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Topic Started: Feb 23 2008, 02:28 AM (265 Views)
assassinX105
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Almighty lurker of all things interwebz
(<_<) Icy wouldn't stop nagging me so here you guys go

<Power Suit Samus>

When you let loose with Zero Suit Samusfs Final Smash, she reequips her Power Suit.

Yes, Zero Suit Samus isnft the stoutest of fighters, so picking up a Smash Ball is cause for relief.

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Shefs on standby and ready to rock!

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Energy swirls around Samus.

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Then she transforms!

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Itfs Samus! Samus! Samus!

The whirl of energy that appears before Zero Suit Samusfs transformation sucks enemies into the chaos.

I should probably tell you that only Samus is available on the character-selection screen. So what should you do when you feel like playing Zero Suit Samus from the get-go?



1F At the character-selection screen, hold down a shield button then proceed to the next screen.

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The Power Suit falls away in fragments.



2F Quickly input taunts .

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Whatfs this? ...So you can shed your armor anytime you want?!

Thing is, youfre going to have to put that command in pretty darn fast in order for it to work. If youfve set your taunts to the +Control Pad on your controller, youfll eventually input the command correctly if you rapidly hammer up and down on the +Control Pad.

Itfs not easy, but how awesome is it that you can make Samus coolly switch between two completely different fighting forms! Try it out next time you feel like showing off.

--------------------------------
an update nova will love
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assassinX105
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Almighty lurker of all things interwebz
Hyper Metal Sonic
Feb 24 2008, 08:06 PM
MB, all we ever had in these topics were "W00t this" and "W00t that" >_>.

and don't forget (='.'=) CHIWIWICH
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Hyper Metal Sonic
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The Demon Administrator of Fleet Street
Oh and the occasional complain 'course. . .but yeah, no real "deep" discussions really went on in this board practically.
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assassinX105
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Almighty lurker of all things interwebz
I really need to stop neglecting these

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Fans of the series are familiar with the final boss of Classic mode, the simple but deadly Master Hand!

Its said that Master Hand is the "manifestation of creative spirit" in this world. He also gets a perfect attendance award for his appearances. If you manage to get this far, all youve got left to do is beat him!

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Bwa-hah-hah-hah-hah! Master Hand appears!

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Beams shoot out from four of his fingers!

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First he grabs you...then comes the crushing.

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He charges in from the back! Quick, dodge!

And theres another one to introducethe "manifestation of destructive spirit," Crazy Hand!

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Heres where the right hand and the left hand come together.

They appear when:

You arrive at the final stage and the difficulty level is set to Hard or above.
You arrive at the final stage in 9 minutes or less.

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The way he walks is a bit...unusual.

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He drops bombs. Master Hand cant use this move.
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assassinX105
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He also writhes and thrashes around.

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Crazy Hand can also get together with Master Hand and perform combo attacks!

Watch the patterns and learn to dodge their attacks. If youre patient enough, you can win!

Both Master Hand and Crazy Hand are symbols of this world, but their very existence is still quite mysterious.

Oh, and by the way, Master Hand also appears in The Subspace Emissary.

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assassinX105
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The first time you hit with Pikachus side smash attack, youll hit with an attack strength of 20%quite an impressive rating! There arent many other standard moves that can deal that kind of damage.

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This is the kind of strike timing you want!

After the first hit, the attack strength will decrease to 17%, then 14%. Just remember its best to hit in quick succession.



<Up Special Move: Quick Attack>

Its important to remember that with Quick Attack, you make two jump moves!

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Press up + the special-move button.

When preparing, tilt the Control Stick in the direction you want to fly first. Pikachu will launch in that direction.

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For example, heres Pikachu flying up diagonally.

While flying, tilt your Control Stick quickly in another directionyoull get a second jump!

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Change direction and jump again!

However, you cant do your second jump in the direction youre already headed. The angle of the second jump must be at least 38 degrees different from the previous trajectory.

Try to aim for something a little less than 45 degrees and youll be able to travel a pretty good distance.

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Maybe this is about the best possible distance you can jump?



<Down Special Move: Thunder>

Ah, electricitythe source of Pikachus power. Any enemy directly above will get hit with a strong, electrifying jolt!

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Pikaaaaa!

Even more powerful than zapping your enemies with electricity is having them touching Pikachu as the electricity strikes. This type of attack has high launching power and a fairly good range.

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Youre not as vulnerable, but you dont get the secondary attack.

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Youre momentarily vulnerable, but anyone near Pikachus body gets launched!

Watch out, thoughelectrical attacks can be absorbed and reflected.

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Thanks!

Try to keep your opponents guessing about when youll use this move.
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assassinX105
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When shes wearing her Power Suit, Samus is actually quite agile. Shes also very easy to control in the air. So she must be able to perform a lot of good midair moves, right?

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When doing a forward midair attack, Samus can get consecutive hits.

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Her back midair attack, the flying back kick, is quite strong if you get a clean hit.

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Samuss down midair attack is a meteor smash.

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You can even use the grapple beam in midair!!

But, she doesnt have any moves that launch foes upward...and that makes stages like Shadow Moses Island a little difficult.



<Side Special Move: Missile>

You can use two types of Missiles.

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The normal Missile is a guided projectile.

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The Super Missile flies straight ahead.

The normal Missile will home in on enemies, but the Super Missile has more speed and destructive power.

To launch the Super Missile, do a side smash move and hold the special-move button. If youre using the Wii Remote held sideways, press and hold the 1 Button and the direction.



<Standard Special Move: Charge Shot>

If youre going to use Samus, you cant forget the Charge Shot. Just keep your cool and charge up the shot.

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Charge up! If things get dangerous, you can always save your charge with the shield button.

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Even if youre fully charged, you dont have to use it immediately!

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Shoot someone who has a lot of damage!

Mario, Fox, Zelda, Pit, Lucas, and the like should watch Samus carefully. If theres a chance, those characters should try to reflect or absorb these attacks.
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assassinX105
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The End!!
---------------------------------------------

As you play through The Subspace Emissary, youll probably become aware of the "Clear %" displayed in the upper part of the screen.

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This is what Im talking about.

This tells you roughly how much of The Subspace Emissary you have completed. Of course, the most you can do is 100%.

When this figure is on display, you just want to keep increasing it more and more, dont you?

Heres how to do it.



1. Open All Unopened Doors

What I mean is, go everywhere. Enter every place you can, including hidden doors.

However, there may be some places where you may not be able to go everywhere, like in the hidden area on the "Lake" stage.

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Here we go, a hidden door! You can go between two different worlds!



Clear the Stages

Of course, this is a big way to increase your clear percentage.

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Here you take a look at all your stickers and trophies.



3. Get the Orange Cube Items

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This is an orange cube.

These cubes contain valuable items and will not reappear once you get them. Finding the boxes and getting their treasures is another way to increase your clear percentage.

Also, items that are different from orange cubes occasionally appearthese also affect the clear percentage.



4. Get Character Trophies

Well, I cant really go into detail about these... Err... (Ahem!) Obviously though, theres something important about them. If youve got them all by the end, there wont be any problems.

Once you clear a stage, the map point will get a flag or a crown.

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Both flags and crowns are proof that youve cleared a stage.

A flag means that you havent gotten all the things listed above for that stage. A crown means that the stage has been completely cleared.

In order to earn a complete victory, try your best to find all the doors and open all the orange cubes!

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Sometimes you might even feel we were a little mean!
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assassinX105
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Its the Aura Pokmon, Lucario. Lucario is a Pokmon, but for some reason, theres something lonesome about it.

Lucarios inner power, called Aura, increases its power in proportion to the danger Lucario is in. Keep the fight lively with Lucarios high-risk, high-reward fighting style!

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How To Unlock

Lucario

Play 100 brawls
Beat Target Smash!! on all difficulty levels (Playing in either 1 or 2 player mode will satisfy this condition.)
Get Lucario to join your party in The Subspace Emissary


With the exception of the last of the three methods listed above, youll need to face Lucario in a brawl and beat it after satisfying the above conditions to unlock it.


Lucario's Special Moves
Standard Special Move Aura Sphere
Side Special Move Force Palm
Up Special Move ExtremeSpeed
Down Special Move Double Team
Final Smash Aura Storm


Tips

Lucario uses a graceful, self-developed style of martial arts. Take care when fighting Lucario, because its reach extends farther than the length of its limbs.

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Even from a distance like this...

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Lucarios hits connect!

If youre going to name one distinctive feature about Lucario, youve simply got to mention the Aura abilities.

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Here you can see Lucarios Aura emanating from its hand.

In Smash Bros., Aura strengthens Lucarios attacks according to how much damage Lucario has taken. The higher your damage percentage, the stronger your hits will be.

Lucario at high damage is a force to be feared.

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Lucarios Aura-based attacks have an ethereal field surrounding them.
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assassinX105
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<Standard Special Move: Aura Sphere>

The size of Lucarios Aura Sphere serves as a rough indicator of the current strength of Lucarios Aura.

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Even the size of a fully charged Aura Sphere...

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Changes dramatically!

The damage and speed of the projectile also increase, of course.



<Side Special Move: Force Palm>

This useful move hits enemies with an Aura attack when used from a distance, and changes to a close-range attack when performed near an enemy.

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Heres Force Palm at a distance.

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And again, performed in close-quarters combat.



<Down Special Move: Double Team>

Time Double Team so that an enemy attack connects with you, and Lucario will launch into a counterattack.

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Hmph!

Now, if an attack makes contact with Lucario while this is going on...

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Lucario splits into two!

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And launches a surprise attack to counter!

This attack also receives a boost in strength proportionate to your damage percentage courtesy of Lucarios Aura ability.

Let me tell you, when you flash the opponent one of those "Im wide open" poses and then counter their strike, if feels ridiculously good.



<Final Smash: Aura Storm>

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Behold the true power of Aura!

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Hyaaaa!

For Aura Storm, Lucario jumps high into the air and releases a ferocious Aura beam.

To really use this move effectively, youve got to direct the heading of the beam by pressing left and right on the Control Stick. Try tilting the Control Stick in the direction of the enemy you want to blast before Lucario releases the beam.

As a side note, there are moments in the game where Lucario appears to be speaking, but its not actual speechits a sort of telepathy it uses.
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assassinX105
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Spear Pillar is the area where Dialga or Palkia could once be found,.

How To Unlock

Spear Pillar

Complete Event 25: The Aura Is With Me


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The stage is composed of two areas; a sort of holy ground above and a cavelike structure below.

Naturally you can expect appearances from none other than Dialga and Palkia!!

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Dialga, a Temporal Pokmon, appears!

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Heres Palkia, a Spatial Pokmon!

When you enter the stage, you may notice a slight bluish or purplish tint to the scenery. This coloring, which indicates the Diamond or Pearl versions of the stage, is decided at random each time you play.

The former color indicates Dialga will appear, while the latter color scheme heralds the coming of Palkia.

Each of these Pokmon cause different effects to occur on the stage.

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The floor is crumbling away!

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A laser beam crashes down from the sky!

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The beam rips right through the cave!

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The whole stage just tilted sideways!! Its just an illusiondont be fooled!

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Everythings been flipped upside down!! But its all an illusion! An illusion, I tell you!!

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Now the whole fights in slow motion. Perhaps someones manipulating time?

Hmm, those are some supernatural effects. One should expect nothing less from these Legendary Pokmon.
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assassinX105
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You can also expect guest appearances by Uxie, Mesprit, and Azelf.

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A casual guest appearance.

Additionally, aside from Dialga and Palkia you might occasionally see another Pokmon pop up.

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Could that be...Cresselia?!
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