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The Character Stats
Topic Started: Jun 14 2012, 09:07 PM (19 Views)
Talhar

Every character has 6 Stats to place points into, in this thread you will find:

-The 6 Stats
- What they mean & How they work
- How they are able to compliment one another


„The 6 Stats“

Strength
Agility
Constitution
Dexterity
Intelligence
Will


„What they mean & How they work“


- The italic text are simply guidelines and examples -


Strength defines your character's physical prowess. The more points you put in this Stat, the stronger your unarmed/armed strikes are.

This Stat primarily benefits Archetypes/characters who are either focused on melee or wish to build a 'Hybrid Character'.

Agility shows how fast your character moves and his/her proficiency in dodging incoming attacks. The more points you put in this Stat, the faster your movement speed / dodging abilities are.

This Stat benefits all kinds of Archetypes/characters, place points into this Stat
if you wish your character to have evasive/dodging proficiency and fast movement.


Constitution states the amount of damage your body is able to take before succumbing to the pain. It also indicates how high or low your stamina is.

This Stat benefits all kinds of Archetypes/characters, place points into this Stat if you wish your character to be able to withstand direct hits and able to perform physical tasks, such as running or other physical feats.

Dexterity indicates how gifted a character is in performing acrobatic stunts, having hand-eye coördination, how accurate their attacks are, their ease in being ambidextrous.

This Stat benefits all kinds of Archetypes/characters, place points into this Stat if you wish your character to be able to perform acrobatic stunts, make pin-point attacks, dual wield weaponry and/or have good hand-eye coördination.


Intelligence
measures your ability to learn new things, such as skills and techniques. But also how well your mind works in terms of inventing gadgets or analyzing situations.

This Stat benefits all kinds of Archetypes/characters, place point in this Stat if you wish your character to have a vast array of skills and techniques at their disposal, invent gadgets, come up with tactics in the middle of a battle.


Will shows how proficient you are in your ability to control your powers aswell as your mind's resistance to mind-altering attacks, such as hypnosis or other illusionary techniques made against you.

This stat benefits primarily Superheroes/villains that mainly rely on their superpowers, or Hybrids, but also characters who wish to build a resistance against mind-afflicting techniques.


„How Stats can compliment one another“

Stats are able to compliment in numerous ways, here you will find a few examples of situations or techniques in which you would need points in more than 1 Stat to accomplish your action.

Technique: Blocking a bullet with a sword
- To do so you would need points in both Agility, to move fast enough to position your sword in the path of the bullet's trajectory, aswell as Dexterity in order to have a high amount of Coördination.

Running a long time at high speed
- To do so you would need both Agility and Constituion. Agility for the movement speed and Constitution to be able to run for a long time.

These are just a few examples, but I'm sure you get the idea of how they are able to function in conjunction.
Edited by Talhar, Jun 14 2012, 09:11 PM.
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