|
Doesn't change that it doesn't make any sense and is just used to give you an excuse to grind even more. |
![]() |
|
| Hsda | Nov 10 2006, 05:59 PM Post #95 |
|
Unregistered
|
'Cause rebels 'n thieves REALLY follow the law, especially if they're trying to overthrow the current government. |
|
|
| RumourMaker18 | Nov 10 2006, 06:35 PM Post #96 |
![]()
The Transcendent Pig
|
You're playing an RPG, hon. =/ And as far as grinding is concerned, I don't know what people are talking about. I mean, I've gotten stuck a number of times, but I've never actually had to grind to get out of those situations; just messing with Gambits and equipping the right stuff always fixes it. Ghis is a pain in the butt, though. |
![]() |
|
| Deleted User | Nov 10 2006, 09:42 PM Post #97 |
|
Deleted User
|
Whew. I'm about eleven hours in, and I just now have access to everyone. I'm really liking it so far. Anyway, just a few points/ questions. 1) Thanks for the talk on stealing. Gil is pretty much never a problem for me. Of course, that could be aided by the fact that I do every hunt and the like, but whatever. 2) How is everyone rasing their people? I like the freedom the license board gives, and I like to think that I'm doing pretty well at the moment. 3) Will there be bad reprocussions for neglecting characters? I'm not too into Fran or Penelo, and I don't think I will be using Basch now that I have Ashe. 4) I kinda like how they don't look overly Asian in the FMVs ala KHII and FFXs. It may sounds kinda shallow, but I hate how they can go to caucasion to Japanese (and back) in a mere loading screen. I don't mind if it's constant like in Nocturne, but back-and-forth annoys me. |
|
|
| RumourMaker18 | Nov 10 2006, 10:54 PM Post #98 |
![]()
The Transcendent Pig
|
I would suggest trying to keep all your characters around the same level; in the more difficult boss battles it might be those characters not in your main party that you switch in that are vital to your survival. As far as how I'm raising folks, Vaan is my thief; I give him spears and swords and focus his upper board mostly on skills and Augments. Penelo is sort of my tank; I mainly use her with swords and heavy armor, but I also give her a lot of magic, mostly green/time. Ashe is my mage; I tend to make her stick to Magic based weapons (Staves and Katanas, mostly) but for the most part I spend more points on magic and Mystic Armor than anything else. Basch is my sweeper, with light armor and hammers and accessories and augments. Fran and Balthier I sort of use interchangably as long-range/healing members; Balthier uses poles and guns and white magic, Fran uses Measures and Bows and Crossbows and white magic. Mostly, anyway. I think that's everyone. And I agree about the FMV thing. I don't care how they look as long as they look that way for the entire game. |
![]() |
|
| Justin | Nov 10 2006, 11:10 PM Post #99 |
|
Teh RPG Master
|
Try to raise them evenly as best you can. It's not required but, it'll get you out of some rough spots, trust me. According to the guide you can go ahead and stop balancing around lv40-45. I figure main story wise everyone is strong enough on their own by then. As for how I'm raising characters I said it in my post above though I'll repeat myself.
Chances are it'll remain that way too. |
![]() |
|
| Hsda | Nov 10 2006, 11:15 PM Post #100 |
|
Unregistered
|
1. No, I only use Vaan, Fran, and Basch, and I work out just fine. Balthier's only Level 10 2. BUH?! You don't use Basch? Blasphemer. Penelo's pretty good 'cause she's fast though. And my raising style is as follows: Vaan is already GOD of Spears(Can use Zodiac Spear), Basch is GOD of One-Handed Swords and already has a Level 3 Misting, and Fran is a Katana/Bowman. All three are to level 5 Light Armors. I pretend Balthier, Ashe, and Penelo don't exist. I completely neglect every spell beyond White magic and have never used a technique beyond Steal. I intend to have everyone progress into the Passive Abilities now. |
|
|
| Go to Next Page | |
| « Previous Topic · General · Next Topic » |
| Track Topic · E-mail Topic |
1:26 PM Jul 11
|
Hosted for free by ZetaBoards · Privacy Policy












1:26 PM Jul 11