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Libby
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Feb 3 2013, 01:13 AM
Post #1
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Administrator
- Posts:
- 144
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- Admins
- Member
- #1
- Joined:
- Jul 28, 2012
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Alter Environment Rank: Jedi Knight +
This power involved using techniques to manipulate nature. Creations such as whirlwind, waves and lightning could be harnessed as well as altering temperature. Jedi use the Life Force in these aspects to harness the power, so little strain was needed. |
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Animal Friendship Rank: Jedi Padawan + This Force ability allowed a Jedi to calm an animal. Once calmed the animal would be tamed enough to be riden or simply calmed. At an advanced level animals could be taimed enough to control and used to aid a Jedi. |
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Battlemind Rank: Jedi Padawan + This power allowed a Jedi to directly focus all his energy into morale and fighting. Battlemind allows sheer focus through the Force. |
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Force Combustion Rank: Jedi Knight + This Force ability allowed a Jedi to make an object explode by sheer force of will. It was rarely used on a person as the effects on objects was devastating. The power of this ability depends on the objects size, density and vulnerability. |
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Cure Disease Rank: Jedi Knight +
This Force ability was a variant of Force Healing that could curse diseases afflicting living organisms. The power required extended concentration for around an hour or more. It takes several hours to purge a disease. Only present and future effects could be prevented. |
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Cure Poison Rank: Jedi Knight +
This Force ability was a variant of Force Healing that could remove or detoxify poisons afflicting living organisms. The power requires hours of concentration and lots of power to remove the most potent poisons. It would only heal the present and future effects of it. |
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Dissipate Force Rank: Jedi Initiate +
This Force ability negated the characteristics of a Force power. This would allow a Jedi to remove or stop the effects of a certain power like Force Push or Force Lightning while they are happening. |
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Droid Disable Rank: Jedi Initiate + This Force ability allowed a Jedi to cause a droid to short circuit. Master Arca Jeth discovered this technique during the Great Droid Revolution, which allowed the Jedi to deactivate the droid army of HK-01. This power depending on the user could stun, disable or destroy the droid. |
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Electric Judgement Rank: Master
This Force ability is uncommon and disapproved of within the Jedi, because of it's similarity to Lightning and use of anger and aggression. By a Jedi it emitted yellow or green energy and required much skill to harness. It is also known as Emerald Lightning. |
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Force Absorb Rank: Jedi Padawan +
This Force ability allowed the Jedi to absorb Force energy, usually harmful, and use it to strengthen their connection to the Force. It negated Force powers as well as used to drain Force from others to refresh their Force ability. Aspects could let a Jedi absorb Force powers. |
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Force Armour Ranking: Jedi Knight +
This Force ability allowed a Jedi to create a defensive aura that surrounded them. It protects them from Force powers, lessening their effects or stoping them all together. It is a power used frequently in battle to defend against Darksided powers. |
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Force Blinding Rank: Jedi Padawan +
This Force ability allowed a Jedi to emmit a blinding flash of energy from their hands. This would overload the targets vision, causing temporary blindness. To combat this ability others can use Force Sight to percieve the world through the Force and pass the Blinding Light. |
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Force Enlightenment Rank: Jedi Master
This Force ability allowed a Jedi to take the defencive Force powers a Jedi was most skilled in, pushing them to the highest degree they could handle. The end result was an enlightened Jedi, having unlocked and harnessed the Lightside of the Force fully. |
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Force Healing Rank: Jedi Knight + [Advanced]
This Force ability allowed a Jedi to use the Force to accelerate the healing process rapidly. Meditation was required before such a feat to enable healing of any kind. Force Heal could save life as well as cure disease. Only Jedi Healers were known to be able to accomplish such a thing. |
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Force Light Rank: Jedi Master [Advanced]
This Force ability allowed a Jedi of only the highest potency and skill to weaken a Darksider's connecction to the Force. Jedi could either purge or contain the Darkside or Nexus points, whether in places, spirits or living persons through withering blasts of Lightsided energy. |
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Force Meld Rank: Jedi Master
This Force ability allowed numerous Jedi to join their minds together through the Force, drawing strength from each other. The power could also be used as a form of Telepathy. Only a Master had the strength to hold the minds together without destruction. |
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Force Persuasion Rank: Jedi Padawan +
This Force ability allowed a Jedi to exert influence over sentient living things. Often persuading the victim would mean waving your hand in the air and changing your tone of voice, emitting the ability. The victim would then be effected by this and repeat in a trance like way. |
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Force Projection Rank: Jedi Knight +
This Force ability allowed a Jedi to create an inanimate apparition similar to himself, used to distract, confuse or lure others. The projection could withstand incoming fire but would bare little or no Force within it. |
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Force Stun Rank: Jedi Initiate +
This Force ability allowed a Jedi to temporarily deaden the senses and perceptions of a targeted enemy. It was often used when a Jedi faced lots of opponents or if they wished to disable an enemy long enough to flee from or apprehend them. This workd on one enemy at a time. |
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Force Stasis Rank: Jedi Knight +
This Force ability allowed a Jedi to more potently stun an enemy into a near-catatonic like freezing effect. This was a powerful version of a Force Stun. |
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Force Valor Rank: Jedi Knight +
This Force ability allowed a Jedi to increase the resolve, accuracy and speed of themselves and allies. Using this a Jedi could increase the rate at which his capacities functioned, allowing the body to be quicker, more powerful and able to fight better. |
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Hibernation Trance Rank: Jedi Master
This Force ability allowed a Jedi to allow himself to go into a state of hibernation. This slowed down the users metabolism and breathing to a standstill. A skilled user could survive in this state for a month maximum. This effect could also allow the user to appear dead. |
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Malacia Rank: Jedi Master
This Force ability allowed a Jedi to induce a powerful dizziness and nausaea into others. It was completely incapacitating but caused no real damage to the body. This is why it isn't considered Darksided. Malacia could rarely be blocked. |
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Mind Trick Rank: Jedi Padawan +
This Force ability allowed a Jedi to influence the thoughts of sentient creatures, most commonly used to coerce into agreement by suggestion through voice manipulation, or to cause one to reveal information. This allowed situations to be resolved in non violent ways. |
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Morichro Rank: Jedi Master [Advanced]
This Force ability allowed a Jedi of incredibly high skill, usually only Jedi Masters, to suspend biological functions, including breathing and heart rate. It was rarely used, and usually only by Jedi Healers. You could use it on yourself to survive without food, water or air. However this did not work in space. |
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Plant Surge Rank: Jedi Padawan +
This Force ability allowed a Jedi to channel life energy into plants, allowing the user to improve the plants rate of growth and even effect the manner in which it grows. It could be manipulated to make plants twist around enemies and grow at incredible speeds. |
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Protection Bubble Rank: Knight +
This Force ability allowed a Jedi to create a defensive sphere around their body. It appears as a globe of blue energy. It could protect the user from a wide range of attacks such as blaster fire, lightsaber and even space. It could be created around an enemy also. |
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Ray Rank: Jedi Master
This Force ability allowed a Jedi to manipulate energy into matter which could be controlled. From this a Jedi could block blaster bolts and lightsaber attacks. Ray could only be sustained by skilled Masters and had the potential of dissipating. |
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Revitalize Rank: Jedi Knight +
This Force ability allowed a Jedi to revitalize an exhausted, wounded or unconcious person. This does not work on droids. |
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Sever Force Rank: Jedi Master [Advanced]
This power can only be attempted by the strongest Jedi Masters and can only be achieved through group effort. This Force ability allowed a Jedi Masrer to sever a persons connection to the Force, making them dead to it. |
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Shatterpoint Rank: N/A
This Force ability allowed a Jedi to percieve innate talent or immense focus and concentration on part of a Force user. It was an ability to cause events to transpire completely differently through a single action. |
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Force Orb Rank: Padawan
This Force ability allowed a Jedi to create a ball of Force energy underwater and propel it at an object causing devastating effects. It could also be used on land to gather moisture in an area. |
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Wall of Light Rank: Jedi Master [Several]
This Force ability allowed a group of Jedi Masters to collectively focus on an object, person or place and channel their Force power into a single devastating attack. It would create a wall of Lightsided energy which would trap the Darkside and purge it. |
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Levitation Rank: Jedi Master
This Force ability allowed a Jedi to suspend themselves against the Force of gravity. Levitation required no physucal contact. Using the Force an individual could then hover in place or more about wherever they desired. |
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Crucitorn Rank: Jedi Knight +
This Force ability allowed a Jedi to transcend physical pain beyond their normal threshold. For instance, it would aid a Jedi in resisting torture. |
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Battle Precognition Rank: All
This Force ability allowed a Jedi to predict and sense the flows of the Force and anticipate an opponents moves, increasing reaction time in combat. This is also considered a Universal and Core technique. |
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Force Ghost Rank: N/A [Dead]
The Force Ghost was the soul and essence of a deceased Jedi who had become one with the Force. They are able to interact with the Living, but not physically. |
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