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Card Combo: Lepidos the Ancient & Stormspark Blast
Topic Started: Dec 15 2012, 01:14 PM (788 Views)
RedRaptor10
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The idea around this combo is to swarm your field with high powered creatures (or even Slayers), have Lepidos the Ancient on your field, and play Stormspark Blast to rid your opponent's field of all of their creatures while at the same time eliminating your opponent's shields. I actually think this is a really devastating combo because you could possibly win the game with enough creatures at your disposal.
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BioMasterZap
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While it is a combo, I don't see it being a very useful one. If you had enough creatures to beat their creatures, wouldn't you have enough creatures to just rush their shields now that they have no blockers untapped? I think Lepidos still allows shield triggers too. And you may have creatures to weak to kill one of their creatures but could still just go for shields.
Although, it does have its advantages. The main one is that instead of rushing into a shield trigger and losing your attacker you also take one of theirs with it. Still, if I drew a Sparkstorm Blast and had a Lepidos in my hand with 4 creatures and my opponent had 3 or less shields, I doubt I would play Lepidos and wait a turn for Sparkstorm; I'd go right for the Sparkstorm this turn and take my chances on the triggers. Then again, I am not one for waiting....
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RedRaptor10
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The thing about going straight for shields means you might run into shield blasts, whereas Lepidos the Ancient's effect allows you to avoid shield blasts. If you remember Bolmeteus Steel Dragon from Duel Masters, he was extremely good with his shield burning effect (although a bit different than Lepidos).
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BioMasterZap
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Oh, so this does allow you to avoid Shield Blasts (just realized I called them Shield Trigger in last post -.-)? Ah, I guess my memory of the effect was a bit off (didn't let picture load earlier). So yah, avoiding the shield trigger certainly makes it worth it! I was thinking it was termed more like Bestial Rage Tatsurion.
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Blitzer
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You need two things to pull this combo off:
1.) You must have lots of creatures.
2.) Your opponent must have lots of creatures.

The second part is where things get tricky. How can you hold off your opponent's creatures without losing? Light blockers are the most definite way to do this, but you run the risk of being unable to pressure your opponent while they set up, and they can always poke holes in your defense.
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BioMasterZap
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Actaully, I see it working easily enough in a mana ramp deck. For example, my Nature/Light deck (based off Natural Justice) can pull of this combo since it includes both cards. It is focused around playing 5K+ cards to draw with The Great Arena as well as searching for high powered cards, like Lepidos, with Gigahorn Charger. The two Keeper blockers are not only very high power, but skirmishers; so they can take out most monsters.
Although I wouldn't wait around for a OTK and never break a shield the entire game. I mean my Razorhide needs to attack something (and hopefully hit the deadly shield blasts). Still, if I had a few blockers and my opponent hit a Sparkstorm Blast as a shield blast or if I had mana to cast with a Lepidos on the field, or one in my hand to summon, I'd certainly use that opportunity to wipe out their attacking force and shields with my blockers (or at least most of them).
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ZeroVash
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I would probably do this with Fire since you have Big Hissy and Moorna and Overcharge :)
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BioMasterZap
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That is another interesting option. Although then blockers could interfere a bit more.
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thefivecivilizations
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Sounds very interesting but youll probably need to use it in a mana ramp deck so you can get lepidos out quickly
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WanderingCaptain3972
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Very strong synergy between these two cards. Too a lesser extent it's good with overcharge too, but as has been said opposing blockers make overcharge not as good as stormspark. Even better though, you can run all 3 in the same deck and increase how often you can pull off the combo.
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rheerani
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Even better, use it with Alcadeus and Twilight Commander combo and you can pretty much wipe the field and the shields without hitting any blasts.

P.S. This is not very consistent though and is only just a combo which fits really well here.
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Nerafim
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Dec 15 2012, 05:18 PM
You need two things to pull this combo off:
1.) You must have lots of creatures.
2.) Your opponent must have lots of creatures.

The second part is where things get tricky. How can you hold off your opponent's creatures without losing? Light blockers are the most definite way to do this, but you run the risk of being unable to pressure your opponent while they set up, and they can always poke holes in your defense.
Eh, pushing the advantage of the combo to the ideal, maximum gain but there's no sense of practicality in that. Your opponent HAS to play creatures or else wtf is he doing? Losing? You can just steamroll normally then. Some strategies like control would often even end up with a decently sizable field over a long enough turn count and they don't act on them yet.

Since the best Lepidos build is always LWN tap&bash, you can also use mana accel to reach this goal without having to remove much along the way, and honestly big, stronger creatures than the opponent is more than enough to stall. Besides, nothing wrong with trimming his field to just the right size.

You don't need to activate his effect such that you remove absolutely ALL the shields this way, just 2-3 is more than enough or you can do some extra shots at different turns. If you can get 2 creatures with this combo, it's all you need and should happen most of the time.
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