★ PERSONALITY: Michael almost seems... too nerdy when it comes to his looks and his behavior, at least for a child of Ares. This is mostly because of him having tried his best to ignore some of his instincts to be violent, believing that it'd be wrong to act upon those impulses. Because of that, he made himself act and look like a nerd. Awfully optimistic with a sheepish grin, Michael looks like the type not a lot of people would ever want to bother beating up because of him being like the 'class clown'. Despite not having any visual impairments, he's decided to wear glasses specifically to look more like a dork. He isn't really in-touch with what most teenagers like to do, such as partying and the likes. Instead, he resorted to using music, since it helped him calm down during those aggressive impulses. If there's anything he'd actually be nerdy about, it'd be music. His jokes can be corny and his occasional discussions about romance can be lame to the popular party people, and his way of using body language can look stupid and stale like a moron. When Michael lets go of his social boundariees he's far from a nerd. He looks a lot more masculine whenever he takes things seriously, as he tends to remove his glasses which are for comical effect. He's more like a "near-sadistic badass" whenever he gets pissed off, as when he gets into fights he doesn't show any remorse towards someone who might've gotten a leg broken by his fists. The connection with his father's rage is pretty deep, so when you piss him off you've definitely pissed him off. When he's serious he's extremely independant and responsible, his behavior taking a complete 180 from an unpopular nerd. As long as you don't get on his bad pages, he's just a cute loser.
☾ gallery
★ jammin' it.
★ less nerdy.
★ 'impulses of ares'.
abilities & rankings ☽
— Superhuman Strength [₪] (•) Freshman: The character can lift 300 pounds above a human in peak condition.
— Superhuman Stamina [₪] (•) Freshman: Character can perform at maximum exertion for 3 hours.
— Rage Empowerment (RARE PASSIVE) [₪] (•) The longer the Ares child remains in battle, the more their physiology gradually strengthens. The child of Ares gives into their inner rage and gives up all style of defense to go into a Berserker style rage. This leads to lack of mental awareness and defenses but gives into a larger amount of strength as the battle goes on.
— Battle & Tactical Prowess (PASSIVE) [₪] (•) Ares children are capable of long period of fighting with little trouble. They are near masters in the form of tactical combat, able to plan on fights on the go. Their tactical prowess is only matched by those of the Athena cabin, and the two are constantly at war on who the better tactical masters are.
— Weapon Proficiency (PASSIVE) [₪] (•) Ares children are able to use any man-made weapon with little to no difficulty. After they pick up a weapon they require minimal training with it to become masters at using it. It does take SOME practice, but for the most part they are skilled with a weapon from the moment they take it into their hands.
★ HISTORY: Adding history tomorrow when I'm awake!
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