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Caverns of time: Ashes to the Past; A map project made by Baaabuuu
Topic Started: Sep 19 2011, 12:32 PM (362 Views)
baaabuuu

Caverns of time: Ashes of the Past
Made by Baaabuuu/Aradar & Rexon100
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Introduction
Hello everyone recently, Rexon and I have been working on a multiplayer RPG for Warcraft III


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InformationThe map features a set of heroes who're supposed to reach the end of the dungeon, to defeat the boss.
The enemies of the map are based on the Twillight's hammer clan/cult from wow.
You will get to fight several bosses in the game, which casts spells of course, and are no pushovers.
So far there's 7 heroes and 2 bosses.


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StoryDeathwing has been defeated by the combined forces of the Alliance and the Horde, in a attemp to ressurect their dead master Cho'gall has striken a deal with the infinite dragonflight in order to stop the heroes from ever becoming strong enough to kill Deathwing. The Infinite dragonflight have kidnapped several heroes from distant periods of times, by causing them death of each or a single one of them, the history of the Horde and the Alliance will be rewritten. Now it's your job as any of the heroes to fight against several minions of Cho'gall in an attemp to come to your period of time.


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Heroes
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Grom Hellscream;
An interesting hero, using health for damage. He's a DPS, but can be played as a tank, due to his health ammount and strength gain, and his CC abilities.

Abilities:
Triple strike Q: Strike the target three times.
Havoc W; Grom Hellscreams spins, dealing 20% of maximum health +25% Spell Power damage to nearby enemies and knocks them back. Costs 20% of current health to cast.
Aura of Bloodlust E; Groms hunger for battles was legendary, he increases nearby friendly movement speed by 5/10/15/20/25% and gives nea'rby enemies 2/4/6/8/10 reduces armor.
Blood Rage R; When Orcish Rage is cast, Grom instantly gains 500/1000/1500 more health, and reduces spell damage taken by 50%, he gets 20/40/60 more damage as well.


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Cenarius;
A support mage, his Q can be devastating.

Abilities:
Plant Parasite Q; After a 2 seconds delay a plant appears, on each effected unit and will make the unit immobile and unable to act, drains the health and mana of the targets aswell
Plant Parasitic Heal W; The almighty Cenarius uses the energy converted from his enemies to heal himself or his allies, healing the mana and the drained health and 100% of your spell power.
Aura of Nature E; The almighty aura of Cenarius reduces damage taken by all nerby friendly units reducing the damage taken by melee attacks by 5/10/15.
Stonebark Seed R; The almighty defender of nature Cenarius plants a seed on target friendly unit. If the target friendly unit dies the seed drains the last of the targets energy and transforms the hero into a Stonebark ent with 1000/2000/3000 health and 5/10/15 armor. A seed lasts 10 seconds and an ent lasts 10 seconds.

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Broxigar the Red Ax.
A tank hero, he's capeable of tanking every thing easily.

Abilities:
Stomp Q: Slow nearby enemies and deal damage.
Thremndous ROAR W: Gives Broxigar a 2/3/4/5/6 more health regen per second for 10 seconds as well as taunt every nerby enemy unit in 300 + (max health of broxigar/5) and a 2/3/4/5/6 bonus armor.
The Axe of Red Fury E: The hero Broxigars legendary axe crafted out of wood by Malfurion Stormrage gives Broxigar 30/35/40/45/50% splash in a range of 100 along with granting him 25/35/45/55/65 health when he kills an enemy + 10% of Spell Power
Last Stand R: Broxigar the Rex Ax has an unique ability allowing him to not take any damage for 5/7,5/10 seconds, you have 50/75/100% more attack speed as well.


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Jaina Proudmoore
A mage with the typical types of mage spells.

Abilities:
Lighting strike Q: Jaina releases a lighting strike from herself to her target, instantly dealing damage.
Blast Wave W: The almighty arch mage Jaina Proudmore release a violent burst of fire rippiling out in a area of 300 dealing 75 * level of Blast Wave + 50% of your spell power in damage.
Brilliance Aura E: The pressence of Jaina increases the spell power of her nearby allies by 20/40/60/80/100
Water crush R: Jaina conjoures four waters and sends them towards the mid, when they hit each other they release a blast dealing extra damage to nearby enemies.


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Maiev Shadowsong.
A hero based on the concept of assasination, a good single target dps with a low CD ultimate.

Abilities:
Stealth Q: The Warden Maiev Shadowsong enters stealth increasing movement speed by 25% and cause 75/150/225/300/375 + 55% of your current spell power in damage.
Unending Rest W: Maiev attacks 25/34/46/62/83% faster, but take 10% more damage, she deals 1/2/3/4/5 + (1% of spell power)% of the targets maximum health on none-boss units as well upon attacking. She moves 20% faster.
Art of the Warden E: The art of the Warden a style of battle learnt to the wardens, giving them the ability to evade attacks by 5/10/15/20/25% and gives them 10% chance to deal 1,5/2/2,5/3/3,5 times damage upon attacking
Arcane Glaive R: The Warden Maiev Shadowsong throws a Glaive filled with arcane magic towards target point dealing 50/60/70 + 100% of your current spell power in damage to every enemy hit. Maiev can also instantly chance place with the glaive.


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Velen the Prophet.
A hero based on healing, he's a 100% healer with a few strong abilities.

Abilities:
Heal Q; By focusing his holy power into the target Velen heals the target, healing 125/250/375/500/625 health + 70% of current spell power.
Renew W; Velen heals the target over 4 seconds healing 90/180/270/360/450 + 80% of current spell power.
Revive E; A holy light that can heal a friendly unit reviving them instantly with 20/40/60/80/100% of the targets maximum health.
Blessing of the Naaru R; Gives a percent chance for Velens heals to crit, and apply a shield. 10/20/30% chance to heal 1,3/1,5/1,7 times and 10/20/30% chance to apply a shield with 200/400/600 health, with 100% spell power.



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Sylvanas Windrunner.
A fast AGI DPS ready to dish out some damage at a steady range.

Abilities:
Multishot Q: Sylvanas shoots 3/3/3/5/5 arrows of each dealing 75/150/225/300/375 + 70 SP in damage.
Enchanted Arrow W: The attacks of the Sylvanas causes 10/20/30/40/50 more damage, and causes the target to take 15% more damage.
Killing Machine E: Activate to increase attack speed. Every kill made by Sylvanas increases crit chance by 1%.
Duplicate R: Sylvanas creates 2/3/4 + 50% of sp ammount of clones each dealing 40/60/80% damage and takes 300% damage.

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Systems & Features[/size]
The map features so far,
A spell power system.
A double click hero selection system.
A revive system.
A floating damage text system.
A item drop system.
Semi-unique spells.
Warcraft lore based heroes.
30 mins of gameplay so far

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Credits go to the people listed below:[/size]
credits go to the people listed below
b17rider, systemfre1, Iconmaker, domokun, NFwar, Kelthuzad, -berz-, Crazyrussian , Anachron, Bloodyroadkill, Palaslayer, happycockroach, ChevronSeven, SexYFrostWyrM, Huinipachutli, lelyanra, sellensiko, Weep, Redeemer59, NO-Bloody-Name, Peekay, 4eNNightmare, artd


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Change log:[/size]
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V0.3 changelog
Armor of knight icon missing - fixed
New secret added. fixed
special spawn - fixed
force wall - fixed
Extra adds to the group system. -fixed
Broxigar fixed. - fixed
Nerf on health for Giant Spider -50% health - fixed
Damage nerf on poisoned glands. - fixed
Increase drop chance on commen items - fixed
Undocumented bugs - fixed
Preloaded an ability to fix lag - fixed
new hero added - done
Removed out of combat system.

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Map download: http://www.epicwar.com/maps/186163/
Edited by baaabuuu, Oct 2 2011, 12:21 AM.
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ShiroiSenji

Looks nice, but the project banner needs some serious work.
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baaabuuu

Updated the thread.
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