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The Rules
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Topic Started: Apr 1 2013, 08:03 PM (388 Views)
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Zatch
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Apr 1 2013, 08:03 PM
Post #1
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"If I'm supposed to be the monster, what does that make you?"
- Posts:
- 749
- Group:
- Boy Who Cried Wolf
- Member
- #1
- Joined:
- Apr 1, 2013
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#1 - YOU MUST REGISTER WITH THE NAME OF THE CHARACTER YOU INTEND TO BE WHEN YOU JOIN THE WEBSITE, (If your characters name is say, Roxas, don't sign up with DESTINYKEY231) YOU MAY HAVE 3 CHARACTERS. THERE ARE NO CANON CHARACTERS YOU MUST BE A CUSTOM.
#2 - NO RACIST REMARKS OR COMMENTS and NO CURSING AT SOMEONE IN THE SHOUTBOX!!! ( breaking either of these rules will get you banned based upon the extent of your remarks )
#3 - NO TALKING TRASH ABOUT SOMEONES FAMILY ( breaking this rule will get you BANNED FOR A MONTH )
#4 - NO TALKING TRASH ABOUT ANY RELIGION ( i.e - Expression of opinion is fine but degrading any religion like saying "________ sucks!" will not be tolerated! breaking this rule 1 time will result in a warning, breaking this rule 2 times will result in you being BANNED FOR A WEEK )
#5 - YOU CAN BE ANY CUSTOM CHARACTER YOU CAN THINK OF! THERE ARE NO CANON CHARACTERS HERE (Except those NPC'd by staff)
#6 - ALL POSTS MUST BE AT LEAST 10 SENTENCES LONG OF EITHER: THOUGHT, ACTION, OR DIALOGUE ( i.e - Separate paragraphs and begin a new paragraph or line when a new person speaks or a new idea develops, it makes for good grammar and makes reading easier, please? Breaking this rule will have you be requested to lengthen your post to the 10 sentence minimum, IF YOU REFUSE FOR SOME REASON(?), your post will be deleted )
#7 - NO BEING COMPLETELY OUT OF CHARACTER WITH YOUR CHARACTER, ESPECIALLY IF YOU HAVE A Custom CANON CHARACTER ( i.e - Adding to a character and expanding upon a character is O.K and encouraged, but stepping completely out of the box with them to the point where it doesn't make sense won't be accepted. Breaking this rule will result in your post being DELETED if you do NOT agree to revise it so that your character is IN character in the post )
#8 - Elemental Affinity, whatever your character's element is, you will do 1.5 damage with it, and take 0.5 damage from it, you also only pay 0.5 mana to cast spells of this type. All elements have a polar opposite, and therefore you take 1.5 damage from enemy attacks of this element. ( non-elemental is disregarded to these rules) Fire/Water Earth/Wind Lightning/Twilight Nature/Ice Time/space Lunar/gravity Darkness/Light Illusion/Nothingness White/ Poison Mana/Death
#9 - MP RULES: When you have MagicLV1 and below you may cast 4 spells in one topic before you run out of MP. Magic LV2 you may cast 8 spells in one topic before running out of MP. Magic LV3 you may cast 12 spells in one topic before running out of MP. Magic LVMax you may cast 20 spells in one topic before running out of MP. IF YOU BREAK THE MAGIC RULES YOU WILL KILL YOURSELF FROM MP DRAINAGE AND BE SENT TO THE UNDERWORLD WITH HADES.
#11 - YOU WILL GIVE A PERSON AN OPPORTUNITY TO RESPOND TO ANY MAGIC, SKILL, ABILITY, OR OTHERWISE ATTACK YOU USE ON THEM WHEN YOU POST, THE DAMAGE RESPONSE IS UP TO THEM, END OF STORY, IF YOUR RESPONSE IS TO WEAK TO ANY MAGIC, SKILL, OR ABILITY YOU WILL DIE AND BE SENT TO THE UNDERWORLD, END OF STORY. ( i.e - "Larxene uses Thundaga on Mickey, sending Thunder crashing down at him. Destroying the entire area around the mouse king and hopefully destroying him as well." ) Do you see how Larxene left the DAMAGE RESPONSE OF THUNDAGA UP TO KING MICKEY? THIS IS GOOD AND HOW MAGIC OR ANY ATTACK PHYSICAL OR MAGICAL SHOULD BE DONE!
#12 -YOU CANNOT avoid every attack, ability, or spell that is thrown your way, ALL of the time unless you are MUCH more powerful than your opponent. This is IMPOSSIBLE make sure to be realistic. If you are in a small area when fighting, you PROBABLY WON'T AVOID ALL OF STICH'S ATTACKS. HE IS SMALL, FAST, STRONG, AND SMART. I'M JUST USING HIM AS AN EXAMPLE OF A CHARACTER ANOTHER ROLEPLAYER COULD HAVE. If another roleplayer and you are fighting, BE REALISTIC. IF ONE CHARACTER IS STRONGER THAT'S THE WAY IT IS. GET A PARTY OF PEOPLE TO TAKE THE OTHER RPER DOWN IF YOU REALLY WANT TO! If you are cornered you definitely will get hit. If you are distracted or get snuck up on you will definitely get hit. If you use the wrong spell or ability to counter or block another spell or ability, you will definitely get hit.
#13 - MP RULES PART 2: MORE POWERFUL magical spells will always defeat a weaker level spell. Stopga for example will cancel out Blizza, Thundaga will defeat Fira and so on and so forth ELEMENTAL AFFINITY WILL NOT SAVE YOU AGAINST A MORE POWERFUL SPELL. The time freeze effects of Stop, Stopa, and Stopga will ALWAYS END WHEN YOU LAND A HIT ON YOUR OPPONENT. If no one has elemental affinity and two spells are used in combat then the more powerful spell will cancel out the weaker one, if the spells are on the same level then whoever has the higher MagicLV will win, if both users have the same MagicLV and the spells are on the same level the spells will cancel each other out. Last but not least if two people use Firaga and one of them has an elemental affinity with Fire while the other doesn't, THEY WILL WIN in a MAGICAL CLASH if both spell users have the same elemental affinity and use the same level spell, the person with the higher MagicLV will WIN THE MAGICAL CLASH if the spell users have the same Magic LV, then the spells will cancel each other out. Also remember that ALL NUL SPELLS maybe only be cast twice in one thread, and they may ONLY be blocked by another Nul spell. "YOU CANNOT BLOCK AN ULTIMATE SPELL WITH ANY REFLECT SPELL!"
#14 - If you have a SUMMON the size of Bahamut, Shiva, Ifrit, Odin, etc. Then you may only have THAT SUMMON, NO EXCEPTIONS! All SUMMONS last for 3 Posts! You may only have multiple summons if they are not of that size or bigger! Summons may only be summoned once per battle each, unless they are summoned using a special technique.
#15 - All FORMS may last for as long as the user wants, however must follow the following rules. They do not refresh mana, or limit breaks, they're still you, just in a fancy get-up, your new form does not exceed your current tier in terms of power, you're not going super-saiyan, you're just...different. Forms may have their own special technique list, however if they do, it must be separate from your original technique list, so that you can only use one list per form and aren't just suddenly having a power boost and 20 moves, you may however have the form, but use the original special technique list. Moves changing effects in a smaller manner between forms are acceptable.
#16 - You may only switch which Abilities and Magic Spells your character has equipped in their profile IN BETWEEN THREADS not DURING THEM! (i.e - This is the anti-cheating / god-moding rule). If you choose not to have High Jump and your character entered a thread then you can't add High Jump to your character profile until after your character leaves said thread or moves on to another thread. You can NOT see that you need Quick Run during the middle of a thread and equip it because you didn't have it equipped before you decided to get into a fight or before you decided to take on an army of Heartless by yourself. You must wait until you leave the thread / escape or possibly get pummeled and sent to the Underworld. ANYONE CAN GET OBLITERATED IF THEY'RE IN THE WRONG PLACE AT THE WRONG TIME! BREAKING THIS RULE ONCE WILL GET YOU A WARNING, THE SECOND TIME YOU TRY TO DO IT YOU WILL GET BANNED FOR A DAY! This rule is simple, so do your best to follow it. There's even an example of what not to do so do your best to stay fair and have fun! You may not under any circumstances, land a hit on someone else's NPC without first following Rules #11 and #12, and giving said NPC(s) a chance for avoidance or defense. On Your app put the password "ISAWTHISHERE" into the Password slot.
#17 - You may ONLY use YOUR LIMIT BREAKS TWICE EACH IN THREAD!!! EACH TIER HAS DIFFERENT LEVELS OF THEIR ABILITIES.
Mid tier-
Special Techniques = 3 , Limit Breaks = 0
Demi-god tier-
Special Techniques = 6 , Limit Breaks = 1
God tier-
Special Techniques = 9 , Limit Breaks = 2
Transcendent tier-
Special Techniques = 12 , Limit Breaks = 3
Thanks to UNIVERSALYS for the basic outline of the rules. Please check them out here: http://s4.zetaboards.com/Universalys/index/
Edited by Zatch, Jul 23 2013, 10:32 PM.
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