| Codex Release?; Possible Codex release, no dates as yet | |
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| Tweet Topic Started: Oct 28 2012, 09:33 AM (650 Views) | |
| Darkbeaker | Oct 28 2012, 09:33 AM Post #1 |
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Sergent
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Ok I have been read the tarot cards and found this Harry's 40k codex release order from Warseer CSM Dark Angels Tau Sisters Eldar SM We had a large release of what appears to be a leaked schedule starting in June of 2013. There were a lot of models on that list, specifically Tau, Eldar, Space Marines, Sisters of Battle, and Orks. I am not going to list out what was on it, you can check either Faeit 212 or BoLS Lounge for the complete list. (if you have not seen it, I suggest that you do look into it.) Whether or not this was a true leak, is yet to be seen, and there are some concerns with the information as it currently stands. Harry's release order though, looks very exciting, and does fill in that missing hole between Tau and Eldar that we were seeing. Sisters of Battle would be a very nice release next year. |
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| OsirisVM | Oct 14 2013, 10:43 AM Post #21 |
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Chaplain
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heres your megaforce rich http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440270a&prodId=prod2160196a but na I have not heard anything as of yet edit: someones probable list on Warseer and i sort of agree but swap out empire for high elves or lizardmen 40K Space Marines 40K Tau WFB Empire WFB Warriors of Chaos Daemons as a fifth box that covers both systems Edited by OsirisVM, Oct 14 2013, 10:46 AM.
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| Richmt11 | Oct 14 2013, 03:48 PM Post #22 |
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Administrator
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That looks about right to me, High Elves and Skaven were last year so i wudnt have thought they would do HE again. Might pickup the Daemons one, as i like the idea of covering both systems with it. May get rid of my SM and Dark Eldar stuff and keep the CSM and have some daemon allies... |
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| OsirisVM | Dec 17 2013, 01:01 PM Post #23 |
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Chaplain
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Tyranids Release!![]() Tyranid Warriors Tyranid Warriors available in both HQ (Tyranid Prime)and Troops. - HQ Warriors function as the Prime's retinue, and do not deploy separately. - Prime + Retinue may deploy in a Mycetic Spore. Troops Warriors are mostly unchanged. Updated Biomorphs. Adrenal Glands is much improved. Warriors cheaper in points. (75pts base for unit). Harpy-Eirnye - Arm design is similar to the Forgeworld Harridan. - Wings attach to the body via 2 sets of arm slots. - Back 2 pairs are for the wings. - First pair of arms is reserved for various weaponry/gribblies. Psychic Details Tyranid psykers generate psychic powers in a new way. They gain 1 warp charge from each synapse creature within 6" but each synapse creature only generates a single warp charge. Tyranid psykers additionally gain a single warp charge per mastery level. This rule mechanic depicts the ability of the Tyranid Hivemind to focus power to key psychic organisms via the synaptic network. Each psychic organism however does have a maximum amount of warp charges it may utilize in a single turn, to prevent abusive "machine gun use of powers". Apparently units of multiple synapse creatures now have another useful purpose - psychic reservoir. There is also contradictory chatter on whether or not the new Tyranid psychic powers will replace the rulebook powers entirely. Some say yes, some say no. Psychic Powers table: -Dominion (Primaris) -Psychic Scream -Warp Blast -Catalyst -Paroxysm -The Horror -Onslaught Units Rumors Various tongues are wagging that one of the new big bugs is the old EPIC chesnut, the Haruspex. Not only that, but the Haruspex is only one half of a combo kit and yet another EPIC big bug is buildable from the kit. ~PS, there's really not that many left... go looking. Broodlord comes with fixed psychic power and a large number of biomorph options. There is suddenly a distinct number of rumormongers talking about the removal of the Mycetic Spore and any other unit without a model in the codex (you do the math). Some chatter says the rumored Dedicated Transport big bug may replace it entirely as it never received a model in the first place. Release Basics New Releases January 11th Author: Troke At least 1 new unit per FOC category. Biomorphs are in a seperate codex section in categories, with various Tyranid creatures having access to different categories. Biomorph categories are: - Basic biomorphs - Rare biomorphs - Psychic-Leader biomorphs - Unique biomorphs (only 1 each per army) Synapse providing Eternal Warrior. Miniatures Releases (look here) Codex Tyranids $49.50 Tyranid Psychic Cards $6 Tyranid Harpy - Hive Crone $80 Tyranid Exocrine - Haruspex $73 Tyranid Warriors (3 model kit) $51 Tyranid Hive Guard/ Tyrant Guard (3 model kit) $70 Carnifex Brood (2 model kit) $90 Tyranid Swarm (95 model boxed set) $170 - 40 Hormas - 40 Termas - 10 Gargoyles - 4 Ripper Swarms - 1 Carnifex Tyranid Warriors Kit 3 model kit Tyranid Prime bits included Boneswords Lash Whips Rending Claws Scything Talons Barbed Strangler (1) Deathspitters Devourers Spinefists Venom Cannon (1) Army/Unit Rules Tervigons - Purchasing a single 30-model Termigant unit unlocks Tervigons as TROOPS choice. Tervigon upgrades include: 20pts - enlarged spawns roll 4d6. 15pts - unlimited spawns, never "burn out" Both upgrades can be purchased Termagants Troops FOC Unit size up to 30 Cost: 4pt Default comes with Fleshborer Upgrades: +1 pt Spike Rifles +2 pt Spinefists (now Assault x(minimum of 2) Twinlinked) +4 pt Devourers 1 per 10 can take: +10 pt Strangleweb +15 pt Electroshock Spitter (S4 AP6 Template Assault 1) +1 Adrenal Glands - Fleet and Furious Charge +1 Toxin sacs - Poison (affects cc attacks) +2 Toxic grubs - Poison (affects ranged fire) Units Rumors -Ymgarl Genestealers retain their ability to assault out of their hidden location. -Lictors only allow snap shots plus gain a hefty cover save when they are unveiled. -Raveners and Hormagaunts are Beasts. -Hormagaunts come equipped with Fleet by default. -Carnifex gains a T bonus, and may take virtually every biomorph in the codex (bringing back all those plastic bits from the kit into use.) -Trygon Primes move to HQ. -Venomthropes and Lictors are purchased in broods of 1-3 per FOC slot, but deploy and operate independently on battlefield. -Broodlord comes with fixed psychic power and a large number of biomorph options. -Trygon & Raveners digital dataslate from GW Digital the same month as the codex release with a formation allowing Raveners to assault out of the Trygon's Deep Strike tunnel. - Bounding Leap on Hormagaunts: +3" Run. - Old One Eye: In the WD report is regenerating like crazy. - Crone: S:8 VECTOR STRIKE, potent missiles (those funky bug thingys on it's wings in the pics) and it even comes with an additional flamer template weapon. -Zoanthropes come with Psychic Scream, and Warp Blast as standard -Brain leach devourers no longer strength 6 -Exocrine has two different firing modes, one being a Large Blast(s???) or SIX S:7 AP:2 shots!!! -Haruspex has the ability to magna grapple vehicles and enemy troops. -No Doom, Parasite, or Mycetic Spore! Psychic Powers table: Primaris: Dominion: blessing, +6" synapse range for the caster Catalyst: FnP for caster and unit, and another unit in 12" Paroxysm: ??? The Horror: ??? - Broodlords have this power Onslaught: ??? Psychic Scream: 1 charge, Nova 6", Each target takes 2d6+2 minus its Ld wounds without cover nor armor saves. Warp Blast: 2 charges, Witchfire, same effect as now. NOTE: Tyranids CAN take rulebook powers. Point Costs Exocrine is costed as a Keeper of Secrets Crone is costed as a Daemon Prince of Slaanesh Venomthrope: 10pts cheaper Trygon Prime: 10pts cheaper Hive Tyrant: 15pts cheaper Harpy: 25pt cheaper Carnifex: 40pts cheaper Tyrannofex: 60pts cheaper Tyrant Guard: @same Tyranid Warriors: @same Genestealers: @same Ripper Swarm: 3 pts more Swarmlord: 5pts more Tervigon: 15pts more |
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| OsirisVM | Jan 24 2014, 10:44 PM Post #24 |
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Chaplain
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Nice read for you al http://natfka.blogspot.co.uk/2014/01/imperial-knights-ig-renamed-and-wood.html |
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| colinsb | Aug 6 2014, 07:39 PM Post #25 |
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Librarian
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Grey Knights rumoured to be due for a new Codex. |
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| OsirisVM | Aug 7 2014, 07:51 AM Post #26 |
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Chaplain
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Yeah I heard dark eldar weRe imminent too |
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| colinsb | Aug 7 2014, 09:22 AM Post #27 |
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Librarian
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Apparently GK are part of the Sanctus Reach releases and will be mentioned in White Dwarf's next issue. Whether that will coincide with a Codex release or not I'm not sure. They do need a new Codex especially as the new Psychic phase really affects them more than any other army. |
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