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TEAMS
Topic Started: Oct 5 2007, 03:38 AM (43 Views)
assassinX105
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Almighty lurker of all things interwebz
I will announce this right here, right now. In Adventure Mode: The Subspace Emissary, you can also play with two players simultaneously!

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Congratulations! It’s co-op play!

So, whether you’re siblings or close friends, two can play together.

Of the two, one will be the protagonist. Essentially, the camera follows the protagonist, so the other player has to keep up.

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Player 2 is kind of like another option.

Basically, it is the same as a standard Smash brawl, so if you take damage and get knocked off the screen, you lose a life.

However, this mode features a space jump that allows Player 2 to return to where Player 1 is even after getting left off the screen.

If Player 2 gets separated from Player 1 by the screen scroll, he or she will quickly space jump back to Player 1's side. But, if Player 2 gets knocked off the screen by an enemy, that counts as a lost life.

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You just come back naturally.


The Subspace Emissary has the following map screen.

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This is the map!

The protagonists form teams based on the developments in the story, and the characters they encounter join their team.

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Choose a team and enter a stage.

Your stock count, or the number of lives you can lose, is set for each stage.

In single-player mode, each time you lose a life, you switch to a different character on your team and are revived as that new character until you run out of stock lives. (You choose the character order for your team members at the start of each stage.)

In co-op mode, when either player 1 or player 2 loses a life, that player will be revived as another team member until your stock count runs out.

But, if Player 1 loses a life after the stock count has run out, that’s the end! Player 2 is participating simply as an optional player, so be careful.

By the way, you can also choose the difficulty level.

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From Easy to Intense!

If you choose Easy, it will be quite easy indeed, so we definitely want people who aren’t very good at this type of game to give it a try! Even they will be able to make it to the ending.

But, if you choose a harder difficulty, your rewards will be greater. That’s another part of the fun.

And...

There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.

I’ll explain this in great detail another time.
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I am so glad it is co-op, now I just need captain olimar and I'll be happy
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Hyper Metal Sonic
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The Demon Administrator of Fleet Street
Co-op pwns! I personally give this update a 10/10. And if Wi Fi was implemented a 20/10 :P.
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assassinX105
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Almighty lurker of all things interwebz
Hyper Metal Sonic
Oct 5 2007, 03:36 AM
Co-op pwns! I personally give this update a 10/10. And if Wi Fi was implemented a 20/10 :P.

I'd give it a 35/10 if Wi-fi was implemented, maybe even more

Btw I just remembered something, We got a FRIGGING SWEET WEEK this week for updates, so I'm just gonna guess and say that next week is going to suck(you think of what it's gonna suck, I'm to lazy :P )
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Xnaught
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Snake
MUST ADD SNAKE TO TEAM!!!!!!!

I'm just going to stay on Easy mode. They swapped very easy for Intense? NOOO!
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ishmagah
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DK
nice only if wifi was included it would be awsome :D
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Hyper Metal Sonic
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The Demon Administrator of Fleet Street
I'm going to start off with either Normal or Hard first time through.
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