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Welcome to Camp Half-Blood Roleplay!

Head of Cabin Voting has begun! Please read the rules and then place your vote! Voting will end at 10:00 PM EST on 19 November.

All who have not updated their abilities have been placed into Restoration.

Current time in Camp Half Blood.
Long Island, New York, USA
Year: 2017.
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Logan Morgan
Topic Started: Nov 3 2017, 11:45 AM (53 Views)
Lucas Snr

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Basic Information:
 
Name:Logan Morgan.
Nickname(s):Dom
Age:16.
Gender:Male.
Height:6'0.
Weight:154lbs.
Body-Type:Ectomorph.
Blood-Type:O.
Affiliation:Camp Half Blood.
Species:Human.
Experience Level: Freshman.
Origin:Ares.
Features:His locked jaw.
Cabin:5.
Parental God:Ares.

TBD.

Character Abilities.

Character Ability One Superhuman Strength

Ares himself is the God of War, and his children are no strangers to combat or the need for physical strength. Some inherent a part of that god like power, and are capable of acts of superhuman strength.

[₪] (•) Freshman: The character can lift 300 pounds above a human in peak condition.

[₪] (••) Sophomore: The character can lift 600 pounds above a human in peak condition.

[₪] (•••) Junior: The character can lift 900 pounds above a human in peak condition.

[₪] (••••) Senior: The character can lift 1200 pounds above a human in peak condition.

Character Ability Two Superhuman Stamina

Since Ares himself is so used to fighting, his kids are naturally talented in this area as well, some of his children are capable of using their stamina to the fullest degree, able to fight for extended periods on end without breaking a sweat.

[₪] (•) Freshman: Character can perform at maximum exertion for 3 hours.

[₪] (••) Sophomore: Character can perform at maximum exertion for 6 hours.

[₪] (•••) Junior: Character can perform at maximum exertion for 9 hours.

[₪] (••••) Senior: Character can perform at maximum exertion for 12 hours.


Character Passive Ability Passive Abilities:

— (PASSIVE) - Battle & Tactical Prowess
Ares children are capable of long period of fighting with little trouble. They are near masters in the form of tactical combat, able to plan on fights on the go. Their tactical prowess is only matched by those of the Athena cabin, and the two are constantly at war on who the better tactical masters are.

— (PASSIVE) -Weapon Proficiency:
Ares children are able to use any man-made weapon with little to no difficulty. After they pick up a weapon they require minimal training with it to become masters at using it. It does take SOME practice, but for the most part they are skilled with a weapon from the moment they take it into their hands.
Edited by Lucas Snr, Nov 3 2017, 12:06 PM.
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Mack
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captain of toby kebbell fanclub
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The cabin that you have requested to join is now full.
Please pick another Godly Parent. This profile has been moved to the Declined section.
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