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| Legend of Zelda: Spirit Tracks | |
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| Tweet Topic Started: Dec 11 2009, 10:15 PM (416 Views) | |
| Longhorns747 | Dec 11 2009, 10:15 PM Post #1 |
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Administrator of Doom
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Anyone get it? Just got it myself today, so far so good! I've sunk a few hours into it and got through the first temple and first two levels of the Spirit Tower. Gotta admit some of the new tools of the trade are really neat, and controlling the Phantom actually makes the Spirit Tower a fun experience unlike the Temple of the Ocean King. I highly recommend what I've seen so far, I'll report things as I go along! |
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| HoopsJunky21 | Dec 18 2009, 09:07 AM Post #16 |
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The froopster
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I can't remember what I liked about WW. I bought PH and hated it, I thoughts it was boring and repetitive |
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| Hyper Metal Sonic | Dec 18 2009, 12:11 PM Post #17 |
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The Demon Administrator of Fleet Street
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I enjoyed the good ol' sailing D:. But I guess they could've added dungeons. |
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| Nudi | Dec 18 2009, 03:46 PM Post #18 |
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King of 2D Fighters
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i mean other zeldas had alot of dungeons (7-9) this one had five, six if you count the fortress you HAVE to do twice DX and dont you bring zelda MM into this, cause even though this one had 3 (lol) the games point of getting the masks with a time system was actually fun. Unlike sailing and fishing for one hour+ (which i doubt any human being could have gathered all the triumph forks in one sitting), hey if they could of added that fishing minigame that PH had it be a bit different but oh well. /rant |
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3:09 PM Jul 11