Welcome Guest [Log In] [Register]
Welcome to The Knights of the Old Republic DDO Guild Forums.

The Knights of the Old Republic are a small guild on the Thelanis server. We are good people that are fun to talk to and run quests with.

Join our community!

If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Melee Druid
Topic Started: Aug 31 2012, 01:11 PM (211 Views)
Bowana
The Grandmaster

Unfortunately, the established DDO folks do not seem to be excited about Druids. There are no formal builds out there. Here is a melee Druid with the idea to maximize natural fighting (double strike).

Quote:
 

20 druid half-elf (let's max out that sneak attack)

stats (32 pointer):
16 str
10 dex
16 con
8 int
16 wis
8 cha

all lvl ups in wis
eat a +3 dex tome as soon as possible for 13 dex (precision and rogue dilly)

feats:
1 - Shield mastery
1 - fighter dilly (switch to rogue after you hit 13 dex from tome)
3 - toughness
6 - maximise
9- natural fighting
12 - improved critical
15- natural fighting
18 - precision
21 - natural fighting
24- improved shield mastery

skills wise, max out concentration, spot and swim (what? doggie paddle is hilarious! alright fine, if you're not amused by the sight of a wolf swimming like a torpedo like I am, go for balance or umd instead)

Destiny: Probably shadowdancer for 6d6 sneak attack and evasion, though it kills me that my instakills DC will be terrible due to low dex and int. Twist Hail of Blows from GmoF.

Potential doublestrike:
18% from natural fighting x3
8% from shield mastery/improved shield mastery
3% from shadowdancer innate Shadow Training 4
3% from Hail of Blows Twist
6% from alchemical shield
total 38% passive doublestrike (add another 3 if 3% DS items stack with 6% ones, devs were unclear on that one)

5% from warchanter Inspire Recklessness
5% from alchemical bracers proc
50% from celerity enhancements
98% potential DS (101% if the 3 DS items stack. triplestrike anyone?)

Attack speed
Wolf base animation speed is 30% faster then usual animation, so stacks multiplicately with attack speed bonuses
with melee alacrity 130 x 1.1 = 143% speed boost total
with haste, 130 x 1.15 = 149.5% (round it to 150% total)
with fully stacked fatal harrier, 130 x 1.25 = 162.5% total speed boost


Weapon choices for main hand:
since you have a huge crit range no matter what the weapon is, stuff that triggers on crits are a must, examples;
-items with nightmare on them (procs PK on crit)
-items with blast/bursts effects
-level draining effects (theres a new dagger in eveningstar that does just the trick, triggers on crit)
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Druid Camp · Next Topic »
Add Reply