Welcome Guest
[Log In]
[Register]
@import "http://lib.zetabin.com/jQuery/facebox/facebox.css";
| You are viewing our forum as a guest, and therefore do not have access to the many features we have to offer. To get access to these features, you must register as a member on our site (link down below). We hope to see you in our community soon! If you would like to scope out the community beforehand, feel free to check out the Chatroom located here and ask members some questions. Chatroom. Join our community! If you're already a member please log in to your account to access all of our features: |
| Bomberman Act Zero | |
|---|---|
| Tweet Topic Started: Jul 7 2009, 12:45 AM (407 Views) | |
| Hyper Metal Sonic | Jul 7 2009, 12:45 AM Post #1 |
![]()
The Demon Administrator of Fleet Street
|
WARNING: THIS GAME CONTAINS EXTREME SPOILERS TO THIS GAME, READ AT YOUR OWN RISK! Bomberman Act Zero Xbox 360 Bomberman Act Zero acts as a prequel to the long running Bomberman franchise. You all know the formula for most Bomberman games, you run around a giant maze dropping bombs which try to eradicate your enemy. Your enemy always depended on the game you were playing, it was either a fellow Bomber, or some sort of peon enemy. While the formula has stayed the same for many years there have been many deviations. Bomberman 64 for example, turned the series into an adventure platformer. While this is a radical change to the Bomberman series it worked incredibly well. This entry spawned two sequels on the Nintendo 64, and then another two on the Gamecube. Other Bomberman games, primarily older ones, features a sort of “story mode” where you go through the maze like arenas and fight enemy monsters, often leading up to a boss battle. Most of these featured multiplayer modes where you faced other Bombers. You could play against real people or the computer. This long running series may seem to never evolve much, but Hudson wanted to do something radical for their Xbox 360 outing, while game play largely stays the same(with some fatal flaws) the new design is very horrendous and bland. The game was set to tell the tale of the creation of the Bombers. If you are not a fan of the Bomberman series then there is no real way to tell this is a prequel other than the fact you may have read so on the internet. This game contains no cut scenes what so ever, there is no story progression as you go through the levels, nothing. So calling this game a prequel is really useless, especially because it throws away any possibility of being connected to the later games. However, there is a pre-established story that you can learn through various reading materials(instruction manual, internet, etc). If you did some research then you’ll learn that Bombers are created and then sent to arenas where they battle other Bombers to find out which ones are the most efficient. What they do with them afterwards is a mystery. Your Bomber decides it doesn’t want to fight so it plans to escape. But guess how you’re going to escape? By battling your way through one hundred floors, most of which feature multiple enemies, therefore you’re fighting HUNDREDS of enemies to get to the surface of the earth so you don’t have to fight. The gameplay of the game is very similar to the multiplayer modes of the older games. Yes, the main attraction of the game is similar to playing multiplayer Bomberman by yourself. All levels look the same, they vary very little besides the layout of the blocks and power ups. All the characters look exactly the same, the only variants depend on color and gender. You can choose to play as a Bomberman, or a Bomber(female bomber, guess Bomberwoman was too long to code). There are no bosses in this game, so for one hundred levels all you do is fight the same enemies over and over again. Being on the Xbox 360 you’d expect that they’d add all new power ups with amazing effects or anything at all. Not only are there no new power ups, but they even take away some established power ups. The only power ups present in this game is “Bomb Up”, “Fire Up”, “Speed Boost”, “Remote Bomb”, and bombs that go through soft blocks. No shields, no rockets, no animals, no bomb kick, no punch, nothing of the sort. The game is very bland. There are multiple game play modes, but they all play the same. You can either play where you get hit once and you’re dead, or you can play with hit points, which I suppose could be looked at as an easier difficulty. There are also different camera angles you can have. There is the regular, which is just your typical Bomberman view, or you can do the “First Person” mode which isn’t first person at all. It’s just zoomed in and your field of view is very limited, but you can control the camera to look around. And my last comment for single player game play is you only have one life. Yep that’s right, one life, no continues. You’re on the 99th floor, you can see sun through the cracks, you’re reaching for the exit and BOOM, a bomb just went off in your face. Game over. You’re dead. Continue? Sorry can’t. You just wasted a couple hours of your life for nothing. There’s no saving either, you get to level 55 and your friend calls you and tells you there’s free hookers at the grocery store the only thing you can do about it is to just simply pause the game and go get those free hookers. Hope your Xbox 360 doesn’t over heat because you know you’re going to take full advantage of them hooks. There’s really not much to say about the audio in this game. Bombs sound like bombs, and your scream sounds realistic when you die, probably the same sound you make after playing this game. The soundtrack to this game is very generic and amateurish. It’s just some crappy fast paced rock music. You can find better material in a public domain catalog. Now, what’s a 360 game with out online? A crappy one I’d say!(joke) Bomberman Act Zero, surprisingly, features an online mode. But is it any good? I don’t know quite honestly, it’s hard to tell. No one’s ever on besides the Germans(half joking because over 80% of my opponents have been German). However, I’ve been able to gather that the online mode isn't very robust, your typical run of the mill experience. It’s no better than the online of Bomberman Live or Bomberman Blast(both downloadable titles mind you). It’s basically just the single player mode but with real people and it’s just a death match instead of reaching 100 floors, so thankfully you can quit whenever you want. There’s an online leaderboard, you get points for each person you kill, but it doesn’t really matter cause no one’s playing and being the top Bomberman Act Zero player is like being the smartest person with down syndrome*. The online mode is simple, but from what I’ve played it works, and is your typical Bomberman experience, but it could have been so much better with more modes. Bomberman Act Zero will cost you $14.99 new, and $4.99 used. For five dollars you can get Bomberman Live, which features a more robust online experience and a lot more customization for your characters, as well as offline multiplayer(which Act Zero lacks). For $10($5 cheaper new, but $5 more used) you can get Bomberman Blast. While it doesn’t offer any customization to your characters(save for ability to use Mii’s) I’d still recommend this over Act Zero, the online mode, again, is more robust. It features multiple modes and settings and still offers a Bomber score for leader boards. None of these games have any “real” single player, but that doesn’t matter because Act Zero’s single player is useless. Do yourself a favor, and stay as far away as you can from this game. I bought it for the lulz and it wasn’t worth it, with that money I could’ve bought something much more constructive like Cho Aniki on the Virtual Console. If you have any respect for yourself or the people around you, stay far away from this game. My final thoughts on this game is that it has a terrible useless single player campaign, generic and boring multiplayer, terrible character designs, and poor music. It took the cuteness of past Bomberman games and just sucked it all up. This is what happens when you try to make a cute game serious, it’s not a good idea at all. This game offers nothing new to the franchise, and surprisingly being on the Xbox 360, takes away from the franchise. It’s pretty pathetic that on the same console, for less money, is a superior downloadable title. Bomberman Act Zero gets a 4/10 for adding nothing and taking away from the franchise, but the online mode isn’t TERRIBLE, despite being underwhelming, of course, to discover this you’ll first need to over come the challenge of finding someone online to play. * This joke was poorly stolen from the movie “Waiting. . .” starring Ryan Reynolds and Anna Farris, I would also like to apologize anyone who has Down Syndrome or knows anybody that does. Please share your thoughts and suggestions on this game and this review ^_^. Have a request for me to review? Check out my thread here. Edited by Hyper Metal Sonic, Jul 7 2009, 01:08 AM.
|
![]() |
|
| Nudi | Jul 7 2009, 01:42 AM Post #2 |
|
King of 2D Fighters
|
xD "what is there to say" indeed i think the continuous same level gameplay made this game suffer. if it had multiplayer it be a good addition but we all know the producer went "**** it" when it came to that xD |
![]() |
|
| Hyper Metal Sonic | Jul 7 2009, 02:10 AM Post #3 |
![]()
The Demon Administrator of Fleet Street
|
Yeah I didn't really have much to say on the subject =\. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Reviews · Next Topic » |
| Track Topic · E-mail Topic |
8:20 PM Jul 10
|
Theme designed by Sith of Outline







8:20 PM Jul 10