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Necro Gnome; Necromancer Builld
Topic Started: Apr 22 2017, 12:58 AM (67 Views)
Bowana
The Grandmaster

Character Plan by DDO Character Planner Version 4.34.101
DDO Character Planner Home Page

BowanaII The Mangy Scurge
Level 30 Chaotic Neutral Deep Gnome Female
(20 Wizard \ 10 Epic)
Hit Points: 440
Spell Points: 649
BAB: 10\10\15\20
Fortitude: 14
Reflex: 23
Will: 17

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 30) (Level 30)
Strength 8 14 14
Dexterity 8 14 14
Constitution 17 23 23
Intelligence 20 33 41
Wisdom 10 16 16
Charisma 11 17 17

Tomes Used
+6 Tome of Strength used at level 1 \par +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Intelligence used at level 1 \par +6 Tome of Wisdom used at level 1 \par +6 Tome of Charisma used at level 1 \par
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 30) (Level 30)
Balance 2 21 23
Bluff 0 11 14
Concentration 4 33 39
Diplomacy 2 22 25
Disable Device n/a n/a n/a
Haggle 2 13 16
Heal 2 21 24
Hide 4 14 16
Intimidate 0 11 14
Jump 2 21 23
Listen 0 10 13
Move Silently 0 10 12
Open Lock n/a n/a n/a
Perform n/a 22 25
Repair 1 19 34
Search 1 19 34
Spellcraft 4 33 48
Spot 0 12 15
Swim 0 10 12
Tumble n/a n/a n/a
Use Magic Device 5 25 28

Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Diplomacy (+2)
Skill: Heal (+2)
Skill: Jump (+2)
Skill: Spellcraft (+4)
Skill: Use Magic Device (+2)
Feat: (Selected) Insightful Reflexes
Feat: (Wizard Bonus) Maximize Spell
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Warlock
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Gnomish Proficiences
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inscribe Wizard Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Light Hammer
Feat: (Automatic) Martial Weapon Proficiency: Throwing Hammer
Feat: (Automatic) Martial Weapon Proficiency: Warhammer
Feat: (Automatic) Racial Spell Resistance
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Small Size Bonus
Feat: (Automatic) Sneak
Spell (1): Jump
Spell (1): Obscuring Mist
Spell (1): Shield
Spell (1): Nightshield
Spell (1): Protection from Evil
Spell (1): Mage Armor
Spell (1): Magic Missile
Spell (1): Expeditious Retreat


Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Detect Secret Doors
Spell (1): Sonic Blast


Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Bardic Dilettante
Spell (2): Blur
Spell (2): Invisibility


Level 4 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Knock
Spell (2): Lesser Death Aura


Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Spell Focus: Necromancy
Feat: (Automatic) Improved Heroic Durability
Spell (3): Rage
Spell (3): Protection from Energy


Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Enchantment
Spell (3): Heroism
Spell (3): Haste


Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+0.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (3): Displacement
Spell (4): Death Aura


Level 8 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Stoneskin
Spell (4): Negative Energy Burst


Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Necromancy
Spell (4): Dimension Door
Spell (5): Prismatic Ray


Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Enlarge Spell
Spell (5): Protection from Elements
Spell (4): Phantasmal Killer


Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (6): Necrotic Ray
Spell (6): Circle of Death


Level 12 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Search (+0.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Penetration
Spell (6): Disintegrate
Spell (6): Undeath to Death


Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Search (+0.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Prismatic Spray
Spell (7): Finger of Death


Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Search (+0.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Hold Person, Mass
Spell (7): Otto's Sphere of Dancing


Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Search (+0.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Penetration
Feat: (Wizard Bonus) Heighten Spell
Spell (8): Otto's Irresistible Dance
Spell (8): Sunburst


Level 16 (Wizard)
Ability Raise: INT
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (8): Power Word: Stun
Spell (8): Black Dragon Bolt


Level 17 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+0.5)
Skill: Search (+1.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (9): Wail of the Banshee
Spell (9): Meteor Swarm


Level 18 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+0.5)
Skill: Search (+1.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (9): Energy Drain
Spell (9): Hold Monster, Mass


Level 19 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Heal (+0.5)
Skill: Jump (+0.5)
Skill: Perform (+0.5)
Skill: Search (+1.5)
Skill: Spellcraft (+1)
Skill: Use Magic Device (+0.5)
Spell (9): Summon Monster IX
Spell (9): Dominate Monster


Level 20 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Repair (+8)
Skill: Search (+0.5)
Skill: Spellcraft (+1)
Feat: (Wizard Bonus) Quicken Spell
Spell (9): Power Word: Kill
Spell (9): Mordenkainen's Disjunction


Level 21 (Epic)
Feat: (Selected) Epic: Epic Spell Penetration


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: INT
Feat: (Selected) Epic: Intensify Spell


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Force (for ruins)
Level 27 (Epic)
Feat: (Selected) Epic: Ruin


Level 28 (Epic)
Ability Raise: INT
Feat: (Epic Destiny) Arcane Sphere: Hellball


Level 29 (Epic)
Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse


Level 30 (Epic)
Feat: (Selected) Epic: Greater Ruin
Feat: (Legendary) Scion of the Shadowfell
Enhancement: Deep Gnome - Wariness (Rank 1)
Enhancement: Deep Gnome - Intelligence (Rank 1)
Enhancement: Deep Gnome - Wariness (Rank 1)
Enhancement: Deep Gnome - Intelligence (Rank 1)
Enhancement: Deep Gnome - Underdark Experience (Rank 1)
Enhancement: Deep Gnome - Underdark Experience (Rank 2)
Enhancement: Deep Gnome - Hardy Nature (Rank 1)
Enhancement: Deep Gnome - Hardy Nature (Rank 2)
Enhancement: Deep Gnome - Hardy Nature (Rank 3)
Enhancement: Deep Gnome - Permanent Blur (Rank 1)
Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
Enhancement: Pale Master (Wiz) - Shroud of the Lich (Rank 1)
Enhancement: Pale Master (Wiz) - Master of Death (Rank 1)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 1)
Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 2)
Enhancement: Pale Master (Wiz) - Efficient Quicken (Rank 3)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
Enhancement: Pale Master (Wiz) - Cloak of Night (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
Enhancement: Pale Master (Wiz) - Necromantic Focus (Rank 1)
Enhancement: Pale Master (Wiz) - Improved Shrouding (Rank 1)
Enhancement: Archmage (Wiz) - Necromancy I: Chill Touch (Rank 1)
Enhancement: Archmage (Wiz) - Necromancy II: Command Undead (Rank 1)
Enhancement: Archmage (Wiz) - Necromancy III: Halt Undead (Rank 1)
Enhancement: Archmage (Wiz) - Necromancy IV: Enervation (Rank 1)
Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 1)
Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 2)
Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 3)
Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
Enhancement: Archmage (Wiz) - Improved Maximizing (Rank 1)
Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
Enhancement: Archmage (Wiz) - Spell Penetration (Rank 1)
Enhancement: Archmage (Wiz) - Spell Penetration (Rank 2)
Enhancement: Archmage (Wiz) - Spell Penetration (Rank 3)
Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force III (Rank 1)
Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
Enhancement: Archmage (Wiz) - Primary Spell Focus: Necromancy (Rank 1)
Enhancement: Archmage (Wiz) - Intelligence (Rank 1)



Edited by Bowana, Jun 26 2017, 12:07 AM.
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