| Dragon's Breath | |
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| Tweet Topic Started: Feb 14 2013, 02:36 PM (516 Views) | |
| Gilaflame | Feb 14 2013, 02:36 PM Post #1 |
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New facebook preview: Dragon's Breath![]() Pretty interesting...destroy a 3k (or less), 2k (or less) and 1k (or less) simultaneously. Now if your opponent had a field with that setup it would be pretty beast, but I think you'll probably only grab 1-2 to banish. 7 cost is a little high, but with potential to kill up to 3 creatures, I can sort of see the cost being that high. |
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| Statistic | Feb 14 2013, 02:59 PM Post #2 |
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Barrage is still better.. |
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| BioMasterZap | Feb 14 2013, 03:36 PM Post #3 |
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Speed Attacker
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I think I like the flavor better than the effect XD I can see this card being useful. It really depends on the opponent's deck and how the meta changes. If you only see 2K or less in swarms, Barrage is much better. But if 3Ks become commonplace, this may be useful. Currently I can't think of a 3K that has given me trouble, besides Reef-Eye anyway. |
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| christopherclaybern | Feb 14 2013, 06:42 PM Post #4 |
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This is the remove multiple blockers card and in a small way anti-rush. Not bad. See what else comes our way next. :-)
Edited by christopherclaybern, Feb 14 2013, 07:24 PM.
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| thefivecivilizations | Feb 14 2013, 07:15 PM Post #5 |
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It's cool but not really too great ATM but might be better when 6DSI comes out but Barrage is probably the better choice of the two |
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| WanderingCaptain3972 | Feb 14 2013, 10:09 PM Post #6 |
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Pope of Eris
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It's an interesting option. It feels about right for Fire Civ removal. Past tornado flame it's about using your creatures to deal w/ their big threats. Flavor text is again nice and engaging. Will be stronger in sealed but I'll be surprised if it makes the grade in constructed play unless rush gets a higher percentage of cheap creatures that synergize well. |
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| RedRaptor10 | Feb 14 2013, 10:22 PM Post #7 |
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Attack Raptor
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The only things this has that are better than Barrage is that it kills a 3000 creature and it doesn't affect your own creatures. |
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| ChaoticReaper | Feb 14 2013, 10:30 PM Post #8 |
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Barrage hasn't affected your own creatures since 2005 |
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| RedRaptor10 | Feb 14 2013, 10:34 PM Post #9 |
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Attack Raptor
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Whoops I was thinking of Burst Shot from Duel Masters. Then yeah Barrage seems like it's better lol. |
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| Aiden_Thorne | Feb 15 2013, 08:19 AM Post #10 |
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Gates of Fate Admin
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I'm actually a large fan of this card, and if we get a meta shift, it very well may replace Barrage if the 2000 'on attack' dies out. I hate when people write off cards just because they don't apply right now, the game changes with new sets and previews don't show you what archetypes are going to take over. |
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| Statistic | Feb 17 2013, 01:49 AM Post #11 |
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3000 and less if dragons take off like there clearly trying to push will only make cards like these worse and worse. That's only speculation for now but it seems to be moving towards that direction in this set from what's been revealed and I sure hope it doesn't. I like my Seneschal's. :< |
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| ProphecyTCG | Feb 17 2013, 02:32 AM Post #12 |
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Meh, not really liking this one at all |
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| Pogiforce | Feb 17 2013, 09:21 AM Post #13 |
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At the moment, Barrage seems more useful. We'll see how things look when the set comes out. Like I've been saying, let's wait and see before we set a value or playability on anything. You never know what may turn out to be good. |
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| ChaoticReaper | Feb 18 2013, 12:48 PM Post #14 |
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This card might be a sleeper. I had Rusalka, Rusalka, Star Lantern in the battle zone while playing online and my opponent played Barrage and we talked about it and concluded that Dragon's Breath would have been much more effective in that scenario. |
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| VinylTurn | Feb 18 2013, 03:00 PM Post #15 |
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Yeah, Barage just seems better. Especially since this new set is probably going to push toward more ramp decks. |
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