Welcome Guest [Log In] [Register]
Welcome to Gamers Abyss #42. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
How are the PSX ports of X-Com and Magic Carpet?; portable X-Com & MC craving
Topic Started: Jan 28 2009, 08:26 PM (202 Views)
Killer Kitty
Member Avatar
Wizardry 9
I only ask because I recently learned of their existence in my search for PSX games to put on my PSP.

Anyone played them?
Offline Profile Quote Post Goto Top
 
Exalted
Member Avatar
Ziggy had a ray gun.
If I remember correctly the PSX port of X-Com is nearly identical to the PC version. The only irritation you will run into is a lack of keyboard shortcuts, but X-Com has a decent enough layout for the command icons.

I have never played the PSX port of Magic Carpet. Dear god, it does not seem like a game that would carry over well to a portable system. A game built around full freedom of movement on a 3D map from a first person perspective, vertical and horizontal aiming, terrain alterations, and juggling through countless spells. All on a handheld's screen. It kind of gives me a headache just thinking about it. Although I'm curious to see how it ends up working.
Offline Profile Quote Post Goto Top
 
« Previous Topic · General · Next Topic »
Add Reply