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Looking for Options; What decks would you recommend?
Topic Started: Jun 13 2013, 01:21 PM (296 Views)
BioMasterZap
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It has been a while since I worked on my Kaijudo decks. And by while, I mean before 6DSI. With 7CLA nearly here, I am assuming that all my decks are in need of a huge rework. The thing is, I am not sure which types I want to focus on.

My Fire Drakon Rush will probably stay for sure. It is a simple and cheap deck so it almost doesn’t count. But after that is where it is hard to say. I know I want to rework my Fire/Nature Tatsurion/Dragon Deck, but I am not sure if it will gain another Civ or not.
Then that leaves the other 3 decks, but I would prefer not have as many decks since I can't afford to keep that many up to date (especially when I have no local kaijudo events >.>). I really do like my Nature/Light and it is my only deck with a focus on light and blockers. I never cared for my Water/Darkness control much, but I do want to try something with all the new discard coming out. And the last is my Nature/Darkness deck, which tried to do a mix of aggro and discard. I considered cutting the Water/Darkness and just trying to add more discard into the Nature/Darkness, maybe splash Water even.

Seeing as I played mostly on OCTGN before, chances are I will still play a lot on there and work on many different deck lists when I get the time. But I am looking to have 3 Physical Decks as well: Drakons, Nature/Fire (possibly a 3rd), and one more. I may do the Nature/Light and Nature/Darkness, but I hate having so many cards reply on Nature.

So this is where you, the reader, comes in. What decks do you think I should do? What do you know or think will be effect?
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RedRaptor10
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I don't think there are too many different deck types right now with the small cardpool we have. The decks that come to mind are:

Mono Fire Rush/Beatdown
Greed Dragons
Saber-Bolt
Mono Darkness
Blurple
Megabugs
2 or 3-Civ Control/Aggro

and other variations of those decks. Obviously you can look at the other decks people have posted here or look at the top 8 lists for KMCs to get some ideas. but if you want to build something entirely different, I think it's kinda difficult to build something that's new and competitive. I mean I've tried light/water builds but they always get stomped, and I feel like mono water and mono nature just aren't strong enough. I just hope that in the future we'll get more support for other decktypes like Aquans, Tuskers, Stompers, etc.
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ProphecyTCG
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RedRaptor10
Jun 13 2013, 04:16 PM
I don't think there are too many different deck types right now with the small cardpool we have. The decks that come to mind are:

Mono Fire Rush/Beatdown
Greed Dragons
Saber-Bolt
Mono Darkness
Blurple
Megabugs
2 or 3-Civ Control/Aggro

and other variations of those decks. Obviously you can look at the other decks people have posted here or look at the top 8 lists for KMCs to get some ideas. but if you want to build something entirely different, I think it's kinda difficult to build something that's new and competitive. I mean I've tried light/water builds but they always get stomped, and I feel like mono water and mono nature just aren't strong enough. I just hope that in the future we'll get more support for other decktypes like Aquans, Tuskers, Stompers, etc.
You forgot to mention WDL Control, it has the biggest turnout and obviously the most wins/tops since 7CLA
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BioMasterZap
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Thanks for the comments. I know I am doing Drakon Rush and your comments only made it see more likely of a choice. But the other decks are still hard to decide. I am not looking to build an amazing successful deck that wins a lot, I am trying to find which of the deck types I like is the most successful with all the new cards in 6DSI and 7CLA. My Fire/Nature Dragons/Tatsurion deck probably has a lot of new stuff with 6DSI. My Nature/Darkness deck at least has mesmerize. Not really sure what Nature/Light would get. Personally, I'd like to add 2 more decks, not all 3, and still try to fit all 5 civs (Water doesn’t appear anywhere there...).

So yah, it is a hard thing to decide, but as the title says I am more of looking for the options on each deck. By that I mean what options does my Fire/Nature deck have now vs. what options does my Nature/Darkness deck have now? And if I were to sum it up into 2 questions, it would be these:
-If you were going to make a Fire and Nature Dragon focused deck, would you include a 3rd Civ? If so what civ would it be?
-With the current card pool, how would you rank the following deck? Nature/Light Blocker Ramp, Nature/Darkness Aggro, and Fire/Nature(/X) Dragons. (e.g. which do you think would work best and which do you think would work worst).
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ProphecyTCG
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Use FN and either W or L for the third civ
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fk480
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Historically 2 Civilization decks have not worked as well once the card pool gets versatile enough (now). Out of the civilizations you are choosing, you may have more fun waiting a couple of sets for "enemy" multi-civ combinations (ex- Nature and Darkness cards) which have existed in Japanese Duel Masters, and may come during this block (September or early 2014).

Right now Fire/Nature is fairly cool to tinker with, but without adding the meta standard of a third color (water) or doing WNL you're not going to see as much wins as you may with your Drakon Rush.
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BioMasterZap
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kaijudokid
Jun 17 2013, 02:47 AM
Historically 2 Civilization decks have not worked as well once the card pool gets versatile enough (now). Out of the civilizations you are choosing, you may have more fun waiting a couple of sets for "enemy" multi-civ combinations (ex- Nature and Darkness cards) which have existed in Japanese Duel Masters, and may come during this block (September or early 2014).

Right now Fire/Nature is fairly cool to tinker with, but without adding the meta standard of a third color (water) or doing WNL you're not going to see as much wins as you may with your Drakon Rush.
Thanks for the feedback. I always done best with 2 Civ decks since the 3rd just adds so many more options and it just never felt balanced to me. I mean my dragon deck (F/N) already had over 20 dif good cards I wanted to use before 6DSI with just those two civs >.> Still, I will consider adding in Water or Light when I rework it, probably Water.
Nature/Darkness is just a potent combination and while I may lack support it still has a lot of good cards so I will look more into that. The real question is should I pick up N/D or N/L (Blocker focused) as 3rd deck. I guess that will be more of a wait and see.
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