| Solar Burn; L/F Evo Aggro | |
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| Tweet Topic Started: Jun 23 2014, 06:32 PM (289 Views) | |
| TechMarcus | Jun 23 2014, 06:32 PM Post #1 |
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It's been playing pretty well. 3 Solstar Commander 3 Metal Max 3 Bodyguard Vorg 3 Luminous Shield Wing 3 Magnis the magnetizer 3 Dawn Blaze Patrol 3 Keeper of laws 3 Lazerize 3 Tornado Flame 3 Scrap heap Hunter 2 Restless Conflagration 2 Arbiter 2 General Dorzim 2 Warmaster Tatsurian 2 Blinder Beetle I know we have all seen similar builds so I tried to take a few risks that could be super impact full and kind of change the way the deck rolls out. Dorzim is a significantly less aggressive card than BBP and kind of an odd choice, but the general has more Evo bait and is bigger than PrimeTime. I like being able to have an army of blockers and that untap after they power attack each turn. Blaze Helix isn't a thing right now in our Meta so it's a dice roll. Scrap heap Hunters have been awesome so far. Killing Cybersprites, Lurking skull cutters, Essence Elfs ect. I love seeing him or the Arbiter blast then immediately get evolved. I would love to have Kyo in the deck as well but don't have any. |
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| WanderingCaptain3972 | Jun 24 2014, 07:06 PM Post #2 |
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Pope of Eris
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Looks plenty legit. I really like the new multi-civs from gauntlet. If you get one when drafting they give you a great focus for what kind of deck to draw into. Some of them like [card]Flame Serpent[/card] are plenty strong enough to either build a constructed deck around or feature strongly in one. [card]Solstar Commander[/card] is in good company. Even Zombie Backhoe was strong enough to make it to the top 8 at champs. |
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| TechMarcus | Jun 24 2014, 10:44 PM Post #3 |
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I agree about the multi civs nice, powerful and containing a interesting sort of support effect. The Thunder Axe Shaman can be amazing as well. |
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| TechMarcus | Aug 7 2014, 10:38 AM Post #4 |
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Wanted to update this deck and let you all know how it's done. The previous version got 2nd place at a sanctioned tourney in Salt Lake. The revised version has gone 24 and 1 in games over our last 3 standard tournaments. I did make a slight change by adding Prism Blade The Ascendant last week to build this Final version Solar Burn 2 Blinder Beetle Prime 2 Restless Conflagration 2 Prism Blade The Ascendant 2 Warmaster Tatsurian 3 Solstar Commander 3 Scrap heap Hunter 3 Warchief Kyo 3 Arbiter 3 Blade Barrier 3 Metal Max 3 Bodyguard Vorg 3 Dawn Blaze Patrol 3 Magnis the magnetizer 2 Luminous Shield Wing 1 Blinder Beetle 2 Krakus the Dominator If you prefer to play the more proven version (without the Prism Blade Ascendants), just drop those and ad another BBP and Restless Conflagration. I'm not usually one who plays rush but Solar here is the exception. In fact I built this deck to playtest against but after seeing it burn through my others I have been hooked. |
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| TechMarcus | Aug 16 2014, 04:17 PM Post #5 |
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I dropped a dawn Blaze Patrol from the second list and added both a Blinder beetle and Blinder Beetle Prime putting the deck at 41 cards. Got first place out of 18 today. Beat Troxic Avengers 2-1 in the finals. |
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8:53 AM Jul 11